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Merge pull request #921 from smoogipooo/dynamic-vertex-attributes
Dynamically determine vertex attributes (framework update)
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commit
df899d3de3
@ -1 +1 @@
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Subproject commit 9a1de5dc43158db5b4fe24ea74bc3109cb46c05f
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Subproject commit 2be02764ab5b27c3e85ae4997cdb4215e59a801b
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@ -7,7 +7,6 @@ using osu.Framework.MathUtils;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using System;
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using System;
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using osu.Framework.Graphics.OpenGL;
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using osu.Framework.Graphics.Shaders;
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using osu.Framework.Graphics.Shaders;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using OpenTK.Graphics.ES30;
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using OpenTK.Graphics.ES30;
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@ -16,6 +15,7 @@ using osu.Framework.Graphics.Primitives;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Framework.Graphics.Batches;
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using osu.Framework.Graphics.Batches;
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using osu.Framework.Graphics.OpenGL.Vertices;
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using osu.Framework.Lists;
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using osu.Framework.Lists;
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namespace osu.Game.Graphics.Backgrounds
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namespace osu.Game.Graphics.Backgrounds
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@ -8,13 +8,13 @@ using osu.Framework.Graphics.Textures;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using OpenTK;
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using OpenTK;
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using System;
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using System;
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using osu.Framework.Graphics.OpenGL;
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using osu.Framework.Graphics.OpenGL.Buffers;
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using osu.Framework.Graphics.OpenGL.Buffers;
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using OpenTK.Graphics.ES30;
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using OpenTK.Graphics.ES30;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Timing;
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using osu.Framework.Timing;
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using System.Diagnostics;
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using System.Diagnostics;
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using osu.Framework.Graphics.OpenGL.Vertices;
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namespace osu.Game.Graphics.Cursor
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namespace osu.Game.Graphics.Cursor
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{
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{
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