mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 05:42:56 +08:00
Merge branch 'master' into disable-repeat-multi-actions
This commit is contained in:
commit
deb1ad7bca
@ -15,7 +15,7 @@
|
||||
]
|
||||
},
|
||||
"jetbrains.resharper.globaltools": {
|
||||
"version": "2020.2.4",
|
||||
"version": "2020.3.2",
|
||||
"commands": [
|
||||
"jb"
|
||||
]
|
||||
|
@ -16,7 +16,7 @@
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1228.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1229.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -16,7 +16,9 @@ using osu.Framework.Android;
|
||||
namespace osu.Android
|
||||
{
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
|
||||
[IntentFilter(new[] { Intent.ActionDefault, Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataPathPatterns = new[] { ".*\\.osz", ".*\\.osk" }, DataMimeType = "application/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
|
||||
public class OsuGameActivity : AndroidGameActivity
|
||||
{
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using static osu.Game.Tests.Visual.Components.TestScenePreviewTrackManager.TestPreviewTrackManager;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
@ -100,7 +99,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
[Test]
|
||||
public void TestNonPresentTrack()
|
||||
{
|
||||
TestPreviewTrack track = null;
|
||||
TestPreviewTrackManager.TestPreviewTrack track = null;
|
||||
|
||||
AddStep("get non-present track", () =>
|
||||
{
|
||||
@ -182,9 +181,9 @@ namespace osu.Game.Tests.Visual.Components
|
||||
AddAssert("track stopped", () => !track.IsRunning);
|
||||
}
|
||||
|
||||
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
||||
private TestPreviewTrackManager.TestPreviewTrack getTrack() => (TestPreviewTrackManager.TestPreviewTrack)trackManager.Get(null);
|
||||
|
||||
private TestPreviewTrack getOwnedTrack()
|
||||
private TestPreviewTrackManager.TestPreviewTrack getOwnedTrack()
|
||||
{
|
||||
var track = getTrack();
|
||||
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
|
@ -143,7 +143,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
RoomManager =
|
||||
{
|
||||
TimeBetweenListingPolls = { Value = 1 },
|
||||
TimeBetweenSelectionPolls = { Value = 1 }
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -5,7 +5,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
</ItemGroup>
|
||||
|
@ -1,7 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Extensions.ExceptionExtensions;
|
||||
using osu.Framework.Logging;
|
||||
|
||||
namespace osu.Game.Extensions
|
||||
@ -13,13 +17,19 @@ namespace osu.Game.Extensions
|
||||
/// Avoids unobserved exceptions from being fired.
|
||||
/// </summary>
|
||||
/// <param name="task">The task.</param>
|
||||
/// <param name="logOnError">Whether errors should be logged as important, or silently ignored.</param>
|
||||
public static void CatchUnobservedExceptions(this Task task, bool logOnError = false)
|
||||
/// <param name="logAsError">
|
||||
/// Whether errors should be logged as errors visible to users, or as debug messages.
|
||||
/// Logging as debug will essentially silence the errors on non-release builds.
