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mirror of https://github.com/ppy/osu.git synced 2025-01-08 02:15:08 +08:00

Manual fixes to reduce warnings to zero

This commit is contained in:
Dean Herbert 2023-06-24 00:59:36 +09:00
parent 0ab0c52ad5
commit df5b389629
61 changed files with 89 additions and 118 deletions

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{ {
protected override Container<Drawable> Content => blueprints ?? base.Content; protected override Container<Drawable> Content => blueprints ?? base.Content;
private readonly Container blueprints; private readonly Container? blueprints;
[Cached(typeof(Playfield))] [Cached(typeof(Playfield))]
public Playfield Playfield { get; } public Playfield Playfield { get; }

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@ -12,7 +12,8 @@ namespace osu.Game.Rulesets.Mania.Tests
{ {
public abstract partial class ManiaInputTestScene : OsuTestScene public abstract partial class ManiaInputTestScene : OsuTestScene
{ {
private readonly Container<Drawable> content; private readonly Container<Drawable>? content;
protected override Container<Drawable> Content => content ?? base.Content; protected override Container<Drawable> Content => content ?? base.Content;
protected ManiaInputTestScene(int keys) protected ManiaInputTestScene(int keys)

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Edit
{ {
} }
public override HitObjectSelectionBlueprint CreateHitObjectBlueprintFor(HitObject hitObject) public override HitObjectSelectionBlueprint? CreateHitObjectBlueprintFor(HitObject hitObject)
{ {
switch (hitObject) switch (hitObject)
{ {

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@ -82,13 +82,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
/// </summary> /// </summary>
public double HitWindowGreat { get; private set; } public double HitWindowGreat { get; private set; }
private readonly OsuHitObject lastLastObject; private readonly OsuHitObject? lastLastObject;
private readonly OsuHitObject lastObject; private readonly OsuHitObject lastObject;
public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List<DifficultyHitObject> objects, int index) public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject? lastLastObject, double clockRate, List<DifficultyHitObject> objects, int index)
: base(hitObject, lastObject, clockRate, objects, index) : base(hitObject, lastObject, clockRate, objects, index)
{ {
this.lastLastObject = (OsuHitObject)lastLastObject; this.lastLastObject = lastLastObject as OsuHitObject;
this.lastObject = (OsuHitObject)lastObject; this.lastObject = (OsuHitObject)lastObject;
// Capped to 25ms to prevent difficulty calculation breaking from simultaneous objects. // Capped to 25ms to prevent difficulty calculation breaking from simultaneous objects.

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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Edit
protected override SelectionHandler<HitObject> CreateSelectionHandler() => new OsuSelectionHandler(); protected override SelectionHandler<HitObject> CreateSelectionHandler() => new OsuSelectionHandler();
public override HitObjectSelectionBlueprint CreateHitObjectBlueprintFor(HitObject hitObject) public override HitObjectSelectionBlueprint? CreateHitObjectBlueprintFor(HitObject hitObject)
{ {
switch (hitObject) switch (hitObject)
{ {

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Game.Rulesets.Taiko.Judgements; using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables namespace osu.Game.Rulesets.Taiko.Objects.Drawables
@ -11,9 +10,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
/// </summary> /// </summary>
public abstract partial class DrawableStrongNestedHit : DrawableTaikoHitObject public abstract partial class DrawableStrongNestedHit : DrawableTaikoHitObject
{ {
public new DrawableTaikoHitObject ParentHitObject => (DrawableTaikoHitObject)base.ParentHitObject; public new DrawableTaikoHitObject? ParentHitObject => base.ParentHitObject as DrawableTaikoHitObject;
protected DrawableStrongNestedHit([CanBeNull] StrongNestedHitObject nestedHit) protected DrawableStrongNestedHit(StrongNestedHitObject? nestedHit)
: base(nestedHit) : base(nestedHit)
{ {
} }

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@ -358,7 +358,7 @@ namespace osu.Game.Tests.Visual.Editing
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault(); var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
var textBox = popover?.ChildrenOfType<OsuTextBox>().First(); var textBox = popover?.ChildrenOfType<OsuTextBox>().First();
return textBox?.Current.Value == bank && string.IsNullOrEmpty(textBox?.PlaceholderText.ToString()); return textBox?.Current.Value == bank && string.IsNullOrEmpty(textBox.PlaceholderText.ToString());
}); });
private void samplePopoverHasIndeterminateBank() => AddUntilStep("sample popover has indeterminate bank", () => private void samplePopoverHasIndeterminateBank() => AddUntilStep("sample popover has indeterminate bank", () =>

