diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs
index e3aa8f93d0..39234147a9 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs
@@ -53,9 +53,9 @@ namespace osu.Game.Rulesets.Osu.Mods
///
/// Black background boxes behind blind panel textures.
///
- private Box blackBoxLeft, blackBoxRight;
+ private Box blackBoxLeft = null!, blackBoxRight = null!;
- private Drawable panelLeft, panelRight, bgPanelLeft, bgPanelRight;
+ private Drawable panelLeft = null!, panelRight = null!, bgPanelLeft = null!, bgPanelRight = null!;
private readonly Beatmap beatmap;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs
index 4c70b8f22c..c9c3fdfc89 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs
@@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Mods
private OsuInputManager osuInputManager;
- private ReplayState state;
+ private ReplayState? state;
private double lastStateChangeTime;
private bool hasReplay;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs
index 43169dac68..29f5b8f512 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs
@@ -403,7 +403,7 @@ namespace osu.Game.Rulesets.Osu.Mods
/// The list of hit objects in a beatmap, ordered by StartTime
/// The point in time to get samples for
/// Hit samples
- private IList getSamplesAtTime(IEnumerable hitObjects, double time)
+ private IList? getSamplesAtTime(IEnumerable hitObjects, double time)
{
// Get a hit object that
// either has StartTime equal to the target time