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Typo fix
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@ -58,7 +58,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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if (loading.State.Value == Visibility.Visible)
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if (loading.State.Value == Visibility.Visible)
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return;
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return;
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// guaranteed by disabled state abvove.
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// guaranteed by disabled state above.
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Debug.Assert(BeatmapSet.Value.OnlineBeatmapSetID != null);
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Debug.Assert(BeatmapSet.Value.OnlineBeatmapSetID != null);
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loading.Show();
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loading.Show();
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