diff --git a/osu.Android.props b/osu.Android.props
index 6744590f0d..e64102c401 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -63,6 +63,6 @@
-
+
diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs
index 975b7f9f5a..761f52f961 100644
--- a/osu.Desktop/OsuGameDesktop.cs
+++ b/osu.Desktop/OsuGameDesktop.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -38,9 +38,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost);
}
- catch (Exception e)
+ catch (Exception)
{
- Logger.Error(e, "Error while searching for stable install");
+ Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
}
return null;
@@ -52,11 +52,7 @@ namespace osu.Desktop
if (!noVersionOverlay)
{
- LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
- {
- Add(v);
- v.Show();
- });
+ LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager());
@@ -71,7 +67,7 @@ namespace osu.Desktop
switch (newScreen)
{
- case Intro _:
+ case IntroScreen _:
case MainMenu _:
versionManager?.Show();
break;
diff --git a/osu.Desktop/Updater/SquirrelUpdateManager.cs b/osu.Desktop/Updater/SquirrelUpdateManager.cs
index 78a1e680ec..fa41c061b5 100644
--- a/osu.Desktop/Updater/SquirrelUpdateManager.cs
+++ b/osu.Desktop/Updater/SquirrelUpdateManager.cs
@@ -27,6 +27,8 @@ namespace osu.Desktop.Updater
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
+ private static readonly Logger logger = Logger.GetLogger("updater");
+
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game)
{
@@ -77,7 +79,7 @@ namespace osu.Desktop.Updater
{
if (useDeltaPatching)
{
- Logger.Error(e, @"delta patching failed!");
+ logger.Add(@"delta patching failed; will attempt full download!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
@@ -163,16 +165,11 @@ namespace osu.Desktop.Updater
{
public LogLevel Level { get; set; } = LogLevel.Info;
- private Logger logger;
-
public void Write(string message, LogLevel logLevel)
{
if (logLevel < Level)
return;
- if (logger == null)
- logger = Logger.GetLogger("updater");
-
logger.Add(message);
}
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png
new file mode 100755
index 0000000000..db2f4a5730
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png
new file mode 100755
index 0000000000..b0db9c00af
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png
new file mode 100755
index 0000000000..6674616472
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png
new file mode 100755
index 0000000000..1f98c1697e
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hitcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hitcircle@2x.png
new file mode 100644
index 0000000000..043bfbfae1
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hitcircle@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hitcircleoverlay@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hitcircleoverlay@2x.png
new file mode 100644
index 0000000000..4233d9bb6e
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hitcircleoverlay@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/approachcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/approachcircle@2x.png
new file mode 100755
index 0000000000..0a6ec6535c
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/approachcircle@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircle@2x.png
new file mode 100755
index 0000000000..919d8f405c
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircle@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircleoverlay@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircleoverlay@2x.png
new file mode 100755
index 0000000000..a9b2d95d88
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircleoverlay@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
new file mode 100644
index 0000000000..a2c058193b
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
@@ -0,0 +1,66 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.IO;
+using System.Linq;
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.IO.Stores;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ public abstract class SkinnableTestScene : OsuGridTestScene
+ {
+ private Skin metricsSkin;
+ private Skin defaultSkin;
+ private Skin specialSkin;
+
+ protected SkinnableTestScene()
+ : base(2, 2)
+ {
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(AudioManager audio)
+ {
+ var skins = new SkinManager(LocalStorage, ContextFactory, null, audio);
+
+ metricsSkin = getSkinFromResources(skins, "metrics_skin");
+ defaultSkin = getSkinFromResources(skins, "default_skin");
+ specialSkin = getSkinFromResources(skins, "special_skin");
+ }
+
+ public void SetContents(Func creationFunction)
+ {
+ Cell(0).Child = new LocalSkinOverrideContainer(null) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
+ Cell(1).Child = new LocalSkinOverrideContainer(metricsSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
+ Cell(2).Child = new LocalSkinOverrideContainer(defaultSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
+ Cell(3).Child = new LocalSkinOverrideContainer(specialSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
+ }
+
+ private static Skin getSkinFromResources(SkinManager skins, string name)
+ {
+ using (var storage = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll"))
+ {
+ var tempName = Path.GetTempFileName();
+
+ File.Delete(tempName);
+ Directory.CreateDirectory(tempName);
+
+ var files = storage.GetAvailableResources().Where(f => f.StartsWith($"Resources/{name}"));
+
+ foreach (var file in files)
+ using (var stream = storage.GetStream(file))
+ using (var newFile = File.Create(Path.Combine(tempName, Path.GetFileName(file))))
+ stream.CopyTo(newFile);
+
+ return skins.GetSkin(skins.Import(tempName).Result);
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs
index d44a0cd841..84a7bfc53e 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs
@@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
-using osu.Game.Tests.Visual;
using osuTK;
using System.Collections.Generic;
using System;
@@ -19,37 +18,32 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
- public class TestSceneHitCircle : OsuTestScene
+ public class TestSceneHitCircle : SkinnableTestScene
{
public override IReadOnlyList RequiredTypes => new[]
{
typeof(DrawableHitCircle)
};
- private readonly Container content;
- protected override Container Content => content;
-
private int depthIndex;
public TestSceneHitCircle()
{
- base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
-
- AddStep("Miss Big Single", () => testSingle(2));
- AddStep("Miss Medium Single", () => testSingle(5));
- AddStep("Miss Small Single", () => testSingle(7));
- AddStep("Hit Big Single", () => testSingle(2, true));
- AddStep("Hit Medium Single", () => testSingle(5, true));
- AddStep("Hit Small Single", () => testSingle(7, true));
- AddStep("Miss Big Stream", () => testStream(2));
- AddStep("Miss Medium Stream", () => testStream(5));
- AddStep("Miss Small Stream", () => testStream(7));
- AddStep("Hit Big Stream", () => testStream(2, true));
- AddStep("Hit Medium Stream", () => testStream(5, true));
- AddStep("Hit Small Stream", () => testStream(7, true));
+ AddStep("Miss Big Single", () => SetContents(() => testSingle(2)));
+ AddStep("Miss Medium Single", () => SetContents(() => testSingle(5)));
+ AddStep("Miss Small Single", () => SetContents(() => testSingle(7)));
+ AddStep("Hit Big Single", () => SetContents(() => testSingle(2, true)));
+ AddStep("Hit Medium Single", () => SetContents(() => testSingle(5, true)));
+ AddStep("Hit Small Single", () => SetContents(() => testSingle(7, true)));
+ AddStep("Miss Big Stream", () => SetContents(() => testStream(2)));
+ AddStep("Miss Medium Stream", () => SetContents(() => testStream(5)));
+ AddStep("Miss Small Stream", () => SetContents(() => testStream(7)));
+ AddStep("Hit Big Stream", () => SetContents(() => testStream(2, true)));
+ AddStep("Hit Medium Stream", () => SetContents(() => testStream(5, true)));
+ AddStep("Hit Small Stream", () => SetContents(() => testStream(7, true)));
}
- private void testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
+ private Drawable testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
{
positionOffset = positionOffset ?? Vector2.Zero;
@@ -61,27 +55,33 @@ namespace osu.Game.Rulesets.Osu.Tests
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
- var drawable = new TestDrawableHitCircle(circle, auto)
- {
- Anchor = Anchor.Centre,
- Depth = depthIndex++
- };
+ var drawable = CreateDrawableHitCircle(circle, auto);
foreach (var mod in Mods.Value.OfType())
mod.ApplyToDrawableHitObjects(new[] { drawable });
- Add(drawable);
+ return drawable;
}
- private void testStream(float circleSize, bool auto = false)
+ protected virtual TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto) => new TestDrawableHitCircle(circle, auto)
{
+ Anchor = Anchor.Centre,
+ Depth = depthIndex++
+ };
+
+ private Drawable testStream(float circleSize, bool auto = false)
+ {
+ var container = new Container { RelativeSizeAxes = Axes.Both };
+
Vector2 pos = new Vector2(-250, 0);
for (int i = 0; i <= 1000; i += 100)
{
- testSingle(circleSize, auto, i, pos);
+ container.Add(testSingle(circleSize, auto, i, pos));
pos.X += 50;
}
+
+ return container;
}
protected class TestDrawableHitCircle : DrawableHitCircle
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
index 3d8afd66f4..84a73c7cfc 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
@@ -1,23 +1,22 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Framework.Graphics;
using osu.Framework.MathUtils;
+using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestSceneShaking : TestSceneHitCircle
{
- public override void Add(Drawable drawable)
+ protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto)
{
- base.Add(drawable);
+ var drawableHitObject = base.CreateDrawableHitCircle(circle, auto);
- if (drawable is TestDrawableHitCircle hitObject)
- {
- Scheduler.AddDelayed(() => hitObject.TriggerJudgement(),
- hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
- }
+ Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(),
+ drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
+
+ return drawableHitObject;
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
index aacf3ee08d..a2a23e9ff7 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
@@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Anchor = Anchor.Centre,
Alpha = 0.5f,
}
- }, restrictSize: false);
+ }, confineMode: ConfineMode.NoScaling);
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
index 7569626230..a269b87c75 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
@@ -97,13 +97,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Position = pointStartPosition,
Rotation = rotation,
Alpha = 0,
- Scale = new Vector2(1.5f),
+ Scale = new Vector2(1.5f * currHitObject.Scale),
});
using (fp.BeginAbsoluteSequence(fadeInTime))
{
fp.FadeIn(currHitObject.TimeFadeIn);
- fp.ScaleTo(1, currHitObject.TimeFadeIn, Easing.Out);
+ fp.ScaleTo(currHitObject.Scale, currHitObject.TimeFadeIn, Easing.Out);
fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out);
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
index d3d763daf3..ca124e9214 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
@@ -6,33 +6,29 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK;
using osu.Game.Rulesets.Scoring;
+using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
{
public ApproachCircle ApproachCircle;
- private readonly CirclePiece circle;
- private readonly RingPiece ring;
- private readonly FlashPiece flash;
- private readonly ExplodePiece explode;
- private readonly NumberPiece number;
- private readonly GlowPiece glow;
private readonly IBindable positionBindable = new Bindable();
private readonly IBindable stackHeightBindable = new Bindable();
private readonly IBindable scaleBindable = new Bindable();
- public OsuAction? HitAction => circle.HitAction;
-
- private readonly Container explodeContainer;
+ public OsuAction? HitAction => hitArea.HitAction;
private readonly Container scaleContainer;
+ private readonly HitArea hitArea;
+
public DrawableHitCircle(HitCircle h)
: base(h)
{
@@ -47,44 +43,30 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- Child = explodeContainer = new Container
+ Children = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Origin = Anchor.Centre,
- Anchor = Anchor.Centre,
- Children = new Drawable[]
+ hitArea = new HitArea
{
- glow = new GlowPiece(),
- circle = new CirclePiece
+ Hit = () =>
{
- Hit = () =>
- {
- if (AllJudged)
- return false;
+ if (AllJudged)
+ return false;
- UpdateResult(true);
- return true;
- },
+ UpdateResult(true);
+ return true;
},
- number = new NumberPiece
- {
- Text = (HitObject.IndexInCurrentCombo + 1).ToString(),
- },
- ring = new RingPiece(),
- flash = new FlashPiece(),
- explode = new ExplodePiece(),
- ApproachCircle = new ApproachCircle
- {
- Alpha = 0,
- Scale = new Vector2(4),
- }
+ },
+ new SkinnableDrawable("Play/osu/hitcircle", _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
+ ApproachCircle = new ApproachCircle
+ {
+ Alpha = 0,
+ Scale = new Vector2(4),
}
}
},
};
- //may not be so correct
- Size = circle.DrawSize;
+ Size = hitArea.DrawSize;
}
[BackgroundDependencyLoader]
@@ -98,13 +80,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
stackHeightBindable.BindTo(HitObject.StackHeightBindable);
scaleBindable.BindTo(HitObject.ScaleBindable);
- AccentColour.BindValueChanged(colour =>
- {
- explode.Colour = colour.NewValue;
- glow.Colour = colour.NewValue;
- circle.Colour = colour.NewValue;
- ApproachCircle.Colour = colour.NewValue;
- }, true);
+ AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue, true);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
@@ -133,14 +109,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.UpdateInitialTransforms();
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
- ApproachCircle.ScaleTo(1.1f, HitObject.TimePreempt);
+ ApproachCircle.ScaleTo(1f, HitObject.TimePreempt);
ApproachCircle.Expire(true);
}
protected override void UpdateStateTransforms(ArmedState state)
{
- glow.FadeOut(400);
-
switch (state)
{
case ArmedState.Idle:
@@ -148,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Expire(true);
- circle.HitAction = null;
+ hitArea.HitAction = null;
// override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early.
LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.HalfWindowFor(HitResult.Miss);
@@ -163,29 +137,50 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
case ArmedState.Hit:
ApproachCircle.FadeOut(50);
- const double flash_in = 40;
- flash.FadeTo(0.8f, flash_in)
- .Then()
- .FadeOut(100);
-
- explode.FadeIn(flash_in);
-
- using (BeginDelayedSequence(flash_in, true))
- {
- //after the flash, we can hide some elements that were behind it
- ring.FadeOut();
- circle.FadeOut();
- number.FadeOut();
-
- this.FadeOut(800);
- explodeContainer.ScaleTo(1.5f, 400, Easing.OutQuad);
- }
-
- Expire();
+ // todo: temporary / arbitrary
+ this.Delay(800).Expire();
break;
}
}
public Drawable ProxiedLayer => ApproachCircle;
+
+ private class HitArea : Drawable, IKeyBindingHandler
+ {
+ // IsHovered is used
+ public override bool HandlePositionalInput => true;
+
+ public Func Hit;
+
+ public OsuAction? HitAction;
+
+ public HitArea()
+ {
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+ }
+
+ public bool OnPressed(OsuAction action)
+ {
+ switch (action)
+ {
+ case OsuAction.LeftButton:
+ case OsuAction.RightButton:
+ if (IsHovered && (Hit?.Invoke() ?? false))
+ {
+ HitAction = action;
+ return true;
+ }
+
+ break;
+ }
+
+ return false;
+ }
+
+ public bool OnReleased(OsuAction action) => false;
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
index 579f16e0d4..a89fb8b682 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Drawables;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
index 1e2c0ae59f..f75b62eecf 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
@@ -3,6 +3,8 @@
using System;
using System.Collections.Generic;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
@@ -20,27 +22,40 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private double animDuration;
+ private readonly SkinnableDrawable scaleContainer;
+
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
: base(repeatPoint)
{
this.repeatPoint = repeatPoint;
this.drawableSlider = drawableSlider;
- Size = new Vector2(45 * repeatPoint.Scale);
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Blending = BlendingMode.Additive;
Origin = Anchor.Centre;
- InternalChildren = new Drawable[]
+ InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{
- new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
- {
- RelativeSizeAxes = Axes.Both,
- Icon = FontAwesome.Solid.ChevronRight
- }, restrictSize: false)
+ RelativeSizeAxes = Axes.Both,
+ Icon = FontAwesome.Solid.ChevronRight,
+ Size = new Vector2(0.35f)
+ }, confineMode: ConfineMode.NoScaling)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
};
}
+ private readonly IBindable scaleBindable = new Bindable();
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
+ scaleBindable.BindTo(HitObject.ScaleBindable);
+ }
+
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (repeatPoint.StartTime <= Time.Current)
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
index 4a6bd45007..a0626707af 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
@@ -48,10 +48,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
InternalChildren = new Drawable[]
{
- Body = new SnakingSliderBody(s)
- {
- PathRadius = s.Scale * OsuHitObject.OBJECT_RADIUS,
- },
+ Body = new SnakingSliderBody(s),
ticks = new Container { RelativeSizeAxes = Axes.Both },
repeatPoints = new Container { RelativeSizeAxes = Axes.Both },
Ball = new SliderBall(s, this)
@@ -105,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(scale =>
{
- Body.PathRadius = scale.NewValue * 64;
+ updatePathRadius();
Ball.Scale = new Vector2(scale.NewValue);
});
@@ -118,7 +115,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AccentColour.BindValueChanged(colour =>
{
Body.AccentColour = colour.NewValue;
- Ball.AccentColour = colour.NewValue;
foreach (var drawableHitObject in NestedHitObjects)
drawableHitObject.AccentColour.Value = colour.NewValue;
@@ -157,16 +153,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Body.RecyclePath();
}
+ private float sliderPathRadius;
+
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
Body.BorderSize = skin.GetValue(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
+ sliderPathRadius = skin.GetValue(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
+ updatePathRadius();
+
Body.AccentColour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
Body.BorderColour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
- Ball.AccentColour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour.Value;
}
+ private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
+
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (userTriggered || Time.Current < slider.EndTime)
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
index f5f92dd05d..653e73ac3f 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
@@ -16,36 +18,49 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public const double ANIM_DURATION = 150;
+ private const float default_tick_size = 16;
+
public bool Tracking { get; set; }
public override bool DisplayResult => false;
+ private readonly SkinnableDrawable scaleContainer;
+
public DrawableSliderTick(SliderTick sliderTick)
: base(sliderTick)
{
- Size = new Vector2(16) * sliderTick.Scale;
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Origin = Anchor.Centre;
- InternalChildren = new Drawable[]
+ InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new CircularContainer
{
- new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new Container
+ Masking = true,
+ Origin = Anchor.Centre,
+ Size = new Vector2(default_tick_size),
+ BorderThickness = default_tick_size / 4,
+ BorderColour = Color4.White,
+ Child = new Box
{
- Masking = true,
RelativeSizeAxes = Axes.Both,
- Origin = Anchor.Centre,
- CornerRadius = Size.X / 2,
- BorderThickness = 2,
- BorderColour = Color4.White,
- Child = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = AccentColour.Value,
- Alpha = 0.3f,
- }
- }, restrictSize: false)
+ Colour = AccentColour.Value,
+ Alpha = 0.3f,
+ }
+ })
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
};
}
+ private readonly IBindable scaleBindable = new Bindable();
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
+ scaleBindable.BindTo(HitObject.ScaleBindable);
+ }
+
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (timeOffset >= 0)
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
index 9981585f9e..5813197336 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
@@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -24,7 +25,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
- Child = new SkinnableSprite("Play/osu/approachcircle");
+ Child = new SkinnableApproachCircle();
+ }
+
+ private class SkinnableApproachCircle : SkinnableSprite
+ {
+ public SkinnableApproachCircle()
+ : base("Play/osu/approachcircle")
+ {
+ }
+
+ protected override Drawable CreateDefault(string name)
+ {
+ var drawable = base.CreateDefault(name);
+
+ // account for the sprite being used for the default approach circle being taken from stable,
+ // when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
+ drawable.Scale = new Vector2(128 / 118f);
+
+ return drawable;
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
index dc0b149140..c92937ef09 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
@@ -1,24 +1,17 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Input.Bindings;
-using osu.Game.Skinning;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
- public class CirclePiece : Container, IKeyBindingHandler
+ public class CirclePiece : CompositeDrawable
{
- // IsHovered is used
- public override bool HandlePositionalInput => true;
-
- public Func Hit;
-
- public OsuAction? HitAction;
-
public CirclePiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
@@ -27,28 +20,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
-
- InternalChild = new SkinnableDrawable("Play/osu/hitcircle", _ => new DefaultCirclePiece());
}
- public bool OnPressed(OsuAction action)
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures)
{
- switch (action)
+ InternalChildren = new Drawable[]
{
- case OsuAction.LeftButton:
- case OsuAction.RightButton:
- if (IsHovered && (Hit?.Invoke() ?? false))
- {
- HitAction = action;
- return true;
- }
-
- break;
- }
-
- return false;
+ new Sprite
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Texture = textures.Get(@"Play/osu/disc"),
+ },
+ new TrianglesPiece
+ {
+ RelativeSizeAxes = Axes.Both,
+ Blending = BlendingMode.Additive,
+ Alpha = 0.5f,
+ }
+ };
}
-
- public bool OnReleased(OsuAction action) => false;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/DefaultCirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/DefaultCirclePiece.cs
deleted file mode 100644
index 047ff943ff..0000000000
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/DefaultCirclePiece.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Allocation;
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Sprites;
-using osu.Framework.Graphics.Textures;
-
-namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
-{
- public class DefaultCirclePiece : Container
- {
- [BackgroundDependencyLoader]
- private void load(TextureStore textures)
- {
- RelativeSizeAxes = Axes.Both;
- Children = new Drawable[]
- {
- new Sprite
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Texture = textures.Get(@"Play/osu/disc"),
- },
- new TrianglesPiece
- {
- RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
- Alpha = 0.5f,
- }
- };
- }
- }
-}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs
new file mode 100644
index 0000000000..944c93bb6d
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs
@@ -0,0 +1,94 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Rulesets.Objects.Drawables;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
+{
+ public class MainCirclePiece : CompositeDrawable
+ {
+ private readonly CirclePiece circle;
+ private readonly RingPiece ring;
+ private readonly FlashPiece flash;
+ private readonly ExplodePiece explode;
+ private readonly NumberPiece number;
+ private readonly GlowPiece glow;
+
+ public MainCirclePiece(int index)
+ {
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+
+ InternalChildren = new Drawable[]
+ {
+ glow = new GlowPiece(),
+ circle = new CirclePiece(),
+ number = new NumberPiece
+ {
+ Text = (index + 1).ToString(),
+ },
+ ring = new RingPiece(),
+ flash = new FlashPiece(),
+ explode = new ExplodePiece(),
+ };
+ }
+
+ private readonly IBindable state = new Bindable();
+
+ private readonly Bindable accentColour = new Bindable();
+
+ [BackgroundDependencyLoader]
+ private void load(DrawableHitObject drawableObject)
+ {
+ state.BindTo(drawableObject.State);
+ state.BindValueChanged(updateState, true);
+
+ accentColour.BindTo(drawableObject.AccentColour);
+ accentColour.BindValueChanged(colour =>
+ {
+ explode.Colour = colour.NewValue;
+ glow.Colour = colour.NewValue;
+ circle.Colour = colour.NewValue;
+ }, true);
+ }
+
+ private void updateState(ValueChangedEvent state)
+ {
+ glow.FadeOut(400);
+
+ switch (state.NewValue)
+ {
+ case ArmedState.Hit:
+ const double flash_in = 40;
+ const double flash_out = 100;
+
+ flash.FadeTo(0.8f, flash_in)
+ .Then()
+ .FadeOut(flash_out);
+
+ explode.FadeIn(flash_in);
+ this.ScaleTo(1.5f, 400, Easing.OutQuad);
+
+ using (BeginDelayedSequence(flash_in, true))
+ {
+ //after the flash, we can hide some elements that were behind it
+ ring.FadeOut();
+ circle.FadeOut();
+ number.FadeOut();
+
+ this.FadeOut(800);
+ }
+
+ break;
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
index 84034d3ee9..e8dc63abca 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
@@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
Font = OsuFont.Numeric.With(size: 40),
UseFullGlyphHeight = false,
- }, restrictSize: false)
+ }, confineMode: ConfineMode.NoScaling)
{
Text = @"1"
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
index 9ba8ad3474..8b72b23ca3 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
@@ -3,11 +3,13 @@
using System;
using System.Linq;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Events;
+using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osuTK.Graphics;
using osu.Game.Skinning;
@@ -17,88 +19,44 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
{
- private Color4 accentColour = Color4.Black;
-
public Func GetInitialHitAction;
- ///
- /// The colour that is used for the slider ball.
