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Only seek forwards if not already beyond the placed object

This commit is contained in:
Dean Herbert 2020-05-20 21:50:52 +09:00
parent b5a7023312
commit e09a1bf546

View File

@ -257,7 +257,8 @@ namespace osu.Game.Rulesets.Edit
{
EditorBeatmap.Add(hitObject);
adjustableClock.Seek(hitObject.StartTime);
if (adjustableClock.CurrentTime < hitObject.StartTime)
adjustableClock.Seek(hitObject.StartTime);
}
showGridFor(Enumerable.Empty<HitObject>());