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@ -15,7 +15,7 @@ namespace osu.Game.Tournament.Tests.Screens
{ {
AddStep("set up match", () => AddStep("set up match", () =>
{ {
var match = Ladder.CurrentMatch.Value; var match = Ladder.CurrentMatch.Value!;
match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals"); match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals");
match.Completed.Value = true; match.Completed.Value = true;

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@ -10,7 +10,7 @@ namespace osu.Game.Tournament.Components
{ {
public partial class DrawableTeamTitleWithHeader : CompositeDrawable public partial class DrawableTeamTitleWithHeader : CompositeDrawable
{ {
public DrawableTeamTitleWithHeader(TournamentTeam team, TeamColour colour) public DrawableTeamTitleWithHeader(TournamentTeam? team, TeamColour colour)
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;

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@ -13,7 +13,7 @@ namespace osu.Game.Tournament.Components
{ {
public partial class DrawableTeamWithPlayers : CompositeDrawable public partial class DrawableTeamWithPlayers : CompositeDrawable
{ {
public DrawableTeamWithPlayers(TournamentTeam team, TeamColour colour) public DrawableTeamWithPlayers(TournamentTeam? team, TeamColour colour)
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;

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@ -25,7 +25,7 @@ namespace osu.Game.Tournament.Models
public List<TournamentProgression> Progressions = new List<TournamentProgression>(); public List<TournamentProgression> Progressions = new List<TournamentProgression>();
[JsonIgnore] // updated manually in TournamentGameBase [JsonIgnore] // updated manually in TournamentGameBase
public Bindable<TournamentMatch> CurrentMatch = new Bindable<TournamentMatch>(); public Bindable<TournamentMatch?> CurrentMatch = new Bindable<TournamentMatch?>();
public Bindable<int> ChromaKeyWidth = new BindableInt(1024) public Bindable<int> ChromaKeyWidth = new BindableInt(1024)
{ {

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@ -10,7 +10,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
{ {
public partial class MatchRoundDisplay : TournamentSpriteTextWithBackground public partial class MatchRoundDisplay : TournamentSpriteTextWithBackground
{ {
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>(); private readonly Bindable<TournamentMatch?> currentMatch = new Bindable<TournamentMatch?>();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(LadderInfo ladder) private void load(LadderInfo ladder)
@ -19,7 +19,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
currentMatch.BindTo(ladder.CurrentMatch); currentMatch.BindTo(ladder.CurrentMatch);
} }
private void matchChanged(ValueChangedEvent<TournamentMatch> match) => private void matchChanged(ValueChangedEvent<TournamentMatch?> match) =>
Text.Text = match.NewValue?.Round.Value?.Name.Value ?? "Unknown Round"; Text.Text = match.NewValue?.Round.Value?.Name.Value ?? "Unknown Round";
} }
} }

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@ -15,12 +15,12 @@ namespace osu.Game.Beatmaps
/// Points of failure on a relative time scale (usually 0..100). /// Points of failure on a relative time scale (usually 0..100).
/// </summary> /// </summary>
[JsonProperty(@"fail")] [JsonProperty(@"fail")]
public int[] Fails { get; set; } = Array.Empty<int>(); public int[]? Fails { get; set; } = Array.Empty<int>();
/// <summary> /// <summary>
/// Points of retry on a relative time scale (usually 0..100). /// Points of retry on a relative time scale (usually 0..100).
/// </summary> /// </summary>
[JsonProperty(@"exit")] [JsonProperty(@"exit")]
public int[] Retries { get; set; } = Array.Empty<int>(); public int[]? Retries { get; set; } = Array.Empty<int>();
} }
} }

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@ -50,7 +50,7 @@ namespace osu.Game.Beatmaps.Drawables
return drawable; return drawable;
} }
private Drawable getDrawableForModel(IBeatmapInfo model) private Drawable getDrawableForModel(IBeatmapInfo? model)
{ {
// prefer online cover where available. // prefer online cover where available.
if (model?.BeatmapSet is IBeatmapSetOnlineInfo online) if (model?.BeatmapSet is IBeatmapSetOnlineInfo online)