- ///
- public Color4 AccentColour
- {
- get => accentColour;
- set
- {
- accentColour = value;
- if (drawableBall != null)
- drawableBall.Colour = value;
- }
- }
-
private readonly Slider slider;
public readonly Drawable FollowCircle;
- private Drawable drawableBall;
private readonly DrawableSlider drawableSlider;
public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
{
this.drawableSlider = drawableSlider;
this.slider = slider;
- Masking = true;
- AutoSizeAxes = Axes.Both;
+
Blending = BlendingMode.Additive;
Origin = Anchor.Centre;
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
+
Children = new[]
{
- FollowCircle = new Container
+ FollowCircle = new FollowCircleContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- Width = OsuHitObject.OBJECT_RADIUS * 2,
- Height = OsuHitObject.OBJECT_RADIUS * 2,
+ RelativeSizeAxes = Axes.Both,
Alpha = 0,
- Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new CircularContainer
- {
- RelativeSizeAxes = Axes.Both,
- Masking = true,
- BorderThickness = 5,
- BorderColour = Color4.Orange,
- Blending = BlendingMode.Additive,
- Child = new Box
- {
- Colour = Color4.Orange,
- RelativeSizeAxes = Axes.Both,
- Alpha = 0.2f,
- }
- }),
+ Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new DefaultFollowCircle()),
},
new CircularContainer
{
Masking = true,
- AutoSizeAxes = Axes.Both,
+ RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Alpha = 1,
Child = new Container
{
- Width = OsuHitObject.OBJECT_RADIUS * 2,
- Height = OsuHitObject.OBJECT_RADIUS * 2,
+ RelativeSizeAxes = Axes.Both,
// TODO: support skin filename animation (sliderb0, sliderb1...)
- Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer
- {
- Masking = true,
- RelativeSizeAxes = Axes.Both,
- BorderThickness = 10,
- BorderColour = Color4.White,
- Alpha = 1,
- Child = drawableBall = new Box
- {
- Colour = AccentColour,
- RelativeSizeAxes = Axes.Both,
- Alpha = 0.4f,
- }
- }),
+ Child = new SkinnableDrawable("Play/osu/sliderball", _ => new DefaultSliderBall()),
}
}
};
@@ -191,7 +149,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
// in valid time range
Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
// in valid position range
- lastScreenSpaceMousePosition.HasValue && base.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
+ lastScreenSpaceMousePosition.HasValue && FollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
// valid action
(actions?.Any(isValidTrackingAction) ?? false);
}
@@ -214,5 +172,62 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
Position = slider.CurvePositionAt(completionProgress);
}
+
+ private class FollowCircleContainer : Container
+ {
+ public override bool HandlePositionalInput => true;
+ }
+
+ public class DefaultFollowCircle : CompositeDrawable
+ {
+ public DefaultFollowCircle()
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ InternalChild = new CircularContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ BorderThickness = 5,
+ BorderColour = Color4.Orange,
+ Blending = BlendingMode.Additive,
+ Child = new Box
+ {
+ Colour = Color4.Orange,
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0.2f,
+ }
+ };
+ }
+ }
+
+ public class DefaultSliderBall : CompositeDrawable
+ {
+ [BackgroundDependencyLoader]
+ private void load(DrawableHitObject drawableObject, ISkinSource skin)
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ float radius = skin.GetValue(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
+
+ InternalChild = new CircularContainer
+ {
+ Masking = true,
+ RelativeSizeAxes = Axes.Both,
+ Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ BorderThickness = 10,
+ BorderColour = Color4.White,
+ Alpha = 1,
+ Child = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.White,
+ Alpha = 0.4f,
+ }
+ };
+ }
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs
index 6bc19ee3b5..24a437c20e 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected Path Path => path;
- public float PathRadius
+ public virtual float PathRadius
{
get => path.PathRadius;
set => path.PathRadius = value;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
index a3d3893c8b..0590ca1d96 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
@@ -24,6 +24,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
public double? SnakedStart { get; private set; }
public double? SnakedEnd { get; private set; }
+ public override float PathRadius
+ {
+ get => base.PathRadius;
+ set
+ {
+ if (base.PathRadius == value)
+ return;
+
+ base.PathRadius = value;
+
+ Refresh();
+ }
+ }
+
public override Vector2 PathOffset => snakedPathOffset;
///
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
index 27546fa424..eb1977a13d 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
@@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
public class OsuCursor : SkinReloadableDrawable
{
+ private const float size = 28;
+
private bool cursorExpand;
private Bindable cursorScale;
@@ -30,7 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
public OsuCursor()
{
Origin = Anchor.Centre;
- Size = new Vector2(28);
+
+ Size = new Vector2(size);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
@@ -46,66 +49,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer
- {
- RelativeSizeAxes = Axes.Both,
- Masking = true,
- BorderThickness = Size.X / 6,
- BorderColour = Color4.White,
- EdgeEffect = new EdgeEffectParameters
- {
- Type = EdgeEffectType.Shadow,
- Colour = Color4.Pink.Opacity(0.5f),
- Radius = 5,
- },
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Alpha = 0,
- AlwaysPresent = true,
- },
- new CircularContainer
- {
- Origin = Anchor.Centre,
- Anchor = Anchor.Centre,
- RelativeSizeAxes = Axes.Both,
- Masking = true,
- BorderThickness = Size.X / 3,
- BorderColour = Color4.White.Opacity(0.5f),
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Alpha = 0,
- AlwaysPresent = true,
- },
- },
- },
- new CircularContainer
- {
- Origin = Anchor.Centre,
- Anchor = Anchor.Centre,
- RelativeSizeAxes = Axes.Both,
- Scale = new Vector2(0.1f),
- Masking = true,
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.White,
- },
- },
- },
- }
- }, restrictSize: false)
+ Child = scaleTarget = new SkinnableDrawable("Play/osu/cursor", _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- RelativeSizeAxes = Axes.Both,
}
};
@@ -145,5 +92,76 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
+
+ private class DefaultCursor : CompositeDrawable
+ {
+ public DefaultCursor()
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+
+ InternalChildren = new Drawable[]
+ {
+ new CircularContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ BorderThickness = size / 6,
+ BorderColour = Color4.White,
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Shadow,
+ Colour = Color4.Pink.Opacity(0.5f),
+ Radius = 5,
+ },
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0,
+ AlwaysPresent = true,
+ },
+ new CircularContainer
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ BorderThickness = size / 3,
+ BorderColour = Color4.White.Opacity(0.5f),
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0,
+ AlwaysPresent = true,
+ },
+ },
+ },
+ new CircularContainer
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Scale = new Vector2(0.1f),
+ Masking = true,
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.White,
+ },
+ },
+ },
+ }
+ }
+ };
+ }
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
index e28ff5f460..f7888f8022 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
@@ -18,7 +18,8 @@ namespace osu.Game.Rulesets.Osu.UI
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- Size = new Vector2(0.75f);
+ // Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
+ Size = new Vector2(0.8f);
InternalChild = new Container
{
diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
index dc4ceed59e..f114559114 100644
--- a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
+++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
@@ -17,7 +17,6 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
-using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@@ -51,26 +50,14 @@ namespace osu.Game.Tests.Visual.Background
private DummySongSelect songSelect;
private TestPlayerLoader playerLoader;
private TestPlayer player;
- private DatabaseContextFactory factory;
private BeatmapManager manager;
private RulesetStore rulesets;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
- factory = new DatabaseContextFactory(LocalStorage);
- factory.ResetDatabase();
-
- using (var usage = factory.Get())
- usage.Migrate();
-
- factory.ResetDatabase();
-
- using (var usage = factory.Get())
- usage.Migrate();
-
- Dependencies.Cache(rulesets = new RulesetStore(factory));
- Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
+ Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
+ Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinReloadable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinReloadable.cs
deleted file mode 100644
index c7a0df6e9f..0000000000
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinReloadable.cs
+++ /dev/null
@@ -1,145 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System;
-using NUnit.Framework;
-using osu.Framework.Audio.Sample;
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.Textures;
-using osu.Game.Graphics;
-using osu.Game.Graphics.Sprites;
-using osu.Game.Skinning;
-using osuTK.Graphics;
-
-namespace osu.Game.Tests.Visual.Gameplay
-{
- public class TestSceneSkinReloadable : OsuTestScene
- {
- [Test]
- public void TestInitialLoad()
- {
- var secondarySource = new SecondarySource();
- SkinConsumer consumer = null;
-
- AddStep("setup layout", () =>
- {
- Child = new SkinSourceContainer
- {
- RelativeSizeAxes = Axes.Both,
- Child = new LocalSkinOverrideContainer(secondarySource)
- {
- RelativeSizeAxes = Axes.Both,
- Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
- }
- };
- });
-
- AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
- AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
- }
-
- [Test]
- public void TestOverride()
- {
- var secondarySource = new SecondarySource();
-
- SkinConsumer consumer = null;
- Container target = null;
-
- AddStep("setup layout", () =>
- {
- Child = new SkinSourceContainer
- {
- RelativeSizeAxes = Axes.Both,
- Child = target = new LocalSkinOverrideContainer(secondarySource)
- {
- RelativeSizeAxes = Axes.Both,
- }
- };
- });
-
- AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
- AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
- AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
- }
-
- private class NamedBox : Container
- {
- public NamedBox(string name)
- {
- Children = new Drawable[]
- {
- new Box
- {
- Colour = Color4.Black,
- RelativeSizeAxes = Axes.Both,
- },
- new OsuSpriteText
- {
- Font = OsuFont.Default.With(size: 40),
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Text = name
- }
- };
- }
- }
-
- private class SkinConsumer : SkinnableDrawable
- {
- public new Drawable Drawable => base.Drawable;
- public int SkinChangedCount { get; private set; }
-
- public SkinConsumer(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true)
- : base(name, defaultImplementation, allowFallback, restrictSize)
- {
- }
-
- protected override void SkinChanged(ISkinSource skin, bool allowFallback)
- {
- base.SkinChanged(skin, allowFallback);
- SkinChangedCount++;
- }
- }
-
- private class BaseSourceBox : NamedBox
- {
- public BaseSourceBox()
- : base("Base Source")
- {
- }
- }
-
- private class SecondarySourceBox : NamedBox
- {
- public SecondarySourceBox()
- : base("Secondary Source")
- {
- }
- }
-
- private class SecondarySource : ISkin
- {
- public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
-
- public Texture GetTexture(string componentName) => throw new NotImplementedException();
-
- public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
-
- public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
- }
-
- private class SkinSourceContainer : Container, ISkin
- {
- public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
-
- public Texture GetTexture(string componentName) => throw new NotImplementedException();
-
- public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
-
- public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
- }
- }
-}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
new file mode 100644
index 0000000000..0b5978e3eb
--- /dev/null
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
@@ -0,0 +1,283 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Globalization;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Textures;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Skinning;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Tests.Visual.Gameplay
+{
+ public class TestSceneSkinnableDrawable : OsuTestScene
+ {
+ [Test]
+ public void TestConfineScaleDown()
+ {
+ FillFlowContainer fill = null;
+
+ AddStep("setup layout larger source", () =>
+ {
+ Child = new LocalSkinOverrideContainer(new SizedSource(50))
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = fill = new FillFlowContainer
+ {
+ Size = new Vector2(30),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Spacing = new Vector2(10),
+ Children = new[]
+ {
+ new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
+ }
+ },
+ };
+ });
+
+ AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
