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Append lazer score data to .osr files
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osu.Game/Scoring/Legacy/LegacyReplaySoloScoreInfo.cs
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38
osu.Game/Scoring/Legacy/LegacyReplaySoloScoreInfo.cs
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@ -0,0 +1,38 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Scoring.Legacy
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{
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/// <summary>
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/// A minified version of <see cref="SoloScoreInfo"/> retrofit onto the end of legacy replay files (.osr),
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/// containing the minimum data required to support storage of non-legacy replays.
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/// </summary>
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[Serializable]
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[JsonObject(MemberSerialization.OptIn)]
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public class LegacyReplaySoloScoreInfo
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{
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[JsonProperty("mods")]
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public APIMod[] Mods { get; set; } = Array.Empty<APIMod>();
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[JsonProperty("statistics")]
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public Dictionary<HitResult, int> Statistics { get; set; } = new Dictionary<HitResult, int>();
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[JsonProperty("maximum_statistics")]
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public Dictionary<HitResult, int> MaximumStatistics { get; set; } = new Dictionary<HitResult, int>();
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public static LegacyReplaySoloScoreInfo FromScore(ScoreInfo score) => new LegacyReplaySoloScoreInfo
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{
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Mods = score.APIMods,
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Statistics = score.Statistics.Where(kvp => kvp.Value != 0).ToDictionary(kvp => kvp.Key, kvp => kvp.Value),
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MaximumStatistics = score.MaximumStatistics.Where(kvp => kvp.Value != 0).ToDictionary(kvp => kvp.Key, kvp => kvp.Value),
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};
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}
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}
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@ -6,6 +6,7 @@
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using System;
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using System.IO;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.Legacy;
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@ -91,9 +92,38 @@ namespace osu.Game.Scoring.Legacy
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else if (version >= 20121008)
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scoreInfo.OnlineID = sr.ReadInt32();
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byte[] compressedScoreInfo = null;
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if (version >= 30000001)
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compressedScoreInfo = sr.ReadByteArray();
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if (compressedReplay?.Length > 0)
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readCompressedData(compressedReplay, reader => readLegacyReplay(score.Replay, reader));
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if (compressedScoreInfo?.Length > 0)
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{
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using (var replayInStream = new MemoryStream(compressedReplay))
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readCompressedData(compressedScoreInfo, reader =>
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{
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LegacyReplaySoloScoreInfo readScore = JsonConvert.DeserializeObject<LegacyReplaySoloScoreInfo>(reader.ReadToEnd());
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score.ScoreInfo.Statistics = readScore.Statistics;
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score.ScoreInfo.MaximumStatistics = readScore.MaximumStatistics;
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score.ScoreInfo.Mods = readScore.Mods.Select(m => m.ToMod(currentRuleset)).ToArray();
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});
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}
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}
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PopulateAccuracy(score.ScoreInfo);
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// before returning for database import, we must restore the database-sourced BeatmapInfo.
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// if not, the clone operation in GetPlayableBeatmap will cause a dereference and subsequent database exception.
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score.ScoreInfo.BeatmapInfo = workingBeatmap.BeatmapInfo;
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return score;
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}
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private void readCompressedData(byte[] data, Action<StreamReader> readFunc)
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{
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using (var replayInStream = new MemoryStream(data))
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{
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byte[] properties = new byte[5];
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if (replayInStream.Read(properties, 0, 5) != 5)
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@ -114,19 +144,9 @@ namespace osu.Game.Scoring.Legacy
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using (var lzma = new LzmaStream(properties, replayInStream, compressedSize, outSize))
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using (var reader = new StreamReader(lzma))
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readLegacyReplay(score.Replay, reader);
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readFunc(reader);
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}
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}
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}
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PopulateAccuracy(score.ScoreInfo);
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// before returning for database import, we must restore the database-sourced BeatmapInfo.
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// if not, the clone operation in GetPlayableBeatmap will cause a dereference and subsequent database exception.
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score.ScoreInfo.BeatmapInfo = workingBeatmap.BeatmapInfo;
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return score;
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}
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/// <summary>
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/// Populates the accuracy of a given <see cref="ScoreInfo"/> from its contained statistics.
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@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Extensions;
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using osu.Game.IO.Legacy;
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using osu.Game.IO.Serialization;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Types;
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@ -29,7 +30,7 @@ namespace osu.Game.Scoring.Legacy
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/// <summary>
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/// The first stable-compatible YYYYMMDD format version given to lazer usage of replays.
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/// </summary>
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public const int FIRST_LAZER_VERSION = 30000000;
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public const int FIRST_LAZER_VERSION = 30000001;
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private readonly Score score;
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private readonly IBeatmap? beatmap;
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@ -77,6 +78,7 @@ namespace osu.Game.Scoring.Legacy
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sw.WriteByteArray(createReplayData());
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sw.Write((long)0);
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writeModSpecificData(score.ScoreInfo, sw);
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sw.WriteByteArray(createScoreInfoData());
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}
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}
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@ -84,9 +86,13 @@ namespace osu.Game.Scoring.Legacy
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{
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}
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private byte[] createReplayData()
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private byte[] createReplayData() => compress(replayStringContent);
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private byte[] createScoreInfoData() => compress(LegacyReplaySoloScoreInfo.FromScore(score.ScoreInfo).Serialize());
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private byte[] compress(string data)
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{
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byte[] content = new ASCIIEncoding().GetBytes(replayStringContent);
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byte[] content = new ASCIIEncoding().GetBytes(data);
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using (var outStream = new MemoryStream())
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{
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