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using JetBrains.Annotations;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Lists; using osu.Framework.Lists;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
@ -24,7 +23,6 @@ namespace osu.Game.Beatmaps.Legacy
/// </summary> /// </summary>
/// <param name="time">The time to find the sound control point at.</param> /// <param name="time">The time to find the sound control point at.</param>
/// <returns>The sound control point.</returns> /// <returns>The sound control point.</returns>
[NotNull]
public SampleControlPoint SamplePointAt(double time) => BinarySearchWithFallback(SamplePoints, time, SamplePoints.Count > 0 ? SamplePoints[0] : SampleControlPoint.DEFAULT); public SampleControlPoint SamplePointAt(double time) => BinarySearchWithFallback(SamplePoints, time, SamplePoints.Count > 0 ? SamplePoints[0] : SampleControlPoint.DEFAULT);
/// <summary> /// <summary>
@ -40,7 +38,6 @@ namespace osu.Game.Beatmaps.Legacy
/// </summary> /// </summary>
/// <param name="time">The time to find the difficulty control point at.</param> /// <param name="time">The time to find the difficulty control point at.</param>
/// <returns>The difficulty control point.</returns> /// <returns>The difficulty control point.</returns>
[NotNull]
public DifficultyControlPoint DifficultyPointAt(double time) => BinarySearchWithFallback(DifficultyPoints, time, DifficultyControlPoint.DEFAULT); public DifficultyControlPoint DifficultyPointAt(double time) => BinarySearchWithFallback(DifficultyPoints, time, DifficultyControlPoint.DEFAULT);
public override void Clear() public override void Clear()

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@ -257,7 +257,7 @@ namespace osu.Game.Configuration
string skinName = string.Empty; string skinName = string.Empty;
if (Guid.TryParse(skin, out var id)) if (Guid.TryParse(skin, out var id))
skinName = LookupSkinName(id) ?? string.Empty; skinName = LookupSkinName(id);
return new SettingDescription( return new SettingDescription(
rawValue: skinName, rawValue: skinName,

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using JetBrains.Annotations;
namespace osu.Game.Database namespace osu.Game.Database
{ {
@ -13,7 +12,6 @@ namespace osu.Game.Database
public interface IHasFiles<TFile> public interface IHasFiles<TFile>
where TFile : INamedFileInfo where TFile : INamedFileInfo
{ {
[NotNull]
List<TFile> Files { get; } List<TFile> Files { get; }
string Hash { get; set; } string Hash { get; set; }

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@ -22,7 +22,7 @@ namespace osu.Game.Graphics.Backgrounds
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(LargeTextureStore textures) private void load(LargeTextureStore textures)
{ {
Sprite.Texture = Beatmap?.GetBackground() ?? textures.Get(fallbackTextureName); Sprite.Texture = Beatmap.GetBackground() ?? textures.Get(fallbackTextureName);
} }
public override bool Equals(Background other) public override bool Equals(Background other)

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@ -23,7 +23,7 @@ namespace osu.Game.Graphics
RemovePart(textPart); RemovePart(textPart);
} }
public void AddErrors(string[] errors) public void AddErrors(string[]? errors)
{ {
ClearErrors(); ClearErrors();

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@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface
private const float hover_duration = 500; private const float hover_duration = 500;
private const float click_duration = 200; private const float click_duration = 200;
public event Action<SelectionState> StateChanged; public event Action<SelectionState>? StateChanged;
private SelectionState state; private SelectionState state;

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -24,7 +23,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
protected override SaturationValueSelector CreateSaturationValueSelector() => new OsuSaturationValueSelector(); protected override SaturationValueSelector CreateSaturationValueSelector() => new OsuSaturationValueSelector();
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour osuColour) private void load(OverlayColourProvider? colourProvider, OsuColour osuColour)
{ {
Background.Colour = colourProvider?.Dark5 ?? osuColour.GreySeaFoamDark; Background.Colour = colourProvider?.Dark5 ?? osuColour.GreySeaFoamDark;

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -21,7 +20,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour osuColour) private void load(OverlayColourProvider? overlayColourProvider, OsuColour osuColour)
{ {
Background.Colour = overlayColourProvider?.Dark6 ?? osuColour.GreySeaFoamDarker; Background.Colour = overlayColourProvider?.Dark6 ?? osuColour.GreySeaFoamDarker;
} }

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -39,7 +38,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour colours) private void load(OverlayColourProvider? colourProvider, OsuColour colours)
{ {
Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeaFoamDarker; Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeaFoamDarker;
} }

