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Change ampersands in xmldoc

This commit is contained in:
David Zhao 2019-01-21 16:27:44 +09:00 committed by Dean Herbert
parent 3a57ff40cd
commit dfa34776a5

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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Osu.Tests
/// Pressing a key before a slider, pressing the other key on the slider head, then releasing the latter pressed key /// Pressing a key before a slider, pressing the other key on the slider head, then releasing the latter pressed key
/// should result in tracking to end. /// should result in tracking to end.
/// Frame 1 (prior to slider): Left Click /// Frame 1 (prior to slider): Left Click
/// Frame 2 (within slider hit window): Left & Right Click /// Frame 2 (within slider hit window): Left & Right Click
/// Frame 3 (while tracking): Left Click /// Frame 3 (while tracking): Left Click
/// A passing test case will have the cursor lose tracking on frame 3. /// A passing test case will have the cursor lose tracking on frame 3.
/// </summary> /// </summary>
@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Osu.Tests
/// Hitting a slider head, pressing a new key after the initial hit, then letting go of the original key used to hit /// Hitting a slider head, pressing a new key after the initial hit, then letting go of the original key used to hit
/// the slider should reslt in continued tracking. /// the slider should reslt in continued tracking.
/// Frame 1: Left Click /// Frame 1: Left Click
/// Frame 2: Left & Right Click /// Frame 2: Left &amp; Right Click
/// Frame 3: Right Click /// Frame 3: Right Click
/// A passing test case will have the cursor continue to track after frame 3. /// A passing test case will have the cursor continue to track after frame 3.
/// </summary> /// </summary>
@ -117,7 +117,7 @@ namespace osu.Game.Rulesets.Osu.Tests
/// Hitting a slider head, pressing a new key after the initial hit, then letting go of the new key should result /// Hitting a slider head, pressing a new key after the initial hit, then letting go of the new key should result
/// in continue tracking, /// in continue tracking,
/// Frame 1: Left Click /// Frame 1: Left Click
/// Frame 2: Left & Right Click /// Frame 2: Left &amp; Right Click
/// Frame 3: Left Click /// Frame 3: Left Click
/// A passing test case will have the cursor continue to track after frame 3. /// A passing test case will have the cursor continue to track after frame 3.
/// </summary> /// </summary>
@ -144,7 +144,7 @@ namespace osu.Game.Rulesets.Osu.Tests
/// Pressing a key before a slider, pressing the other key on the slider head, then releasing the former pressed key /// Pressing a key before a slider, pressing the other key on the slider head, then releasing the former pressed key
/// should result in continued tracking. /// should result in continued tracking.
/// Frame 1 (prior to slider): Left Click /// Frame 1 (prior to slider): Left Click
/// Frame 2 (on slider head): Left & Right Click /// Frame 2 (on slider head): Left &amp; Right Click
/// Frame 3 (tracking slider body): Right Click /// Frame 3 (tracking slider body): Right Click
/// A passing test case will have the cursor continue to track after frame 3. /// A passing test case will have the cursor continue to track after frame 3.
/// </summary> /// </summary>