+ AddStep("adjust scale", () => fill.Scale = new Vector2(2));
+ AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
+ }
+
+ [Test]
+ public void TestConfineScaleUp()
+ {
+ FillFlowContainer fill = null;
+
+ AddStep("setup layout larger source", () =>
+ {
+ Child = new LocalSkinOverrideContainer(new SizedSource(30))
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = fill = new FillFlowContainer
+ {
+ Size = new Vector2(50),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Spacing = new Vector2(10),
+ Children = new[]
+ {
+ new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
+ }
+ },
+ };
+ });
+
+ AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
+ AddStep("adjust scale", () => fill.Scale = new Vector2(2));
+ AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
+ }
+
+ [Test]
+ public void TestInitialLoad()
+ {
+ var secondarySource = new SecondarySource();
+ SkinConsumer consumer = null;
+
+ AddStep("setup layout", () =>
+ {
+ Child = new SkinSourceContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = new LocalSkinOverrideContainer(secondarySource)
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
+ }
+ };
+ });
+
+ AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
+ AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
+ }
+
+ [Test]
+ public void TestOverride()
+ {
+ var secondarySource = new SecondarySource();
+
+ SkinConsumer consumer = null;
+ Container target = null;
+
+ AddStep("setup layout", () =>
+ {
+ Child = new SkinSourceContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = target = new LocalSkinOverrideContainer(secondarySource)
+ {
+ RelativeSizeAxes = Axes.Both,
+ }
+ };
+ });
+
+ AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
+ AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
+ AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
+ }
+
+ private class ExposedSkinnableDrawable : SkinnableDrawable
+ {
+ public new Drawable Drawable => base.Drawable;
+
+ public ExposedSkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
+ : base(name, defaultImplementation, allowFallback, confineMode)
+ {
+ }
+ }
+
+ private class DefaultBox : DrawWidthBox
+ {
+ public DefaultBox()
+ {
+ RelativeSizeAxes = Axes.Both;
+ }
+ }
+
+ private class DrawWidthBox : Container
+ {
+ private readonly OsuSpriteText text;
+
+ public DrawWidthBox()
+ {
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ Colour = Color4.Gray,
+ RelativeSizeAxes = Axes.Both,
+ },
+ text = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ };
+ }
+
+ protected override void UpdateAfterChildren()
+ {
+ base.UpdateAfterChildren();
+ text.Text = DrawWidth.ToString(CultureInfo.InvariantCulture);
+ }
+ }
+
+ private class NamedBox : Container
+ {
+ public NamedBox(string name)
+ {
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ Colour = Color4.Black,
+ RelativeSizeAxes = Axes.Both,
+ },
+ new OsuSpriteText
+ {
+ Font = OsuFont.Default.With(size: 40),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Text = name
+ }
+ };
+ }
+ }
+
+ private class SkinConsumer : SkinnableDrawable
+ {
+ public new Drawable Drawable => base.Drawable;
+ public int SkinChangedCount { get; private set; }
+
+ public SkinConsumer(string name, Func defaultImplementation, Func allowFallback = null)
+ : base(name, defaultImplementation, allowFallback)
+ {
+ }
+
+ protected override void SkinChanged(ISkinSource skin, bool allowFallback)
+ {
+ base.SkinChanged(skin, allowFallback);
+ SkinChangedCount++;
+ }
+ }
+
+ private class BaseSourceBox : NamedBox
+ {
+ public BaseSourceBox()
+ : base("Base Source")
+ {
+ }
+ }
+
+ private class SecondarySourceBox : NamedBox
+ {
+ public SecondarySourceBox()
+ : base("Secondary Source")
+ {
+ }
+ }
+
+ private class SizedSource : ISkin
+ {
+ private readonly float size;
+
+ public SizedSource(float size)
+ {
+ this.size = size;
+ }
+
+ public Drawable GetDrawableComponent(string componentName) =>
+ componentName == "available"
+ ? new DrawWidthBox
+ {
+ Colour = Color4.Yellow,
+ Size = new Vector2(size)
+ }
+ : null;
+
+ public Texture GetTexture(string componentName) => throw new NotImplementedException();
+
+ public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
+
+ public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
+ }
+
+ private class SecondarySource : ISkin
+ {
+ public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
+
+ public Texture GetTexture(string componentName) => throw new NotImplementedException();
+
+ public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
+
+ public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
+ }
+
+ private class SkinSourceContainer : Container, ISkin
+ {
+ public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
+
+ public Texture GetTexture(string componentName) => throw new NotImplementedException();
+
+ public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
+
+ public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Menus/IntroTestScene.cs b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs
new file mode 100644
index 0000000000..d03d341ee4
--- /dev/null
+++ b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs
@@ -0,0 +1,69 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Screens;
+using osu.Game.Screens;
+using osu.Game.Screens.Menu;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Tests.Visual.Menus
+{
+ [TestFixture]
+ public abstract class IntroTestScene : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(StartupScreen),
+ typeof(IntroScreen),
+ typeof(OsuScreen),
+ typeof(IntroTestScene),
+ };
+
+ [Cached]
+ private OsuLogo logo;
+
+ protected IntroTestScene()
+ {
+ Drawable introStack = null;
+
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Depth = float.MaxValue,
+ Colour = Color4.Black,
+ },
+ logo = new OsuLogo
+ {
+ Alpha = 0,
+ RelativePositionAxes = Axes.Both,
+ Depth = float.MinValue,
+ Position = new Vector2(0.5f),
+ }
+ };
+
+ AddStep("restart sequence", () =>
+ {
+ logo.FinishTransforms();
+ logo.IsTracking = false;
+
+ introStack?.Expire();
+
+ Add(introStack = new OsuScreenStack(CreateScreen())
+ {
+ RelativeSizeAxes = Axes.Both,
+ });
+ });
+ }
+
+ protected abstract IScreen CreateScreen();
+ }
+}
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs
new file mode 100644
index 0000000000..107734cc8d
--- /dev/null
+++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Screens;
+using osu.Game.Screens.Menu;
+
+namespace osu.Game.Tests.Visual.Menus
+{
+ [TestFixture]
+ public class TestSceneIntroCircles : IntroTestScene
+ {
+ protected override IScreen CreateScreen() => new IntroCircles();
+ }
+}
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroSequence.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroSequence.cs
deleted file mode 100644
index b59fb18428..0000000000
--- a/osu.Game.Tests/Visual/Menus/TestSceneIntroSequence.cs
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System;
-using System.Collections.Generic;
-using NUnit.Framework;
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Timing;
-using osu.Game.Screens.Menu;
-using osuTK.Graphics;
-
-namespace osu.Game.Tests.Visual.Menus
-{
- [TestFixture]
- public class TestSceneIntroSequence : OsuTestScene
- {
- public override IReadOnlyList RequiredTypes => new[]
- {
- typeof(OsuLogo),
- };
-
- public TestSceneIntroSequence()
- {
- OsuLogo logo;
-
- var rateAdjustClock = new StopwatchClock(true);
- var framedClock = new FramedClock(rateAdjustClock);
- framedClock.ProcessFrame();
-
- Add(new Container
- {
- RelativeSizeAxes = Axes.Both,
- Clock = framedClock,
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black,
- },
- logo = new OsuLogo
- {
- Anchor = Anchor.Centre,
- }
- }
- });
-
- AddStep(@"Restart", logo.PlayIntro);
- AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
- }
- }
-}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
index 4d3992ce13..9196513a55 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
@@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Online
private TestChatOverlay chatOverlay;
private ChannelManager channelManager;
- private readonly Channel channel1 = new Channel(new User()) { Name = "test1" };
+ private readonly Channel channel1 = new Channel(new User()) { Name = "test really long username" };
private readonly Channel channel2 = new Channel(new User()) { Name = "test2" };
[SetUp]
diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
index f3255814f2..680250a226 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
@@ -15,7 +15,6 @@ using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
-using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@@ -35,7 +34,6 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets;
private WorkingBeatmap defaultBeatmap;
- private DatabaseContextFactory factory;
public override IReadOnlyList RequiredTypes => new[]
{
@@ -74,28 +72,11 @@ namespace osu.Game.Tests.Visual.SongSelect
private TestSongSelect songSelect;
- protected override void Dispose(bool isDisposing)
- {
- factory.ResetDatabase();
- base.Dispose(isDisposing);
- }
-
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
- factory = new DatabaseContextFactory(LocalStorage);
- factory.ResetDatabase();
-
- using (var usage = factory.Get())
- usage.Migrate();
-
- factory.ResetDatabase();
-
- using (var usage = factory.Get())
- usage.Migrate();
-
- Dependencies.Cache(rulesets = new RulesetStore(factory));
- Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
+ Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
+ Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Beatmap.SetDefault();
}
diff --git a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs
index f329623703..e65b708fea 100644
--- a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs
+++ b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs
@@ -5,14 +5,13 @@ using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests.Components
{
- public class TestSceneDrawableTournamentMatch : OsuTestScene
+ public class TestSceneDrawableTournamentMatch : TournamentTestScene
{
public override IReadOnlyList RequiredTypes => new[]
{
diff --git a/osu.Game.Tournament.Tests/LadderTestScene.cs b/osu.Game.Tournament.Tests/LadderTestScene.cs
index b49341d0d1..dae0721023 100644
--- a/osu.Game.Tournament.Tests/LadderTestScene.cs
+++ b/osu.Game.Tournament.Tests/LadderTestScene.cs
@@ -1,13 +1,14 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using NUnit.Framework;
using osu.Framework.Allocation;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests
{
- public abstract class LadderTestScene : OsuTestScene
+ [TestFixture]
+ public abstract class LadderTestScene : TournamentTestScene
{
[Resolved]
protected LadderInfo Ladder { get; private set; }
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
index 201736f38a..9de00818a5 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
@@ -2,13 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Gameplay;
namespace osu.Game.Tournament.Tests.Screens
{
- public class TestSceneGameplayScreen : OsuTestScene
+ public class TestSceneGameplayScreen : TournamentTestScene
{
[Cached]
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
index f3e65919eb..2277302e98 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
@@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Schedule;
namespace osu.Game.Tournament.Tests.Screens
{
- public class TestSceneScheduleScreen : OsuTestScene
+ public class TestSceneScheduleScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs
index edf1477b06..8c43e25416 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs
@@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Showcase;
namespace osu.Game.Tournament.Tests.Screens
{
- public class TestSceneShowcaseScreen : OsuTestScene
+ public class TestSceneShowcaseScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()
diff --git a/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs b/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs
index 378614343a..4d134ce4af 100644
--- a/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs
+++ b/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs
@@ -3,11 +3,10 @@
using osu.Framework.Allocation;
using osu.Framework.Platform;
-using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests
{
- public class TestSceneTournamentSceneManager : OsuTestScene
+ public class TestSceneTournamentSceneManager : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load(Storage storage)
diff --git a/osu.Game.Tournament.Tests/TournamentTestScene.cs b/osu.Game.Tournament.Tests/TournamentTestScene.cs
new file mode 100644
index 0000000000..18ac3230da
--- /dev/null
+++ b/osu.Game.Tournament.Tests/TournamentTestScene.cs
@@ -0,0 +1,28 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Testing;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Tournament.Tests
+{
+ public abstract class TournamentTestScene : OsuTestScene
+ {
+ protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();
+
+ public class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner
+ {
+ private TestSceneTestRunner.TestRunner runner;
+
+ protected override void LoadAsyncComplete()
+ {
+ // this has to be run here rather than LoadComplete because
+ // TestScene.cs is checking the IsLoaded state (on another thread) and expects
+ // the runner to be loaded at that point.