|
||||
/// </param>
|
||||
public static void CatchUnobservedExceptions(this Task task, bool logAsError = false)
|
||||
{
|
||||
task.ContinueWith(t =>
|
||||
{
|
||||
if (logOnError)
|
||||
Logger.Log($"Error running task: {t.Exception?.Message ?? "unknown"}", LoggingTarget.Runtime, LogLevel.Important);
|
||||
Exception? exception = t.Exception?.AsSingular();
|
||||
if (logAsError)
|
||||
Logger.Error(exception, $"Error running task: {exception?.Message ?? "(unknown)"}", LoggingTarget.Runtime, true);
|
||||
else
|
||||
Logger.Log($"Error running task: {exception}", LoggingTarget.Runtime, LogLevel.Debug);
|
||||
}, TaskContinuationOptions.NotOnRanToCompletion);
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json.Linq;
|
||||
@ -293,8 +294,21 @@ namespace osu.Game.Online.API
|
||||
failureCount = 0;
|
||||
return true;
|
||||
}
|
||||
catch (HttpRequestException re)
|
||||
{
|
||||
log.Add($"{nameof(HttpRequestException)} while performing request {req}: {re.Message}");
|
||||
handleFailure();
|
||||
return false;
|
||||
}
|
||||
catch (SocketException se)
|
||||
{
|
||||
log.Add($"{nameof(SocketException)} while performing request {req}: {se.Message}");
|
||||
handleFailure();
|
||||
return false;
|
||||
}
|
||||
catch (WebException we)
|
||||
{
|
||||
log.Add($"{nameof(WebException)} while performing request {req}: {we.Message}");
|
||||
handleWebException(we);
|
||||
return false;
|
||||
}
|
||||
@ -312,7 +326,7 @@ namespace osu.Game.Online.API
|
||||
/// </summary>
|
||||
public IBindable<APIState> State => state;
|
||||
|
||||
private bool handleWebException(WebException we)
|
||||
private void handleWebException(WebException we)
|
||||
{
|
||||
HttpStatusCode statusCode = (we.Response as HttpWebResponse)?.StatusCode
|
||||
?? (we.Status == WebExceptionStatus.UnknownError ? HttpStatusCode.NotAcceptable : HttpStatusCode.RequestTimeout);
|
||||
@ -330,26 +344,24 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
case HttpStatusCode.Unauthorized:
|
||||
Logout();
|
||||
return true;
|
||||
break;
|
||||
|
||||
case HttpStatusCode.RequestTimeout:
|
||||
failureCount++;
|
||||
log.Add($@"API failure count is now {failureCount}");
|
||||
|
||||
if (failureCount < 3)
|
||||
// we might try again at an api level.
|
||||
return false;
|
||||
|
||||
if (State.Value == APIState.Online)
|
||||
{
|
||||
state.Value = APIState.Failing;
|
||||
flushQueue();
|
||||
}
|
||||
|
||||
return true;
|
||||
handleFailure();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
private void handleFailure()
|
||||
{
|
||||
failureCount++;
|
||||
log.Add($@"API failure count is now {failureCount}");
|
||||
|
||||
if (failureCount >= 3 && State.Value == APIState.Online)
|
||||
{
|
||||
state.Value = APIState.Failing;
|
||||
flushQueue();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsLoggedIn => localUser.Value.Id > 1;
|
||||
|
@ -31,7 +31,12 @@ namespace osu.Game.Online.API
|
||||
Acronym = mod.Acronym;
|
||||
|
||||
foreach (var (_, property) in mod.GetSettingsSourceProperties())
|
||||
Settings.Add(property.Name.Underscore(), property.GetValue(mod));
|
||||
{
|
||||
var bindable = (IBindable)property.GetValue(mod);
|
||||
|
||||
if (!bindable.IsDefault)
|
||||
Settings.Add(property.Name.Underscore(), bindable);
|
||||
}
|
||||
}
|
||||
|
||||
public Mod ToMod(Ruleset ruleset)
|
||||
@ -46,7 +51,7 @@ namespace osu.Game.Online.API
|
||||
if (!Settings.TryGetValue(property.Name.Underscore(), out object settingValue))
|
||||
continue;
|
||||
|
||||
((IBindable)property.GetValue(resultMod)).Parse(settingValue);
|
||||
resultMod.CopyAdjustedSetting((IBindable)property.GetValue(resultMod), settingValue);
|
||||
}
|
||||
|
||||
return resultMod;
|
||||
|
@ -88,11 +88,12 @@ namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
isConnected.Value = false;
|
||||
|
||||
if (ex != null)
|
||||
{
|
||||
Logger.Log($"Multiplayer client lost connection: {ex}", LoggingTarget.Network);
|
||||
Logger.Log(ex != null
|
||||
? $"Multiplayer client lost connection: {ex}"
|
||||
: "Multiplayer client disconnected", LoggingTarget.Network);
|
||||
|
||||
if (connection != null)
|
||||
await tryUntilConnected();
|
||||
}
|
||||
};
|
||||
|
||||
await tryUntilConnected();
|
||||
|
@ -5,9 +5,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
@ -42,35 +40,12 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// </summary>
|
||||
public MultiplayerRoomUser? Host { get; set; }
|
||||
|
||||
private object writeLock = new object();
|
||||
|
||||
[JsonConstructor]
|
||||
public MultiplayerRoom(in long roomId)
|
||||
{
|
||||
RoomID = roomId;
|
||||
}
|
||||
|
||||
private object updateLock = new object();
|
||||
|
||||
private ManualResetEventSlim freeForWrite = new ManualResetEventSlim(true);
|
||||
|
||||
/// <summary>
|
||||
/// Request a lock on this room to perform a thread-safe update.
