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Use Array.Empty
instead of constructed list
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parent
249f0f9697
commit
deb1670862
@ -15,21 +15,14 @@ namespace osu.Game.Database
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{
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public class EmptyRealmSet<T> : IRealmCollection<T>
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{
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private static List<T> emptySet => new List<T>();
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public IEnumerator<T> GetEnumerator()
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{
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return emptySet.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return ((IEnumerable)emptySet).GetEnumerator();
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}
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private IList<T> emptySet => Array.Empty<T>();
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public IEnumerator<T> GetEnumerator() => emptySet.GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() => emptySet.GetEnumerator();
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public int Count => emptySet.Count;
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public T this[int index] => emptySet[index];
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public int IndexOf(object item) => emptySet.IndexOf((T)item);
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public bool Contains(object item) => emptySet.Contains((T)item);
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public event NotifyCollectionChangedEventHandler? CollectionChanged
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{
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@ -43,32 +36,11 @@ namespace osu.Game.Database
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remove => throw new NotImplementedException();
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}
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public int IndexOf(object item)
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{
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return emptySet.IndexOf((T)item);
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}
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public bool Contains(object item)
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{
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return emptySet.Contains((T)item);
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}
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public IRealmCollection<T> Freeze()
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{
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throw new NotImplementedException();
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}
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public IDisposable SubscribeForNotifications(NotificationCallbackDelegate<T> callback)
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{
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throw new NotImplementedException();
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}
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public IRealmCollection<T> Freeze() => throw new NotImplementedException();
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public IDisposable SubscribeForNotifications(NotificationCallbackDelegate<T> callback) => throw new NotImplementedException();
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public bool IsValid => throw new NotImplementedException();
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public Realm Realm => throw new NotImplementedException();
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public ObjectSchema ObjectSchema => throw new NotImplementedException();
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public bool IsFrozen => throw new NotImplementedException();
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}
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}
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