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mirror of https://github.com/ppy/osu.git synced 2024-12-14 16:52:54 +08:00

Make toolbar testable and add the most basic of visual tests

This commit is contained in:
Dean Herbert 2017-12-26 01:12:46 +09:00
parent 45e4c09cb8
commit dff082ed94
10 changed files with 42 additions and 10 deletions

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@ -0,0 +1,25 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Toolbar;
namespace osu.Game.Tests.Visual
{
public class TestCaseToolbar : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ToolbarButton),
typeof(ToolbarModeSelector),
typeof(ToolbarModeButton),
};
public TestCaseToolbar()
{
Add(new Toolbar { State = Visibility.Visible });
}
}
}

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@ -148,6 +148,7 @@
<Compile Include="Visual\TestCaseStoryboard.cs" /> <Compile Include="Visual\TestCaseStoryboard.cs" />
<Compile Include="Visual\TestCaseTabControl.cs" /> <Compile Include="Visual\TestCaseTabControl.cs" />
<Compile Include="Visual\TestCaseTextAwesome.cs" /> <Compile Include="Visual\TestCaseTextAwesome.cs" />
<Compile Include="Visual\TestCaseToolbar.cs" />
<Compile Include="Visual\TestCaseTwoLayerButton.cs" /> <Compile Include="Visual\TestCaseTwoLayerButton.cs" />
<Compile Include="Visual\TestCaseUserPanel.cs" /> <Compile Include="Visual\TestCaseUserPanel.cs" />
<Compile Include="Visual\TestCaseUserProfile.cs" /> <Compile Include="Visual\TestCaseUserProfile.cs" />

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Toolbar
SetIcon(FontAwesome.fa_comments); SetIcon(FontAwesome.fa_comments);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(ChatOverlay chat) private void load(ChatOverlay chat)
{ {
StateContainer = chat; StateContainer = chat;

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Toolbar
SetIcon(FontAwesome.fa_osu_chevron_down_o); SetIcon(FontAwesome.fa_osu_chevron_down_o);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(DirectOverlay direct) private void load(DirectOverlay direct)
{ {
StateContainer = direct; StateContainer = direct;

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@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Toolbar
}; };
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(RulesetStore rulesets, OsuGame game) private void load(RulesetStore rulesets, OsuGame game)
{ {
foreach (var r in rulesets.AvailableRulesets) foreach (var r in rulesets.AvailableRulesets)
@ -81,7 +81,10 @@ namespace osu.Game.Overlays.Toolbar
ruleset.ValueChanged += rulesetChanged; ruleset.ValueChanged += rulesetChanged;
ruleset.DisabledChanged += disabledChanged; ruleset.DisabledChanged += disabledChanged;
if (game != null)
ruleset.BindTo(game.Ruleset); ruleset.BindTo(game.Ruleset);
else
ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault();
} }
public override bool HandleInput => !ruleset.Disabled; public override bool HandleInput => !ruleset.Disabled;

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Toolbar
Icon = FontAwesome.fa_music; Icon = FontAwesome.fa_music;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(MusicController music) private void load(MusicController music)
{ {
StateContainer = music; StateContainer = music;

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@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Toolbar
TooltipSub = "Waiting for 'ya"; TooltipSub = "Waiting for 'ya";
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(NotificationOverlay notificationOverlay) private void load(NotificationOverlay notificationOverlay)
{ {
StateContainer = notificationOverlay; StateContainer = notificationOverlay;

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@ -21,10 +21,13 @@ namespace osu.Game.Overlays.Toolbar
set set
{ {
stateContainer = value; stateContainer = value;
if (stateContainer != null)
{
Action = stateContainer.ToggleVisibility; Action = stateContainer.ToggleVisibility;
stateContainer.StateChanged += stateChanged; stateContainer.StateChanged += stateChanged;
} }
} }
}
public ToolbarOverlayToggleButton() public ToolbarOverlayToggleButton()
{ {

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@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Toolbar
TooltipSub = "Change your settings"; TooltipSub = "Change your settings";
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(SettingsOverlay settings) private void load(SettingsOverlay settings)
{ {
StateContainer = settings; StateContainer = settings;

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Toolbar
Icon = FontAwesome.fa_users; Icon = FontAwesome.fa_users;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(SocialOverlay chat) private void load(SocialOverlay chat)
{ {
StateContainer = chat; StateContainer = chat;