|
||||
/// </summary>
|
||||
public IDisposable LockForUpdate()
|
||||
{
|
||||
// ReSharper disable once InconsistentlySynchronizedField
|
||||
freeForWrite.Wait();
|
||||
|
||||
lock (updateLock)
|
||||
{
|
||||
freeForWrite.Wait();
|
||||
freeForWrite.Reset();
|
||||
|
||||
return new ValueInvokeOnDisposal<MultiplayerRoom>(this, r => freeForWrite.Set());
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString() => $"RoomID:{RoomID} Host:{Host?.UserID} Users:{Users.Count} State:{State} Settings: [{Settings}]";
|
||||
}
|
||||
}
|
||||
|
@ -101,7 +101,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
IsConnected.BindValueChanged(connected =>
|
||||
{
|
||||
// clean up local room state on server disconnect.
|
||||
if (!connected.NewValue)
|
||||
if (!connected.NewValue && Room != null)
|
||||
{
|
||||
Logger.Log("Connection to multiplayer server was lost.", LoggingTarget.Runtime, LogLevel.Important);
|
||||
LeaveRoom().CatchUnobservedExceptions();
|
||||
|
@ -7,12 +7,11 @@ namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
public class ChangelogUpdateStreamControl : OverlayStreamControl<APIUpdateStream>
|
||||
{
|
||||
protected override OverlayStreamItem<APIUpdateStream> CreateStreamItem(APIUpdateStream value) => new ChangelogUpdateStreamItem(value);
|
||||
|
||||
protected override void LoadComplete()
|
||||
public ChangelogUpdateStreamControl()
|
||||
{
|
||||
// suppress base logic of immediately selecting first item if one exists
|
||||
// (we always want to start with no stream selected).
|
||||
SelectFirstTabByDefault = false;
|
||||
}
|
||||
|
||||
protected override OverlayStreamItem<APIUpdateStream> CreateStreamItem(APIUpdateStream value) => new ChangelogUpdateStreamItem(value);
|
||||
}
|
||||
}
|
||||
|
@ -73,15 +73,19 @@ namespace osu.Game
|
||||
// find closest valid target
|
||||
IScreen current = getCurrentScreen();
|
||||
|
||||
if (current == null)
|
||||
return;
|
||||
|
||||
// a dialog may be blocking the execution for now.
|
||||
if (checkForDialog(current)) return;
|
||||
|
||||
game?.CloseAllOverlays(false);
|
||||
|
||||
// we may already be at the target screen type.
|
||||
if (validScreens.Contains(getCurrentScreen().GetType()) && !beatmap.Disabled)
|
||||
if (validScreens.Contains(current.GetType()) && !beatmap.Disabled)
|
||||
{
|
||||
complete();
|
||||
finalAction(current);
|
||||
Cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -135,11 +139,5 @@ namespace osu.Game
|
||||
lastEncounteredDialogScreen = current;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void complete()
|
||||
{
|
||||
finalAction(getCurrentScreen());
|
||||
Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Newtonsoft.Json;
|
||||
@ -84,12 +83,10 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
foreach ((SettingSourceAttribute attr, PropertyInfo property) in this.GetOrderedSettingsSourceProperties())
|
||||
{
|
||||
object bindableObj = property.GetValue(this);
|
||||
var bindable = (IBindable)property.GetValue(this);
|
||||
|
||||
if ((bindableObj as IHasDefaultValue)?.IsDefault == true)
|
||||
continue;
|
||||
|
||||
tooltipTexts.Add($"{attr.Label} {bindableObj}");
|
||||
if (!bindable.IsDefault)
|
||||
tooltipTexts.Add($"{attr.Label} {bindable}");
|
||||
}
|
||||
|
||||
return string.Join(", ", tooltipTexts.Where(s => !string.IsNullOrEmpty(s)));
|
||||
@ -136,19 +133,38 @@ namespace osu.Game.Rulesets.Mods
|
||||
// Copy bindable values across
|
||||
foreach (var (_, prop) in this.GetSettingsSourceProperties())
|
||||
{
|
||||
var origBindable = prop.GetValue(this);
|
||||
var copyBindable = prop.GetValue(copy);
|
||||
var origBindable = (IBindable)prop.GetValue(this);
|
||||
var copyBindable = (IBindable)prop.GetValue(copy);
|
||||
|
||||
// The bindables themselves are readonly, so the value must be transferred through the Bindable<T>.Value property.
