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Reduce assert to guard in the outwards direction
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@ -636,7 +636,10 @@ namespace osu.Game.Screens.Select
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private void endLooping()
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private void endLooping()
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{
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{
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Debug.Assert(isHandlingLooping);
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// may be called multiple times during screen exit process.
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if (!isHandlingLooping)
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return;
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music.CurrentTrack.Looping = isHandlingLooping = false;
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music.CurrentTrack.Looping = isHandlingLooping = false;
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music.TrackChanged -= ensureTrackLooping;
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music.TrackChanged -= ensureTrackLooping;
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