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@ -3,7 +3,6 @@
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -20,13 +19,11 @@ namespace osu.Game.IO
/// <summary> /// <summary>
/// The custom storage path as selected by the user. /// The custom storage path as selected by the user.
/// </summary> /// </summary>
[CanBeNull] public string? CustomStoragePath => storageConfig.Get<string>(StorageConfig.FullPath);
public string CustomStoragePath => storageConfig.Get<string>(StorageConfig.FullPath);
/// <summary> /// <summary>
/// The default storage path to be used if a custom storage path hasn't been selected or is not accessible. /// The default storage path to be used if a custom storage path hasn't been selected or is not accessible.
/// </summary> /// </summary>
[NotNull]
public string DefaultStoragePath => defaultStorage.GetFullPath("."); public string DefaultStoragePath => defaultStorage.GetFullPath(".");
private readonly GameHost host; private readonly GameHost host;

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -64,7 +63,6 @@ namespace osu.Game.Overlays.BeatmapListing
Current = filterWithValue.Current; Current = filterWithValue.Current;
} }
[NotNull]
protected virtual Drawable CreateFilter() => new BeatmapSearchFilter(); protected virtual Drawable CreateFilter() => new BeatmapSearchFilter();
protected partial class BeatmapSearchFilter : TabControl<T> protected partial class BeatmapSearchFilter : TabControl<T>

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@ -3,6 +3,7 @@
#nullable disable #nullable disable
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -24,6 +25,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
private readonly BindableBool playing = new BindableBool(); private readonly BindableBool playing = new BindableBool();
[CanBeNull]
public PreviewTrack Preview { get; private set; } public PreviewTrack Preview { get; private set; }
private APIBeatmapSet beatmapSet; private APIBeatmapSet beatmapSet;

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@ -20,7 +20,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
private readonly Box background, progress; private readonly Box background, progress;
private readonly PlayButton playButton; private readonly PlayButton playButton;
private PreviewTrack preview => playButton.Preview; private PreviewTrack? preview => playButton.Preview;
public IBindable<bool> Playing => playButton.Playing; public IBindable<bool> Playing => playButton.Playing;

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@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Changelog
{ {
public partial class ChangelogListing : ChangelogContent public partial class ChangelogListing : ChangelogContent
{ {
private readonly List<APIChangelogBuild> entries; private readonly List<APIChangelogBuild>? entries;
public ChangelogListing(List<APIChangelogBuild> entries) public ChangelogListing(List<APIChangelogBuild> entries)
{ {

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -81,7 +80,6 @@ namespace osu.Game.Overlays
Waves.FourthWaveColour = ColourProvider.Dark3; Waves.FourthWaveColour = ColourProvider.Dark3;
} }
[NotNull]
protected abstract T CreateHeader(); protected abstract T CreateHeader();
public override void Show() public override void Show()

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -96,10 +95,8 @@ namespace osu.Game.Overlays
titleBackground.Colour = colourProvider.Dark5; titleBackground.Colour = colourProvider.Dark5;
} }
[NotNull]
protected virtual Drawable CreateContent() => Empty(); protected virtual Drawable CreateContent() => Empty();
[NotNull]
protected virtual Drawable CreateBackground() => Empty(); protected virtual Drawable CreateBackground() => Empty();
protected abstract OverlayTitle CreateTitle(); protected abstract OverlayTitle CreateTitle();

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -71,7 +70,6 @@ namespace osu.Game.Overlays
scrollbarBackground.Colour = colourProvider.Background3; scrollbarBackground.Colour = colourProvider.Background3;
} }
[NotNull]
protected virtual Drawable CreateContent() => Empty(); protected virtual Drawable CreateContent() => Empty();
private partial class SidebarScrollContainer : OsuScrollContainer private partial class SidebarScrollContainer : OsuScrollContainer

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@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
protected override LocalisableString Header => DebugSettingsStrings.GeneralHeader; protected override LocalisableString Header => DebugSettingsStrings.GeneralHeader;
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, IPerformFromScreenRunner performer) private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, IPerformFromScreenRunner? performer)
{ {
Children = new Drawable[] Children = new Drawable[]
{ {

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@ -5,6 +5,7 @@ using System;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Logging; using osu.Framework.Logging;
@ -56,7 +57,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
{ {
try try
{ {
var token = realm.BlockAllOperations("maintenance"); IDisposable? token = realm.BlockAllOperations("maintenance");
blockAction.Enabled.Value = false; blockAction.Enabled.Value = false;
@ -73,10 +74,10 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
void unblock() void unblock()
{ {
if (token == null) if (token.IsNull())
return; return;
token?.Dispose(); token.Dispose();
token = null; token = null;
Scheduler.Add(() => Scheduler.Add(() =>