+ Add(runner = new TestSceneTestRunner.TestRunner());
+ }
+
+ public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
+ }
+ }
+}
diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs
index 06fb52da77..dbfa70704b 100644
--- a/osu.Game.Tournament/TournamentGameBase.cs
+++ b/osu.Game.Tournament/TournamentGameBase.cs
@@ -9,15 +9,20 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
+using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
+using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament
@@ -35,6 +40,8 @@ namespace osu.Game.Tournament
private Bindable windowSize;
private FileBasedIPC ipc;
+ private Drawable heightWarning;
+
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@@ -53,6 +60,12 @@ namespace osu.Game.Tournament
this.storage = storage;
windowSize = frameworkConfig.GetBindable(FrameworkSetting.WindowedSize);
+ windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
+ {
+ var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
+
+ heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
+ }), true);
readBracket();
@@ -61,16 +74,43 @@ namespace osu.Game.Tournament
dependencies.CacheAs(ipc = new FileBasedIPC());
Add(ipc);
- Add(new OsuButton
+ AddRange(new[]
{
- Text = "Save Changes",
- Width = 140,
- Height = 50,
- Depth = float.MinValue,
- Anchor = Anchor.BottomRight,
- Origin = Anchor.BottomRight,
- Padding = new MarginPadding(10),
- Action = SaveChanges,
+ new OsuButton
+ {
+ Text = "Save Changes",
+ Width = 140,
+ Height = 50,
+ Depth = float.MinValue,
+ Anchor = Anchor.BottomRight,
+ Origin = Anchor.BottomRight,
+ Padding = new MarginPadding(10),
+ Action = SaveChanges,
+ },
+ heightWarning = new Container
+ {
+ Masking = true,
+ CornerRadius = 5,
+ Depth = float.MinValue,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ Colour = Color4.Red,
+ RelativeSizeAxes = Axes.Both,
+ },
+ new SpriteText
+ {
+ Text = "Please make the window wider",
+ Font = OsuFont.Default.With(weight: "bold"),
+ Colour = Color4.White,
+ Padding = new MarginPadding(20)
+ }
+ }
+ },
});
}
@@ -195,18 +235,6 @@ namespace osu.Game.Tournament
base.LoadComplete();
}
- protected override void Update()
- {
- base.Update();
- var minWidth = (int)(windowSize.Value.Height / 9f * 16 + 400);
-
- if (windowSize.Value.Width < minWidth)
- {
- // todo: can be removed after ppy/osu-framework#1975
- windowSize.Value = Host.Window.ClientSize = new Size(minWidth, windowSize.Value.Height);
- }
- }
-
protected virtual void SaveChanges()
{
foreach (var r in ladder.Rounds)
diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index ed65bdc069..efb76deff8 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -253,7 +253,7 @@ namespace osu.Game.Database
using (Stream s = reader.GetStream(file))
s.CopyTo(hashable);
- return hashable.ComputeSHA2Hash();
+ return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : null;
}
///
diff --git a/osu.Game/Graphics/Containers/OsuScrollContainer.cs b/osu.Game/Graphics/Containers/OsuScrollContainer.cs
index 53092ddc9e..8fc8dec9fd 100644
--- a/osu.Game/Graphics/Containers/OsuScrollContainer.cs
+++ b/osu.Game/Graphics/Containers/OsuScrollContainer.cs
@@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
- private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
+ private void scrollFromMouseEvent(MouseEvent e) =>
+ ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
- private bool mouseScrollBarDragging;
+ private bool rightMouseDragging;
- protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
+ protected override bool IsDragging => base.IsDragging || rightMouseDragging;
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
: base(scrollDirection)
@@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
- scrollToRelative(e.MousePosition[ScrollDim]);
+ scrollFromMouseEvent(e);
return true;
}
@@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDrag(DragEvent e)
{
- if (mouseScrollBarDragging)
+ if (rightMouseDragging)
{
- scrollToRelative(e.MousePosition[ScrollDim]);
+ scrollFromMouseEvent(e);
return true;
}
@@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
- mouseScrollBarDragging = true;
+ rightMouseDragging = true;
return true;
}
@@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDragEnd(DragEndEvent e)
{
- if (mouseScrollBarDragging)
+ if (rightMouseDragging)
{
- mouseScrollBarDragging = false;
+ rightMouseDragging = false;
return true;
}
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index ceaf0c3d5e..e71dd67bf2 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -87,7 +87,8 @@ namespace osu.Game
private BackButton backButton;
private MainMenu menuScreen;
- private Intro introScreen;
+
+ private IntroScreen introScreen;
private Bindable configRuleset;
@@ -264,7 +265,16 @@ namespace osu.Game
{
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
// to ensure all the required data for presenting a replay are present.
- var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID);
+ var databasedScoreInfo = score.OnlineScoreID != null
+ ? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID)
+ : ScoreManager.Query(s => s.Hash == score.Hash);
+
+ if (databasedScoreInfo == null)
+ {
+ Logger.Log("The requested score could not be found locally.", LoggingTarget.Information);
+ return;
+ }
+
var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
if (databasedScore.Replay == null)
@@ -761,7 +771,7 @@ namespace osu.Game
if (introScreen == null)
return true;
- if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is Intro))
+ if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is IntroScreen))
{
Scheduler.Add(introScreen.MakeCurrent);
return true;
@@ -796,7 +806,7 @@ namespace osu.Game
{
switch (newScreen)
{
- case Intro intro:
+ case IntroScreen intro:
introScreen = intro;
break;
diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs
index 7386bffb1a..d5d9a6c2ce 100644
--- a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs
+++ b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs
@@ -13,6 +13,8 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsSwitchable => false;
+ protected override bool IsBoldWhenActive => false;
+
public ChannelSelectorTabItem()
: base(new ChannelSelectorTabChannel())
{
@@ -22,7 +24,7 @@ namespace osu.Game.Overlays.Chat.Tabs
Icon.Alpha = 0;
Text.Font = Text.Font.With(size: 45);
- TextBold.Font = Text.Font.With(size: 45);
+ Text.Truncate = false;
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs
index 2a3dd55c71..266e68f17e 100644
--- a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs
+++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs
@@ -29,7 +29,6 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsRemovable => !Pinned;
protected readonly SpriteText Text;
- protected readonly SpriteText TextBold;
protected readonly ClickableContainer CloseButton;
private readonly Box box;
private readonly Box highlightBox;
@@ -88,20 +87,17 @@ namespace osu.Game.Overlays.Chat.Tabs
},
Text = new OsuSpriteText
{
- Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
- Font = OsuFont.GetFont(size: 18)
- },
- TextBold = new OsuSpriteText
- {
- Alpha = 0,
- Margin = new MarginPadding(5),
- Origin = Anchor.CentreLeft,
- Anchor = Anchor.CentreLeft,
- Text = value.ToString(),
- Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
+ Font = OsuFont.GetFont(size: 18),
+ Padding = new MarginPadding(5)
+ {
+ Left = LeftTextPadding,
+ Right = RightTextPadding,
+ },
+ RelativeSizeAxes = Axes.X,
+ Truncate = true,
},
CloseButton = new TabCloseButton
{
@@ -119,10 +115,16 @@ namespace osu.Game.Overlays.Chat.Tabs
};
}
+ protected virtual float LeftTextPadding => 5;
+
+ protected virtual float RightTextPadding => IsRemovable ? 40 : 5;
+
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
protected virtual bool ShowCloseOnHover => true;
+ protected virtual bool IsBoldWhenActive => true;
+
protected override bool OnHover(HoverEvent e)
{
if (IsRemovable && ShowCloseOnHover)
@@ -203,8 +205,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
- Text.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
- TextBold.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
+ if (IsBoldWhenActive) Text.Font = Text.Font.With(weight: FontWeight.Bold);
}
protected virtual void FadeInactive()
@@ -216,8 +217,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
- Text.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
- TextBold.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
+ Text.Font = Text.Font.With(weight: FontWeight.Medium);
}
protected override void OnActivated() => updateState();
diff --git a/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs
index 9e87bae864..1413b8fe78 100644
--- a/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs
+++ b/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs
@@ -62,11 +62,10 @@ namespace osu.Game.Overlays.Chat.Tabs
});
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
-
- Text.X = ChatOverlay.TAB_AREA_HEIGHT;
- TextBold.X = ChatOverlay.TAB_AREA_HEIGHT;
}
+ protected override float LeftTextPadding => base.LeftTextPadding + ChatOverlay.TAB_AREA_HEIGHT;
+
protected override bool ShowCloseOnHover => false;
protected override void FadeActive()
diff --git a/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs b/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs
index 2e4fd6fe3d..6e1b6e2c7d 100644
--- a/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs
@@ -53,6 +53,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
User.BindValueChanged(user => updateFollowers(user.NewValue), true);
}
- private void updateFollowers(User user) => followerText.Text = user?.FollowerCount?.Length > 0 ? user.FollowerCount[0].ToString("#,##0") : "0";
+ private void updateFollowers(User user) => followerText.Text = user?.FollowerCount.ToString("#,##0");
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
index f063898a9f..7eec971b62 100644
--- a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
@@ -27,11 +27,6 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
Bindable = frameworkConfig.GetBindable(FrameworkSetting.PerformanceLogging)
},
new SettingsCheckbox
- {
- LabelText = "Bypass caching (slow)",
- Bindable = config.GetBindable(DebugSetting.BypassCaching)
- },
- new SettingsCheckbox
{
LabelText = "Bypass front-to-back render pass",
