From e07cae50a23aa5adca1e2128f8210ce64b7325ea Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 9 Jun 2023 14:47:34 +0200 Subject: [PATCH] Bump replay version in encoder after Score V2 changes One release too late, but this may help in the future if we need to discern replays set with Score V2 from older lazer replays. --- osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs index a78ae24da2..87e1e79f87 100644 --- a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs +++ b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs @@ -28,9 +28,10 @@ namespace osu.Game.Scoring.Legacy /// /// /// 30000001: Appends to the end of scores. + /// 30000002: Score stored to replay calculated using the Score V2 algorithm. /// /// - public const int LATEST_VERSION = 30000001; + public const int LATEST_VERSION = 30000002; /// /// The first stable-compatible YYYYMMDD format version given to lazer usage of replays.