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@ -2,19 +2,14 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Rulesets; using osu.Game.Rulesets;
namespace osu.Game.Overlays.Settings.Sections.Input namespace osu.Game.Overlays.Settings.Sections.Input
{ {
public partial class RulesetBindingsSection : SettingsSection public partial class RulesetBindingsSection : SettingsSection
{ {
public override Drawable CreateIcon() => ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon public override Drawable CreateIcon() => ruleset.CreateInstance().CreateIcon();
{
Icon = OsuIcon.Hot
};
public override LocalisableString Header => ruleset.Name; public override LocalisableString Header => ruleset.Name;

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@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled; protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
protected override bool IsValidDirectory(DirectoryInfo info) => info?.GetFiles("osu!.*.cfg").Any() ?? false; protected override bool IsValidDirectory(DirectoryInfo? info) => info?.GetFiles("osu!.*.cfg").Any() ?? false;
public override LocalisableString HeaderText => "Please select your osu!stable install location"; public override LocalisableString HeaderText => "Please select your osu!stable install location";

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@ -92,8 +92,8 @@ namespace osu.Game.Overlays.Settings
Height = 20; Height = 20;
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader]
private void load(ChangelogOverlay changelog) private void load(ChangelogOverlay? changelog)
{ {
Action = () => changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version); Action = () => changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions; using osu.Framework.Extensions;
@ -83,13 +82,11 @@ namespace osu.Game.Overlays
controlBackground.Colour = colourProvider.Dark4; controlBackground.Colour = colourProvider.Dark4;
} }
[NotNull]
protected virtual OsuTabControl<T> CreateTabControl() => new OverlayHeaderTabControl(); protected virtual OsuTabControl<T> CreateTabControl() => new OverlayHeaderTabControl();
/// <summary> /// <summary>
/// Creates a <see cref="Drawable"/> on the opposite side of the <see cref="OsuTabControl{T}"/>. Used mostly to create <see cref="OverlayRulesetSelector"/>. /// Creates a <see cref="Drawable"/> on the opposite side of the <see cref="OsuTabControl{T}"/>. Used mostly to create <see cref="OverlayRulesetSelector"/>.
/// </summary> /// </summary>
[NotNull]
protected virtual Drawable CreateTabControlContent() => Empty(); protected virtual Drawable CreateTabControlContent() => Empty();
public partial class OverlayHeaderTabControl : OverlayTabControl<T> public partial class OverlayHeaderTabControl : OverlayTabControl<T>

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@ -41,8 +41,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
StateContainer = notificationOverlay as NotificationOverlay; StateContainer = notificationOverlay as NotificationOverlay;
if (notificationOverlay != null) NotificationCount.BindTo(notificationOverlay.UnreadCount);
NotificationCount.BindTo(notificationOverlay.UnreadCount);
NotificationCount.ValueChanged += count => NotificationCount.ValueChanged += count =>
{ {

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@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Edit.Checks
{ {
protected override CheckCategory Category => CheckCategory.Audio; protected override CheckCategory Category => CheckCategory.Audio;
protected override string TypeOfFile => "audio"; protected override string TypeOfFile => "audio";
protected override string? GetFilename(IBeatmap beatmap) => beatmap.Metadata?.AudioFile; protected override string GetFilename(IBeatmap beatmap) => beatmap.Metadata.AudioFile;
} }
} }

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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Edit.Checks
public IEnumerable<Issue> Run(BeatmapVerifierContext context) public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{ {
string? audioFile = context.Beatmap.Metadata?.AudioFile; string audioFile = context.Beatmap.Metadata.AudioFile;
if (string.IsNullOrEmpty(audioFile)) if (string.IsNullOrEmpty(audioFile))
yield break; yield break;

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@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Edit.Checks
{ {
protected override CheckCategory Category => CheckCategory.Resources; protected override CheckCategory Category => CheckCategory.Resources;
protected override string TypeOfFile => "background"; protected override string TypeOfFile => "background";
protected override string? GetFilename(IBeatmap beatmap) => beatmap.Metadata?.BackgroundFile; protected override string GetFilename(IBeatmap beatmap) => beatmap.Metadata.BackgroundFile;
} }
} }

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@ -33,8 +33,8 @@ namespace osu.Game.Rulesets.Edit.Checks
public IEnumerable<Issue> Run(BeatmapVerifierContext context) public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{ {
string? backgroundFile = context.Beatmap.Metadata?.BackgroundFile; string backgroundFile = context.Beatmap.Metadata.BackgroundFile;
if (backgroundFile == null) if (string.IsNullOrEmpty(backgroundFile))
yield break; yield break;
var texture = context.WorkingBeatmap.GetBackground(); var texture = context.WorkingBeatmap.GetBackground();