Bindable = config.GetBindable(DebugSetting.BypassFrontToBackPass)
diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
similarity index 63%
rename from osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs
rename to osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
index 6897b42f4f..db64c9a8ac 100644
--- a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
@@ -1,26 +1,26 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
+using osu.Framework.Platform;
namespace osu.Game.Overlays.Settings.Sections.Debug
{
- public class GCSettings : SettingsSubsection
+ public class MemorySettings : SettingsSubsection
{
- protected override string Header => "Garbage Collector";
+ protected override string Header => "Memory";
[BackgroundDependencyLoader]
- private void load(FrameworkDebugConfigManager config)
+ private void load(FrameworkDebugConfigManager config, GameHost host)
{
Children = new Drawable[]
{
new SettingsButton
{
- Text = "Force garbage collection",
- Action = GC.Collect
+ Text = "Clear all caches",
+ Action = host.Collect
},
};
}
diff --git a/osu.Game/Overlays/Settings/Sections/DebugSection.cs b/osu.Game/Overlays/Settings/Sections/DebugSection.cs
index 0149cab802..f62de0b243 100644
--- a/osu.Game/Overlays/Settings/Sections/DebugSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/DebugSection.cs
@@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections
Children = new Drawable[]
{
new GeneralSettings(),
- new GCSettings(),
+ new MemorySettings(),
};
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
index 5d7542ca2b..35be930a2e 100644
--- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
@@ -107,6 +107,8 @@ namespace osu.Game.Overlays.Settings.Sections
private class SkinDropdownControl : DropdownControl
{
protected override string GenerateItemText(SkinInfo item) => item.ToString();
+
+ protected override DropdownMenu CreateMenu() => base.CreateMenu().With(m => m.MaxHeight = 200);
}
}
}
diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
index 2150726a42..61c2644c6f 100644
--- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
+++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
@@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Judgements
Font = OsuFont.Numeric.With(size: 12),
Colour = judgementColour(Result.Type),
Scale = new Vector2(0.85f, 1),
- }, restrictSize: false)
+ })
};
}
diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
index 181ae37a8b..b72a55b9ed 100644
--- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
@@ -17,6 +17,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Objects.Drawables
{
+ [Cached(typeof(DrawableHitObject))]
public abstract class DrawableHitObject : SkinReloadableDrawable
{
public readonly HitObject HitObject;
diff --git a/osu.Game/Scoring/Legacy/LegacyScoreParser.cs b/osu.Game/Scoring/Legacy/LegacyScoreParser.cs
index 0fdbd56c92..2e4b4b3a9a 100644
--- a/osu.Game/Scoring/Legacy/LegacyScoreParser.cs
+++ b/osu.Game/Scoring/Legacy/LegacyScoreParser.cs
@@ -80,6 +80,9 @@ namespace osu.Game.Scoring.Legacy
else if (version >= 20121008)
scoreInfo.OnlineScoreID = sr.ReadInt32();
+ if (scoreInfo.OnlineScoreID <= 0)
+ scoreInfo.OnlineScoreID = null;
+
if (compressedReplay?.Length > 0)
{
using (var replayInStream = new MemoryStream(compressedReplay))
diff --git a/osu.Game/Screens/Loader.cs b/osu.Game/Screens/Loader.cs
index 8add730c4e..de00ba2e9f 100644
--- a/osu.Game/Screens/Loader.cs
+++ b/osu.Game/Screens/Loader.cs
@@ -45,7 +45,15 @@ namespace osu.Game.Screens
private OsuScreen loadableScreen;
private ShaderPrecompiler precompiler;
- protected virtual OsuScreen CreateLoadableScreen() => showDisclaimer ? (OsuScreen)new Disclaimer() : new Intro();
+ protected virtual OsuScreen CreateLoadableScreen()
+ {
+ if (showDisclaimer)
+ return new Disclaimer(getIntroSequence());
+
+ return getIntroSequence();
+ }
+
+ private IntroScreen getIntroSequence() => new IntroCircles();
protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();
diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs
index 97231a1331..073ab639e3 100644
--- a/osu.Game/Screens/Menu/Disclaimer.cs
+++ b/osu.Game/Screens/Menu/Disclaimer.cs
@@ -21,7 +21,6 @@ namespace osu.Game.Screens.Menu
{
public class Disclaimer : StartupScreen
{
- private Intro intro;
private SpriteIcon icon;
private Color4 iconColour;
private LinkFlowContainer textFlow;
@@ -32,10 +31,13 @@ namespace osu.Game.Screens.Menu
private const float icon_y = -85;
private const float icon_size = 30;
+ private readonly OsuScreen nextScreen;
+
private readonly Bindable currentUser = new Bindable();
- public Disclaimer()
+ public Disclaimer(OsuScreen nextScreen = null)
{
+ this.nextScreen = nextScreen;
ValidForResume = false;
}
@@ -146,7 +148,8 @@ namespace osu.Game.Screens.Menu
protected override void LoadComplete()
{
base.LoadComplete();
- LoadComponentAsync(intro = new Intro());
+ if (nextScreen != null)
+ LoadComponentAsync(nextScreen);
}
public override void OnEntering(IScreen last)
@@ -170,7 +173,7 @@ namespace osu.Game.Screens.Menu
.Then(5500)
.FadeOut(250)
.ScaleTo(0.9f, 250, Easing.InQuint)
- .Finally(d => this.Push(intro));
+ .Finally(d => this.Push(nextScreen));
}
}
}
diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/IntroCircles.cs
similarity index 51%
rename from osu.Game/Screens/Menu/Intro.cs
rename to osu.Game/Screens/Menu/IntroCircles.cs
index f6fbcf6498..4fa1a81123 100644
--- a/osu.Game/Screens/Menu/Intro.cs
+++ b/osu.Game/Screens/Menu/IntroCircles.cs
@@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
-using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
@@ -12,41 +11,24 @@ using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.IO.Archives;
-using osu.Game.Screens.Backgrounds;
-using osuTK;
-using osuTK.Graphics;
namespace osu.Game.Screens.Menu
{
- public class Intro : StartupScreen
+ public class IntroCircles : IntroScreen
{
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
- ///
- /// Whether we have loaded the menu previously.
- ///
- public bool DidLoadMenu;
-
- private MainMenu mainMenu;
private SampleChannel welcome;
- private SampleChannel seeya;
- protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
-
- private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
-
- [Resolved]
- private AudioManager audio { get; set; }
-
- private Bindable menuVoice;
private Bindable menuMusic;
+
private Track track;
+
private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader]
- private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
+ private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, ISampleStore samples)
{
- menuVoice = config.GetBindable(OsuSetting.MenuVoice);
menuMusic = config.GetBindable(OsuSetting.MenuMusic);
BeatmapSetInfo setInfo = null;
@@ -75,15 +57,13 @@ namespace osu.Game.Screens.Menu
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
track = introBeatmap.Track;
- welcome = audio.Samples.Get(@"welcome");
- seeya = audio.Samples.Get(@"seeya");
+ if (config.Get(OsuSetting.MenuVoice))
+ welcome = samples.Get(@"welcome");
}
private const double delay_step_one = 2300;
private const double delay_step_two = 600;
- public const int EXIT_DELAY = 3000;
-
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
@@ -93,86 +73,34 @@ namespace osu.Game.Screens.Menu
Beatmap.Value = introBeatmap;
introBeatmap = null;
- if (menuVoice.Value)
- welcome.Play();
+ welcome?.Play();
Scheduler.AddDelayed(delegate
{
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu.
if (menuMusic.Value)
{
- track.Start();
+ track.Restart();
track = null;
}
- LoadComponentAsync(mainMenu = new MainMenu());
+ PrepareMenuLoad();
- Scheduler.AddDelayed(delegate
- {
- DidLoadMenu = true;
- this.Push(mainMenu);
- }, delay_step_one);
+ Scheduler.AddDelayed(LoadMenu, delay_step_one);
}, delay_step_two);
- }
- logo.Colour = Color4.White;
- logo.Ripple = false;
-
- const int quick_appear = 350;
-
- int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
-
- logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
-
- if (!resuming)
- {
logo.ScaleTo(1);
logo.FadeIn();
logo.PlayIntro();
}
- else
- {
- logo.Triangles = false;
-
- logo
- .ScaleTo(1, initialMovementTime, Easing.OutQuint)
- .FadeIn(quick_appear, Easing.OutQuint)
- .Then()
- .RotateTo(20, EXIT_DELAY * 1.5f)
- .FadeOut(EXIT_DELAY);
- }
}
public override void OnSuspending(IScreen next)
{
+ track = null;
+
this.FadeOut(300);
base.OnSuspending(next);
}
-
- public override bool OnExiting(IScreen next)
- {
- //cancel exiting if we haven't loaded the menu yet.
- return !DidLoadMenu;
- }
-
- public override void OnResuming(IScreen last)
- {
- this.FadeIn(300);
-
- double fadeOutTime = EXIT_DELAY;
- //we also handle the exit transition.
- if (menuVoice.Value)
- seeya.Play();
- else
- fadeOutTime = 500;
-
- audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
- this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
-
- //don't want to fade out completely else we will stop running updates.
- Game.FadeTo(0.01f, fadeOutTime);
-
- base.OnResuming(last);
- }
}
}
diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs
new file mode 100644
index 0000000000..27f3c9a45b
--- /dev/null
+++ b/osu.Game/Screens/Menu/IntroScreen.cs
@@ -0,0 +1,114 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Screens;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Screens.Backgrounds;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Screens.Menu
+{
+ public abstract class IntroScreen : StartupScreen
+ {
+ private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
+
+ public const int EXIT_DELAY = 3000;
+
+ [Resolved]
+ private AudioManager audio { get; set; }
+
+ private SampleChannel seeya;
+
+ private Bindable menuVoice;
+
+ protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
+ {
+ menuVoice = config.GetBindable(OsuSetting.MenuVoice);
+ seeya = audio.Samples.Get(@"seeya");
+ }
+
+ ///
+ /// Whether we have loaded the menu previously.
+ ///
+ public bool DidLoadMenu { get; private set; }
+
+ public override bool OnExiting(IScreen next)
+ {
+ //cancel exiting if we haven't loaded the menu yet.
+ return !DidLoadMenu;
+ }
+
+ public override void OnResuming(IScreen last)
+ {
+ this.FadeIn(300);
+
+ double fadeOutTime = EXIT_DELAY;
+ //we also handle the exit transition.
