diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs index f98e6b936e..2735d28769 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs @@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables if (timeOffset < 0) return; - int countHit = NestedHitObjects.Count(o => o.IsHit); + int countHit = NestedHitObjects?.Count(o => o.IsHit) ?? 0; if (countHit >= HitObject.RequiredGoodHits) { AddJudgement(new TaikoJudgement { Result = countHit >= HitObject.RequiredGreatHits ? HitResult.Great : HitResult.Good });