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@ -3,6 +3,7 @@
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -92,7 +93,7 @@ namespace osu.Game.Rulesets.Edit
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
if (beatmap != null) if (beatmap.IsNotNull())
{ {
beatmap.HitObjectAdded -= addHitObject; beatmap.HitObjectAdded -= addHitObject;
beatmap.HitObjectRemoved -= removeHitObject; beatmap.HitObjectRemoved -= removeHitObject;

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using JetBrains.Annotations;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
@ -22,13 +21,11 @@ namespace osu.Game.Rulesets.Judgements
/// <summary> /// <summary>
/// The <see cref="HitObject"/> which was judged. /// The <see cref="HitObject"/> which was judged.
/// </summary> /// </summary>
[NotNull]
public readonly HitObject HitObject; public readonly HitObject HitObject;
/// <summary> /// <summary>
/// The <see cref="Judgement"/> which this <see cref="JudgementResult"/> applies for. /// The <see cref="Judgement"/> which this <see cref="JudgementResult"/> applies for.
/// </summary> /// </summary>
[NotNull]
public readonly Judgement Judgement; public readonly Judgement Judgement;
/// <summary> /// <summary>
@ -97,7 +94,7 @@ namespace osu.Game.Rulesets.Judgements
/// </summary> /// </summary>
/// <param name="hitObject">The <see cref="HitObject"/> which was judged.</param> /// <param name="hitObject">The <see cref="HitObject"/> which was judged.</param>
/// <param name="judgement">The <see cref="Judgement"/> to refer to for scoring information.</param> /// <param name="judgement">The <see cref="Judgement"/> to refer to for scoring information.</param>
public JudgementResult([NotNull] HitObject hitObject, [NotNull] Judgement judgement) public JudgementResult(HitObject hitObject, Judgement judgement)
{ {
HitObject = hitObject; HitObject = hitObject;
Judgement = judgement; Judgement = judgement;

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@ -5,6 +5,6 @@ namespace osu.Game.Rulesets.Objects
{ {
public abstract class HitObjectParser public abstract class HitObjectParser
{ {
public abstract HitObject Parse(string text); public abstract HitObject? Parse(string text);
} }
} }

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@ -44,7 +44,6 @@ namespace osu.Game.Rulesets.Objects.Legacy
FormatVersion = formatVersion; FormatVersion = formatVersion;
} }
[CanBeNull]
public override HitObject Parse(string text) public override HitObject Parse(string text)
{ {
string[] split = text.Split(','); string[] split = text.Split(',');

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
@ -15,7 +14,6 @@ namespace osu.Game.Rulesets.UI
/// <param name="hitObject">The <see cref="HitObject"/> to retrieve the <see cref="DrawableHitObject"/> representation of.</param> /// <param name="hitObject">The <see cref="HitObject"/> to retrieve the <see cref="DrawableHitObject"/> representation of.</param>
/// <param name="parent">The parenting <see cref="DrawableHitObject"/>, if any.</param> /// <param name="parent">The parenting <see cref="DrawableHitObject"/>, if any.</param>
/// <returns>The <see cref="DrawableHitObject"/> representing <see cref="HitObject"/>, or <c>null</c> if no poolable representation exists.</returns> /// <returns>The <see cref="DrawableHitObject"/> representing <see cref="HitObject"/>, or <c>null</c> if no poolable representation exists.</returns>
[CanBeNull] DrawableHitObject? GetPooledDrawableRepresentation(HitObject hitObject, DrawableHitObject? parent);
DrawableHitObject GetPooledDrawableRepresentation([NotNull] HitObject hitObject, [CanBeNull] DrawableHitObject parent);
} }
} }