|
||||
var valueProperty = origBindable.GetType().GetProperty(nameof(Bindable<object>.Value), BindingFlags.Public | BindingFlags.Instance);
|
||||
Debug.Assert(valueProperty != null);
|
||||
|
||||
valueProperty.SetValue(copyBindable, valueProperty.GetValue(origBindable));
|
||||
// we only care about changes that have been made away from defaults.
|
||||
if (!origBindable.IsDefault)
|
||||
copy.CopyAdjustedSetting(copyBindable, origBindable);
|
||||
}
|
||||
|
||||
return copy;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// When creating copies or clones of a Mod, this method will be called
|
||||
/// to copy explicitly adjusted user settings from <paramref name="target"/>.
|
||||
/// The base implementation will transfer the value via <see cref="Bindable{T}.Parse"/>
|
||||
/// or by binding and unbinding (if <paramref name="source"/> is an <see cref="IBindable"/>)
|
||||
/// and should be called unless replaced with custom logic.
|
||||
/// </summary>
|
||||
/// <param name="target">The target bindable to apply the adjustment to.</param>
|
||||
/// <param name="source">The adjustment to apply.</param>
|
||||
internal virtual void CopyAdjustedSetting(IBindable target, object source)
|
||||
{
|
||||
if (source is IBindable sourceBindable)
|
||||
{
|
||||
// copy including transfer of default values.
|
||||
target.BindTo(sourceBindable);
|
||||
target.UnbindFrom(sourceBindable);
|
||||
}
|
||||
else
|
||||
target.Parse(source);
|
||||
}
|
||||
|
||||
public bool Equals(IMod other) => GetType() == other?.GetType();
|
||||
}
|
||||
}
|
||||
|
@ -114,6 +114,12 @@ namespace osu.Game.Rulesets.Mods
|
||||
bindable.ValueChanged += _ => userChangedSettings[bindable] = !bindable.IsDefault;
|
||||
}
|
||||
|
||||
internal override void CopyAdjustedSetting(IBindable target, object source)
|
||||
{
|
||||
userChangedSettings[target] = true;
|
||||
base.CopyAdjustedSetting(target, source);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Apply all custom settings to the provided beatmap.
|
||||
/// </summary>
|
||||
|
@ -156,11 +156,11 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private void onMultiplayer()
|
||||
{
|
||||
if (!api.IsLoggedIn)
|
||||
if (api.State.Value != APIState.Online)
|
||||
{
|
||||
notifications?.Post(new SimpleNotification
|
||||
{
|
||||
Text = "You gotta be logged in to multi 'yo!",
|
||||
Text = "You gotta be online to multi 'yo!",
|
||||
Icon = FontAwesome.Solid.Globe,
|
||||
Activated = () =>
|
||||
{
|
||||
@ -177,11 +177,11 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private void onPlaylists()
|
||||
{
|
||||
if (!api.IsLoggedIn)
|
||||
if (api.State.Value != APIState.Online)
|
||||
{
|
||||
notifications?.Post(new SimpleNotification
|
||||
{
|
||||
Text = "You gotta be logged in to multi 'yo!",
|
||||
Text = "You gotta be online to view playlists 'yo!",
|
||||
Icon = FontAwesome.Solid.Globe,
|
||||
Activated = () =>
|
||||
{
|
||||
|
@ -33,7 +33,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
if (!this.IsCurrentScreen())
|
||||
{
|
||||
multiplayerRoomManager.TimeBetweenListingPolls.Value = 0;
|
||||
multiplayerRoomManager.TimeBetweenSelectionPolls.Value = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -41,18 +40,16 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
case LoungeSubScreen _:
|
||||
multiplayerRoomManager.TimeBetweenListingPolls.Value = isIdle ? 120000 : 15000;
|
||||
multiplayerRoomManager.TimeBetweenSelectionPolls.Value = isIdle ? 120000 : 15000;
|
||||
break;
|
||||
|
||||
// Don't poll inside the match or anywhere else.