+ if (menuVoice.Value)
+ seeya.Play();
+ else
+ fadeOutTime = 500;
+
+ audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
+ this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
+
+ //don't want to fade out completely else we will stop running updates.
+ Game.FadeTo(0.01f, fadeOutTime);
+
+ base.OnResuming(last);
+ }
+
+ protected override void LogoArriving(OsuLogo logo, bool resuming)
+ {
+ base.LogoArriving(logo, resuming);
+
+ logo.Colour = Color4.White;
+ logo.Triangles = false;
+ logo.Ripple = false;
+
+ if (!resuming)
+ {
+ logo.MoveTo(new Vector2(0.5f));
+ logo.ScaleTo(Vector2.One);
+ logo.Hide();
+ }
+ else
+ {
+ const int quick_appear = 350;
+ int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
+
+ logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
+
+ logo
+ .ScaleTo(1, initialMovementTime, Easing.OutQuint)
+ .FadeIn(quick_appear, Easing.OutQuint)
+ .Then()
+ .RotateTo(20, EXIT_DELAY * 1.5f)
+ .FadeOut(EXIT_DELAY);
+ }
+ }
+
+ private MainMenu mainMenu;
+
+ protected void PrepareMenuLoad()
+ {
+ LoadComponentAsync(mainMenu = new MainMenu());
+ }
+
+ protected void LoadMenu()
+ {
+ DidLoadMenu = true;
+ this.Push(mainMenu);
+ }
+ }
+}
diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs
index 5999cbdfb5..fc8ddd8bd4 100644
--- a/osu.Game/Screens/Menu/MainMenu.cs
+++ b/osu.Game/Screens/Menu/MainMenu.cs
@@ -123,7 +123,7 @@ namespace osu.Game.Screens.Menu
var track = Beatmap.Value.Track;
var metadata = Beatmap.Value.Metadata;
- if (last is Intro && track != null)
+ if (last is IntroScreen && track != null)
{
if (!track.IsRunning)
{
diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs
index 9ffd620e55..90806bab6e 100644
--- a/osu.Game/Screens/Multi/Multiplayer.cs
+++ b/osu.Game/Screens/Multi/Multiplayer.cs
@@ -212,7 +212,7 @@ namespace osu.Game.Screens.Multi
public override bool OnExiting(IScreen next)
{
- if (!(screenStack.CurrentScreen is LoungeSubScreen))
+ if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
{
screenStack.Exit();
return true;
diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs
index 2551ffe2fc..a9e4eaa9b3 100644
--- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs
+++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs
@@ -141,6 +141,7 @@ namespace osu.Game.Screens.Select
private readonly RulesetInfo ruleset;
public BufferedWedgeInfo(WorkingBeatmap beatmap, RulesetInfo userRuleset)
+ : base(pixelSnapping: true)
{
this.beatmap = beatmap;
ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset;
@@ -152,7 +153,6 @@ namespace osu.Game.Screens.Select
var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
- PixelSnapping = true;
CacheDrawnFrameBuffer = true;
RelativeSizeAxes = Axes.Both;
diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs
index c9c64c96f2..5357a75e00 100644
--- a/osu.Game/Skinning/LegacySkin.cs
+++ b/osu.Game/Skinning/LegacySkin.cs
@@ -6,16 +6,23 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
+using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations;
+using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Game.Database;
+using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Types;
using osuTK;
+using osuTK.Graphics;
namespace osu.Game.Skinning
{
@@ -25,11 +32,20 @@ namespace osu.Game.Skinning
protected IResourceStore Samples;
+ ///
+ /// On osu-stable, hitcircles have 5 pixels of transparent padding on each side to allow for shadows etc.
+ /// Their hittable area is 128px, but the actual circle portion is 118px.
+ /// We must account for some gameplay elements such as slider bodies, where this padding is not present.
+ ///
+ private const float legacy_circle_radius = 64 - 5;
+
public LegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager)
: this(skin, new LegacySkinResourceStore(skin, storage), audioManager, "skin.ini")
{
}
+ private readonly bool hasHitCircle;
+
protected LegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager, string filename)
: base(skin)
{
@@ -42,6 +58,14 @@ namespace osu.Game.Skinning
Samples = audioManager.GetSampleStore(storage);
Textures = new TextureStore(new TextureLoaderStore(storage));
+
+ using (var testStream = storage.GetStream("hitcircle"))
+ hasHitCircle |= testStream != null;
+
+ if (hasHitCircle)
+ {
+ Configuration.SliderPathRadius = legacy_circle_radius;
+ }
}
protected override void Dispose(bool isDisposing)
@@ -59,6 +83,24 @@ namespace osu.Game.Skinning
switch (componentName)
{
+ case "Play/osu/cursor":
+ if (GetTexture("cursor") != null)
+ return new LegacyCursor();
+
+ return null;
+
+ case "Play/osu/sliderball":
+ if (GetTexture("sliderb") != null)
+ return new LegacySliderBall();
+
+ return null;
+
+ case "Play/osu/hitcircle":
+ if (hasHitCircle)
+ return new LegacyMainCirclePiece();
+
+ return null;
+
case "Play/Miss":
componentName = "hit0";
animatable = true;
@@ -120,10 +162,19 @@ namespace osu.Game.Skinning
}
}
+ public class LegacySliderBall : Sprite
+ {
+ [BackgroundDependencyLoader]
+ private void load(ISkinSource skin)
+ {
+ Texture = skin.GetTexture("sliderb");
+ Colour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? Color4.White;
+ }
+ }
+
public override Texture GetTexture(string componentName)
{
float ratio = 2;
-
var texture = Textures.Get($"{componentName}@2x");
if (texture == null)
@@ -133,7 +184,7 @@ namespace osu.Game.Skinning
}
if (texture != null)
- texture.ScaleAdjust = ratio / 0.72f; // brings sizing roughly in-line with stable
+ texture.ScaleAdjust = ratio;
return texture;
}
@@ -243,5 +294,112 @@ namespace osu.Game.Skinning
return texture;
}
}
+
+ public class LegacyCursor : CompositeDrawable
+ {
+ public LegacyCursor()
+ {
+ Size = new Vector2(50);
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(ISkinSource skin)
+ {
+ InternalChildren = new Drawable[]
+ {
+ new NonPlayfieldSprite
+ {
+ Texture = skin.GetTexture("cursormiddle"),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new NonPlayfieldSprite
+ {
+ Texture = skin.GetTexture("cursor"),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ };
+ }
+ }
+
+ public class LegacyMainCirclePiece : CompositeDrawable
+ {
+ public LegacyMainCirclePiece()
+ {
+ Size = new Vector2(128);
+ }
+
+ private readonly IBindable state = new Bindable();
+
+ private readonly Bindable accentColour = new Bindable();
+
+ [BackgroundDependencyLoader]
+ private void load(DrawableHitObject drawableObject, ISkinSource skin)
+ {
+ Sprite hitCircleSprite;
+
+ InternalChildren = new Drawable[]
+ {
+ hitCircleSprite = new Sprite
+ {
+ Texture = skin.GetTexture("hitcircle"),
+ Colour = drawableObject.AccentColour.Value,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new SkinnableSpriteText("Play/osu/number-text", _ => new OsuSpriteText
+ {
+ Font = OsuFont.Numeric.With(size: 40),
+ UseFullGlyphHeight = false,
+ }, confineMode: ConfineMode.NoScaling)
+ {
+ Text = (((IHasComboInformation)drawableObject.HitObject).IndexInCurrentCombo + 1).ToString()
+ },
+ new Sprite
+ {
+ Texture = skin.GetTexture("hitcircleoverlay"),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ };
+
+ state.BindTo(drawableObject.State);
+ state.BindValueChanged(updateState, true);
+
+ accentColour.BindTo(drawableObject.AccentColour);
+ accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue, true);
+ }
+
+ private void updateState(ValueChangedEvent state)
+ {
+ const double legacy_fade_duration = 240;
+
+ switch (state.NewValue)
+ {
+ case ArmedState.Hit:
+ this.FadeOut(legacy_fade_duration, Easing.Out);
+ this.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
+ break;
+ }
+ }
+ }
+
+ private class NonPlayfieldSprite : Sprite
+ {
+ public override Texture Texture
+ {
+ get => base.Texture;
+ set
+ {
+ if (value != null)
+ value.ScaleAdjust *= 2f;
+ base.Texture = value;
+ }
+ }
+ }
}
}
diff --git a/osu.Game/Skinning/SkinConfiguration.cs b/osu.Game/Skinning/SkinConfiguration.cs
index 043622f8ce..93b599f9f6 100644
--- a/osu.Game/Skinning/SkinConfiguration.cs
+++ b/osu.Game/Skinning/SkinConfiguration.cs
@@ -27,6 +27,8 @@ namespace osu.Game.Skinning
public float? SliderBorderSize { get; set; }
+ public float? SliderPathRadius { get; set; }
+
public bool? CursorExpand { get; set; } = true;
}
}
diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs
index 70abfac501..19997e8844 100644
--- a/osu.Game/Skinning/SkinManager.cs
+++ b/osu.Game/Skinning/SkinManager.cs
@@ -45,7 +45,7 @@ namespace osu.Game.Skinning
CurrentSkinInfo.Value = SkinInfo.Default;
};
- CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = getSkin(skin.NewValue);
+ CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = GetSkin(skin.NewValue);
CurrentSkin.ValueChanged += skin =>
{
if (skin.NewValue.SkinInfo != CurrentSkinInfo.Value)
@@ -80,7 +80,7 @@ namespace osu.Game.Skinning
{
await base.Populate(model, archive, cancellationToken);
- Skin reference = getSkin(model);
+ Skin reference = GetSkin(model);
if (!string.IsNullOrEmpty(reference.Configuration.SkinInfo.Name))
{
@@ -99,7 +99,7 @@ namespace osu.Game.Skinning
///
/// The skin to lookup.
/// A instance correlating to the provided .
- private Skin getSkin(SkinInfo skinInfo)
+ public Skin GetSkin(SkinInfo skinInfo)
{
if (skinInfo == SkinInfo.Default)
return new DefaultSkin();
diff --git a/osu.Game/Skinning/SkinReloadableDrawable.cs b/osu.Game/Skinning/SkinReloadableDrawable.cs
index c09d5b1f92..4bbdeafba5 100644
--- a/osu.Game/Skinning/SkinReloadableDrawable.cs
+++ b/osu.Game/Skinning/SkinReloadableDrawable.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -36,12 +36,15 @@ namespace osu.Game.Skinning
skin.SourceChanged += onChange;
}
- private void onChange() => SkinChanged(skin, allowDefaultFallback);
+ private void onChange() =>
+ // schedule required to avoid calls after disposed.
+ // note that this has the side-effect of components only performing a skin change when they are alive.