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@ -126,19 +126,16 @@ namespace osu.Game.Scoring.Legacy
// As this is baked into hitobject timing (see `LegacyBeatmapDecoder`) we also need to apply this to replay frame timing. // As this is baked into hitobject timing (see `LegacyBeatmapDecoder`) we also need to apply this to replay frame timing.
double offset = beatmap?.BeatmapInfo.BeatmapVersion < 5 ? -LegacyBeatmapDecoder.EARLY_VERSION_TIMING_OFFSET : 0; double offset = beatmap?.BeatmapInfo.BeatmapVersion < 5 ? -LegacyBeatmapDecoder.EARLY_VERSION_TIMING_OFFSET : 0;
if (score.Replay != null) int lastTime = 0;
foreach (var f in score.Replay.Frames)
{ {
int lastTime = 0; var legacyFrame = getLegacyFrame(f);
foreach (var f in score.Replay.Frames) // Rounding because stable could only parse integral values
{ int time = (int)Math.Round(legacyFrame.Time + offset);
var legacyFrame = getLegacyFrame(f); replayData.Append(FormattableString.Invariant($"{time - lastTime}|{legacyFrame.MouseX ?? 0}|{legacyFrame.MouseY ?? 0}|{(int)legacyFrame.ButtonState},"));
lastTime = time;
// Rounding because stable could only parse integral values
int time = (int)Math.Round(legacyFrame.Time + offset);
replayData.Append(FormattableString.Invariant($"{time - lastTime}|{legacyFrame.MouseX ?? 0}|{legacyFrame.MouseY ?? 0}|{(int)legacyFrame.ButtonState},"));
lastTime = time;
}
} }
// Warning: this is purposefully hardcoded as a string rather than interpolating, as in some cultures the minus sign is not encoded as the standard ASCII U+00C2 codepoint, // Warning: this is purposefully hardcoded as a string rather than interpolating, as in some cultures the minus sign is not encoded as the standard ASCII U+00C2 codepoint,

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@ -22,7 +22,7 @@ namespace osu.Game.Screens
/// </summary> /// </summary>
/// <param name="screen">The screen to attempt to push.</param> /// <param name="screen">The screen to attempt to push.</param>
/// <returns>Whether the push succeeded. For example, if the existing screen was already of the correct type this will return <c>false</c>.</returns> /// <returns>Whether the push succeeded. For example, if the existing screen was already of the correct type this will return <c>false</c>.</returns>
public bool Push(BackgroundScreen screen) public bool Push(BackgroundScreen? screen)
{ {
if (screen == null) if (screen == null)
return false; return false;

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
@ -67,7 +68,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
if (editorBeatmap != null) if (editorBeatmap.IsNotNull())
editorBeatmap.BeatmapReprocessed -= SortInternal; editorBeatmap.BeatmapReprocessed -= SortInternal;
} }
} }

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@ -3,6 +3,7 @@
using System.Diagnostics; using System.Diagnostics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
@ -93,7 +94,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
if (client != null) if (client.IsNotNull())
client.RoomUpdated -= onRoomUpdated; client.RoomUpdated -= onRoomUpdated;
} }
} }

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
@ -15,7 +14,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
/// </summary> /// </summary>
public partial class MultiSpectatorPlayerLoader : SpectatorPlayerLoader public partial class MultiSpectatorPlayerLoader : SpectatorPlayerLoader
{ {
public MultiSpectatorPlayerLoader([NotNull] Score score, [NotNull] Func<MultiSpectatorPlayer> createPlayer) public MultiSpectatorPlayerLoader(Score score, Func<MultiSpectatorPlayer> createPlayer)
: base(score, createPlayer) : base(score, createPlayer)
{ {
} }

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@ -1,18 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.Screens; using osu.Framework.Screens;
namespace osu.Game.Screens.OnlinePlay namespace osu.Game.Screens.OnlinePlay
{ {
public partial class OnlinePlaySubScreenStack : OsuScreenStack public partial class OnlinePlaySubScreenStack : OsuScreenStack
{ {
protected override void ScreenChanged(IScreen prev, IScreen next) protected override void ScreenChanged(IScreen prev, IScreen? next)
{ {
base.ScreenChanged(prev, next); base.ScreenChanged(prev, next);
// because this is a screen stack within a screen stack, let's manually handle disabled changes to simplify things. // because this is a screen stack within a screen stack, let's manually handle disabled changes to simplify things.
var osuScreen = ((OsuScreen)next); var osuScreen = next as OsuScreen;
Debug.Assert(osuScreen != null);
bool disallowChanges = osuScreen.DisallowExternalBeatmapRulesetChanges; bool disallowChanges = osuScreen.DisallowExternalBeatmapRulesetChanges;

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@ -52,12 +52,12 @@ namespace osu.Game.Screens
ScreenChanged(prev, next); ScreenChanged(prev, next);
} }
protected virtual void ScreenChanged(IScreen prev, IScreen next) protected virtual void ScreenChanged(IScreen prev, IScreen? next)
{ {
setParallax(next); setParallax(next);
} }
private void setParallax(IScreen next) => private void setParallax(IScreen? next) =>
parallaxContainer.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * (((IOsuScreen)next)?.BackgroundParallaxAmount ?? 1.0f); parallaxContainer.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * ((next as IOsuScreen)?.BackgroundParallaxAmount ?? 1.0f);
} }
} }

