diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index e3aa8f93d0..39234147a9 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -53,9 +53,9 @@ namespace osu.Game.Rulesets.Osu.Mods /// /// Black background boxes behind blind panel textures. /// - private Box blackBoxLeft, blackBoxRight; + private Box blackBoxLeft = null!, blackBoxRight = null!; - private Drawable panelLeft, panelRight, bgPanelLeft, bgPanelRight; + private Drawable panelLeft = null!, panelRight = null!, bgPanelLeft = null!, bgPanelRight = null!; private readonly Beatmap beatmap; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 4c70b8f22c..c9c3fdfc89 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Mods private OsuInputManager osuInputManager; - private ReplayState state; + private ReplayState? state; private double lastStateChangeTime; private bool hasReplay; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs index 43169dac68..29f5b8f512 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs @@ -403,7 +403,7 @@ namespace osu.Game.Rulesets.Osu.Mods /// The list of hit objects in a beatmap, ordered by StartTime /// The point in time to get samples for /// Hit samples - private IList getSamplesAtTime(IEnumerable hitObjects, double time) + private IList? getSamplesAtTime(IEnumerable hitObjects, double time) { // Get a hit object that // either has StartTime equal to the target time