1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-13 17:57:20 +08:00

Fix comments

This commit is contained in:
nathen 2024-01-23 23:48:12 -05:00
parent 49ddc4526f
commit e0860e1d2f
2 changed files with 5 additions and 3 deletions

View File

@ -14,7 +14,7 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Statistics
{
/// <summary>
/// Displays the unstable rate statistic for a given play.
/// Displays the aim error statistic for a given play.
/// </summary>
public partial class AimError : SimpleStatisticItem<double?>
{
@ -23,6 +23,8 @@ namespace osu.Game.Rulesets.Osu.Statistics
/// <summary>
/// Creates and computes an <see cref="AimError"/> statistic.
/// </summary>
/// <param name="hitEvents">Sequence of <see cref="HitEvent"/>s to calculate the aim error based on.</param>
/// <param name="playableBeatmap">The <see cref="IBeatmap"/> containing the radii of the circles, used to compute the variance of misses.</param>
public AimError(IEnumerable<HitEvent> hitEvents, IBeatmap playableBeatmap)
: base("Aim Error")
{

View File

@ -12,7 +12,7 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Statistics
{
/// <summary>
/// Displays the unstable rate statistic for a given play.
/// Displays the aim error statistic for a given play.
/// </summary>
public partial class AverageAimError : SimpleStatisticItem<double?>
{
@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Statistics
/// <summary>
/// Creates and computes an <see cref="AverageHitError"/> statistic.
/// </summary>
/// <param name="hitEvents">Sequence of <see cref="HitEvent"/>s to calculate the unstable rate based on.</param>
/// <param name="hitEvents">Sequence of <see cref="HitEvent"/>s to calculate the aim error based on.</param>
public AverageAimError(IEnumerable<HitEvent> hitEvents)
: base("Average Aim Error")
{