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@ -3,6 +3,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
@ -59,7 +60,7 @@ namespace osu.Game.Screens.Play.HUD
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
if (HealthProcessor != null) if (HealthProcessor.IsNotNull())
HealthProcessor.NewJudgement -= onNewJudgement; HealthProcessor.NewJudgement -= onNewJudgement;
} }
} }

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@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play.HUD
public ExpansionMode ExpansionMode = ExpansionMode.ExpandOnHover; public ExpansionMode ExpansionMode = ExpansionMode.ExpandOnHover;
private readonly BindableWithCurrent<IReadOnlyList<Mod>> current = new BindableWithCurrent<IReadOnlyList<Mod>>(); private readonly BindableWithCurrent<IReadOnlyList<Mod>> current = new BindableWithCurrent<IReadOnlyList<Mod>>(Array.Empty<Mod>());
public Bindable<IReadOnlyList<Mod>> Current public Bindable<IReadOnlyList<Mod>> Current
{ {
@ -63,8 +63,6 @@ namespace osu.Game.Screens.Play.HUD
{ {
iconsContainer.Clear(); iconsContainer.Clear();
if (mods.NewValue == null) return;
foreach (Mod mod in mods.NewValue) foreach (Mod mod in mods.NewValue)
iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) }); iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) });

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@ -4,6 +4,7 @@
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
@ -75,10 +76,11 @@ namespace osu.Game.Screens.Play.HUD
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
if (scoreProcessor == null) return; if (scoreProcessor.IsNotNull())
{
scoreProcessor.NewJudgement -= updateDisplay; scoreProcessor.NewJudgement -= updateDisplay;
scoreProcessor.JudgementReverted -= updateDisplay; scoreProcessor.JudgementReverted -= updateDisplay;
}
} }
private partial class TextComponent : CompositeDrawable, IHasText private partial class TextComponent : CompositeDrawable, IHasText

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Online.Spectator; using osu.Game.Online.Spectator;
using osu.Game.Scoring; using osu.Game.Scoring;
@ -40,7 +41,7 @@ namespace osu.Game.Screens.Play
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
if (spectatorClient != null) if (spectatorClient.IsNotNull())
spectatorClient.OnUserBeganPlaying -= userBeganPlaying; spectatorClient.OnUserBeganPlaying -= userBeganPlaying;
} }
} }

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Diagnostics.CodeAnalysis;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -22,7 +21,7 @@ namespace osu.Game.Screens.Ranking.Statistics
/// Creates a new <see cref="StatisticContainer"/>. /// Creates a new <see cref="StatisticContainer"/>.
/// </summary> /// </summary>
/// <param name="item">The <see cref="StatisticItem"/> to display.</param> /// <param name="item">The <see cref="StatisticItem"/> to display.</param>
public StatisticContainer([NotNull] StatisticItem item) public StatisticContainer(StatisticItem item)
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using JetBrains.Annotations;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -34,7 +33,7 @@ namespace osu.Game.Screens.Ranking.Statistics
/// <param name="name">The name of the item. Can be <see langword="null"/> to hide the item header.</param> /// <param name="name">The name of the item. Can be <see langword="null"/> to hide the item header.</param>
/// <param name="createContent">A function returning the <see cref="Drawable"/> content to be displayed.</param> /// <param name="createContent">A function returning the <see cref="Drawable"/> content to be displayed.</param>
/// <param name="requiresHitEvents">Whether this item requires hit events. If true, <see cref="CreateContent"/> will not be called if no hit events are available.</param> /// <param name="requiresHitEvents">Whether this item requires hit events. If true, <see cref="CreateContent"/> will not be called if no hit events are available.</param>
public StatisticItem(LocalisableString name, [NotNull] Func<Drawable> createContent, bool requiresHitEvents = false) public StatisticItem(LocalisableString name, Func<Drawable> createContent, bool requiresHitEvents = false)
{ {
Name = name; Name = name;
RequiresHitEvents = requiresHitEvents; RequiresHitEvents = requiresHitEvents;

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@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
@ -106,7 +107,7 @@ namespace osu.Game.Storyboards.Drawables
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
if (skin != null) if (skin.IsNotNull())
skin.SourceChanged -= skinSourceChanged; skin.SourceChanged -= skinSourceChanged;
} }
} }