|
||||
default:
|
||||
multiplayerRoomManager.TimeBetweenListingPolls.Value = 0;
|
||||
multiplayerRoomManager.TimeBetweenSelectionPolls.Value = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Log($"Polling adjusted (listing: {multiplayerRoomManager.TimeBetweenListingPolls.Value}, selection: {multiplayerRoomManager.TimeBetweenSelectionPolls.Value})");
|
||||
Logger.Log($"Polling adjusted (listing: {multiplayerRoomManager.TimeBetweenListingPolls.Value})");
|
||||
}
|
||||
|
||||
protected override Room CreateNewRoom()
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
private StatefulMultiplayerClient multiplayerClient { get; set; }
|
||||
|
||||
public readonly Bindable<double> TimeBetweenListingPolls = new Bindable<double>();
|
||||
public readonly Bindable<double> TimeBetweenSelectionPolls = new Bindable<double>();
|
||||
|
||||
private readonly IBindable<bool> isConnected = new Bindable<bool>();
|
||||
private readonly Bindable<bool> allowPolling = new Bindable<bool>();
|
||||
|
||||
@ -119,11 +119,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
TimeBetweenPolls = { BindTarget = TimeBetweenListingPolls },
|
||||
AllowPolling = { BindTarget = allowPolling }
|
||||
},
|
||||
new MultiplayerSelectionPollingComponent
|
||||
{
|
||||
TimeBetweenPolls = { BindTarget = TimeBetweenSelectionPolls },
|
||||
AllowPolling = { BindTarget = allowPolling }
|
||||
}
|
||||
};
|
||||
|
||||
private class MultiplayerListingPollingComponent : ListingPollingComponent
|
||||
@ -146,26 +141,5 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
|
||||
protected override Task Poll() => !AllowPolling.Value ? Task.CompletedTask : base.Poll();
|
||||
}
|
||||
|
||||
private class MultiplayerSelectionPollingComponent : SelectionPollingComponent
|
||||
{
|
||||
public readonly IBindable<bool> AllowPolling = new Bindable<bool>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AllowPolling.BindValueChanged(allowPolling =>
|
||||
{
|
||||
if (!allowPolling.NewValue)
|
||||
return;
|
||||
|
||||
if (IsLoaded)
|
||||
PollImmediately();
|
||||
});
|
||||
}
|
||||
|
||||
protected override Task Poll() => !AllowPolling.Value ? Task.CompletedTask : base.Poll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -168,7 +169,10 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() =>
|
||||
{
|
||||
if (state.NewValue != APIState.Online)
|
||||
{
|
||||
Logger.Log("API connection was lost, can't continue with online play", LoggingTarget.Network, LogLevel.Important);
|
||||
Schedule(forcefullyExit);
|
||||
}
|
||||
});
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -5,10 +5,9 @@ using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class SkinnableHealthDisplay : SkinnableDrawable, IHealthDisplay
|
||||
{
|
@ -21,12 +21,12 @@
|
||||
<PackageReference Include="Dapper" Version="2.0.78" />
|
||||
<PackageReference Include="DiffPlex" Version="1.6.3" />
|
||||
<PackageReference Include="Humanizer" Version="2.8.26" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="3.1.9" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson" Version="3.1.9" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="3.1.10" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson" Version="3.1.10" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.1228.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.1229.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
|
||||
<PackageReference Include="Sentry" Version="2.1.8" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
|
@ -70,7 +70,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1228.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1229.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||
@ -88,7 +88,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.1228.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.1229.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -106,6 +106,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeCastWithTypeCheck/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialPatterns/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverload/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverloadWithCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
|
Loading…
Reference in New Issue
Block a user