+ Scheduler.AddOnce(() => SkinChanged(skin, allowDefaultFallback));
protected override void LoadAsyncComplete()
{
base.LoadAsyncComplete();
- onChange();
+ SkinChanged(skin, allowDefaultFallback);
}
///
diff --git a/osu.Game/Skinning/SkinnableDrawable.cs b/osu.Game/Skinning/SkinnableDrawable.cs
index 995cb15136..0c635a3d2f 100644
--- a/osu.Game/Skinning/SkinnableDrawable.cs
+++ b/osu.Game/Skinning/SkinnableDrawable.cs
@@ -1,35 +1,26 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
+using osu.Framework.Caching;
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Skinning
{
- public class SkinnableDrawable : SkinnableDrawable
- {
- public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true)
- : base(name, defaultImplementation, allowFallback, restrictSize)
- {
- }
- }
-
///
/// A drawable which can be skinned via an .
///
- /// The type of drawable.
- public class SkinnableDrawable : SkinReloadableDrawable
- where T : Drawable
+ public class SkinnableDrawable : SkinReloadableDrawable
{
///
- /// The displayed component. May or may not be a type- member.
+ /// The displayed component.
///
protected Drawable Drawable { get; private set; }
private readonly string componentName;
- private readonly bool restrictSize;
+ private readonly ConfineMode confineMode;
///
/// Create a new skinnable drawable.
@@ -37,28 +28,32 @@ namespace osu.Game.Skinning
/// The namespace-complete resource name for this skinnable element.
/// A function to create the default skin implementation of this element.
/// A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present.
- /// Whether a user-skin drawable should be limited to the size of our parent.
- public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true)
- : this(name, allowFallback, restrictSize)
+ /// How (if at all) the should be resize to fit within our own bounds.
+ public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
+ : this(name, allowFallback, confineMode)
{
createDefault = defaultImplementation;
}
- protected SkinnableDrawable(string name, Func allowFallback = null, bool restrictSize = true)
+ protected SkinnableDrawable(string name, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(allowFallback)
{
componentName = name;
- this.restrictSize = restrictSize;
+ this.confineMode = confineMode;
RelativeSizeAxes = Axes.Both;
}
- private readonly Func createDefault;
+ private readonly Func createDefault;
- protected virtual T CreateDefault(string name) => createDefault(name);
+ private readonly Cached scaling = new Cached();
+
+ private bool isDefault;
+
+ protected virtual Drawable CreateDefault(string name) => createDefault(name);
///
- /// Whether to apply size restrictions (specified via ) to the default implementation.
+ /// Whether to apply size restrictions (specified via ) to the default implementation.
///
protected virtual bool ApplySizeRestrictionsToDefault => false;
@@ -66,7 +61,7 @@ namespace osu.Game.Skinning
{
Drawable = skin.GetDrawableComponent(componentName);
- bool isDefault = false;
+ isDefault = false;
if (Drawable == null && allowFallback)
{
@@ -76,21 +71,57 @@ namespace osu.Game.Skinning
if (Drawable != null)
{
- if (restrictSize && (!isDefault || ApplySizeRestrictionsToDefault))
- {
- Drawable.RelativeSizeAxes = Axes.Both;
- Drawable.Size = Vector2.One;
- Drawable.Scale = Vector2.One;
- Drawable.FillMode = FillMode.Fit;
- }
-
+ scaling.Invalidate();
Drawable.Origin = Anchor.Centre;
Drawable.Anchor = Anchor.Centre;
-
InternalChild = Drawable;
}
else
ClearInternal();
}
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (!scaling.IsValid)
+ {
+ try
+ {
+ if (Drawable == null || (isDefault && !ApplySizeRestrictionsToDefault)) return;
+
+ switch (confineMode)
+ {
+ case ConfineMode.NoScaling:
+ return;
+
+ case ConfineMode.ScaleDownToFit:
+ if (Drawable.DrawSize.X <= DrawSize.X && Drawable.DrawSize.Y <= DrawSize.Y)
+ return;
+
+ break;
+ }
+
+ Drawable.RelativeSizeAxes = Axes.Both;
+ Drawable.Size = Vector2.One;
+ Drawable.Scale = Vector2.One;
+ Drawable.FillMode = FillMode.Fit;
+ }
+ finally
+ {
+ scaling.Validate();
+ }
+ }
+ }
+ }
+
+ public enum ConfineMode
+ {
+ ///
+ /// Don't apply any scaling. This allows the user element to be of any size, exceeding specified bounds.
+ ///
+ NoScaling,
+ ScaleDownToFit,
+ ScaleToFit,
}
}
diff --git a/osu.Game/Skinning/SkinnableSprite.cs b/osu.Game/Skinning/SkinnableSprite.cs
index ceb1ed0f70..07ba48d6ae 100644
--- a/osu.Game/Skinning/SkinnableSprite.cs
+++ b/osu.Game/Skinning/SkinnableSprite.cs
@@ -3,6 +3,7 @@
using System;
using osu.Framework.Allocation;
+using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
@@ -11,18 +12,18 @@ namespace osu.Game.Skinning
///
/// A skinnable element which uses a stable sprite and can therefore share implementation logic.
///
- public class SkinnableSprite : SkinnableDrawable
+ public class SkinnableSprite : SkinnableDrawable
{
protected override bool ApplySizeRestrictionsToDefault => true;
[Resolved]
private TextureStore textures { get; set; }
- public SkinnableSprite(string name, Func allowFallback = null, bool restrictSize = true)
- : base(name, allowFallback, restrictSize)
+ public SkinnableSprite(string name, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
+ : base(name, allowFallback, confineMode)
{
}
- protected override Sprite CreateDefault(string name) => new Sprite { Texture = textures.Get(name) };
+ protected override Drawable CreateDefault(string name) => new Sprite { Texture = textures.Get(name) };
}
}
diff --git a/osu.Game/Skinning/SkinnableSpriteText.cs b/osu.Game/Skinning/SkinnableSpriteText.cs
index 36e646d743..5af6df15e1 100644
--- a/osu.Game/Skinning/SkinnableSpriteText.cs
+++ b/osu.Game/Skinning/SkinnableSpriteText.cs
@@ -6,10 +6,10 @@ using osu.Framework.Graphics.Sprites;
namespace osu.Game.Skinning
{
- public class SkinnableSpriteText : SkinnableDrawable, IHasText
+ public class SkinnableSpriteText : SkinnableDrawable, IHasText
{
- public SkinnableSpriteText(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true)
- : base(name, defaultImplementation, allowFallback, restrictSize)
+ public SkinnableSpriteText(string name, Func defaultImplementation, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
+ : base(name, defaultImplementation, allowFallback, confineMode)
{
}
diff --git a/osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs b/osu.Game/Tests/Visual/OsuGridTestScene.cs
similarity index 97%
rename from osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs
rename to osu.Game/Tests/Visual/OsuGridTestScene.cs
index 096ac951de..c09f4d6218 100644
--- a/osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs
+++ b/osu.Game/Tests/Visual/OsuGridTestScene.cs
@@ -5,7 +5,7 @@ using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-namespace osu.Game.Tests.Visual.UserInterface
+namespace osu.Game.Tests.Visual
{
///
/// An abstract test case which exposes small cells arranged in a grid.
diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs
index 9b3c15aa91..27d72f3950 100644
--- a/osu.Game/Tests/Visual/OsuTestScene.cs
+++ b/osu.Game/Tests/Visual/OsuTestScene.cs
@@ -15,6 +15,7 @@ using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
+using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Tests.Beatmaps;
@@ -43,6 +44,9 @@ namespace osu.Game.Tests.Visual
private readonly Lazy localStorage;
protected Storage LocalStorage => localStorage.Value;
+ private readonly Lazy contextFactory;
+ protected DatabaseContextFactory ContextFactory => contextFactory.Value;
+
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
// This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures
@@ -59,6 +63,14 @@ namespace osu.Game.Tests.Visual
protected OsuTestScene()
{
localStorage = new Lazy(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}"));
+ contextFactory = new Lazy(() =>
+ {
+ var factory = new DatabaseContextFactory(LocalStorage);
+ factory.ResetDatabase();
+ using (var usage = factory.Get())
+ usage.Migrate();
+ return factory;
+ });
}
[Resolved]
@@ -85,6 +97,9 @@ namespace osu.Game.Tests.Visual
if (beatmap?.Value.TrackLoaded == true)
beatmap.Value.Track.Stop();
+ if (contextFactory.IsValueCreated)
+ contextFactory.Value.ResetDatabase();
+
if (localStorage.IsValueCreated)
{
try
diff --git a/osu.Game/Users/User.cs b/osu.Game/Users/User.cs
index df41e194b0..34bd4bbaae 100644
--- a/osu.Game/Users/User.cs
+++ b/osu.Game/Users/User.cs
@@ -118,7 +118,7 @@ namespace osu.Game.Users
public int PostCount;
[JsonProperty(@"follower_count")]
- public int[] FollowerCount;
+ public int FollowerCount;
[JsonProperty]
private string[] playstyle
diff --git a/osu.Game/Utils/RavenLogger.cs b/osu.Game/Utils/RavenLogger.cs
index 7f4faa60ae..16178e63bd 100644
--- a/osu.Game/Utils/RavenLogger.cs
+++ b/osu.Game/Utils/RavenLogger.cs
@@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.IO;
+using System.Net;
using System.Threading.Tasks;
using osu.Framework.Logging;
using SharpRaven;
@@ -36,31 +37,50 @@ namespace osu.Game.Utils
if (exception != null)
{
- if (exception is IOException ioe)
- {
- // disk full exceptions, see https://stackoverflow.com/a/9294382
- const int hr_error_handle_disk_full = unchecked((int)0x80070027);
- const int hr_error_disk_full = unchecked((int)0x80070070);
-
- if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
- return;
- }
+ if (!shouldSubmitException(exception))
+ return;
// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
if (lastException != null &&
lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace))
- {
return;
- }
lastException = exception;
- queuePendingTask(raven.CaptureAsync(new SentryEvent(exception)));
+ queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message }));
}
else
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });
};
}
+ private bool shouldSubmitException(Exception exception)
+ {
+ switch (exception)
+ {
+ case IOException ioe:
+ // disk full exceptions, see https://stackoverflow.com/a/9294382
+ const int hr_error_handle_disk_full = unchecked((int)0x80070027);
+ const int hr_error_disk_full = unchecked((int)0x80070070);
+
+ if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
+ return false;
+
+ break;
+
+ case WebException we:
+ switch (we.Status)
+ {
+ // more statuses may need to be blocked as we come across them.
+ case WebExceptionStatus.Timeout:
+ return false;
+ }
+
+ break;
+ }
+
+ return true;
+ }
+
private void queuePendingTask(Task task)
{
lock (tasks) tasks.Add(task);
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 0b2baa982b..1f91ce1cd8 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -15,7 +15,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 55d1afa645..66f398a927 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -105,8 +105,8 @@
-
-
+
+
diff --git a/osu.iOS/Info.plist b/osu.iOS/Info.plist
index 0775d1522d..4fbc67e27b 100644
--- a/osu.iOS/Info.plist
+++ b/osu.iOS/Info.plist
@@ -14,6 +14,8 @@
0.1.0
LSRequiresIPhoneOS
+ LSSupportsOpeningDocumentsInPlace
+
MinimumOSVersion
10.0
UIDeviceFamily