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mirror of https://github.com/ppy/osu.git synced 2024-09-22 01:27:29 +08:00

Merge branch 'master' into fix-export-slider

This commit is contained in:
Bartłomiej Dach 2023-08-21 07:28:16 +02:00
commit de9a4448fc
No known key found for this signature in database
57 changed files with 1004 additions and 479 deletions

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.815.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.817.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="sh.ppy.osulazer" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
<!-- for editor usage -->
<uses-permission android:name="android.permission.READ_MEDIA_IMAGES" />
<uses-permission android:name="android.permission.READ_MEDIA_AUDIO" />
</manifest>

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@ -85,7 +85,7 @@ namespace osu.Desktop
}
}
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = true }))
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = !tournamentClient }))
{
if (!host.IsPrimaryInstance)
{

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- using a different name because package name cannot contain 'catch' -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch_Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
</manifest>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
</manifest>

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@ -6,7 +6,6 @@ using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Tests.Visual;
using System.Collections.Generic;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mania.Beatmaps;
@ -24,21 +23,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
Assert.False(testBeatmap.HitObjects.OfType<HoldNote>().Any());
}
[Test]
public void TestCorrectNoteValues()
{
var testBeatmap = createRawBeatmap();
var noteValues = new List<double>(testBeatmap.HitObjects.OfType<HoldNote>().Count());
foreach (HoldNote h in testBeatmap.HitObjects.OfType<HoldNote>())
{
noteValues.Add(ManiaModHoldOff.GetNoteDurationInBeatLength(h, testBeatmap));
}
noteValues.Sort();
Assert.AreEqual(noteValues, new List<double> { 0.125, 0.250, 0.500, 1.000, 2.000 });
}
[Test]
public void TestCorrectObjectCount()
{
@ -47,25 +31,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
var rawBeatmap = createRawBeatmap();
var testBeatmap = createModdedBeatmap();
// Calculate expected number of objects
int expectedObjectCount = 0;
foreach (ManiaHitObject h in rawBeatmap.HitObjects)
{
// Both notes and hold notes account for at least one object
expectedObjectCount++;
if (h.GetType() == typeof(HoldNote))
{
double noteValue = ManiaModHoldOff.GetNoteDurationInBeatLength((HoldNote)h, rawBeatmap);
if (noteValue >= ManiaModHoldOff.END_NOTE_ALLOW_THRESHOLD)
{
// Should generate an end note if it's longer than the minimum note value
expectedObjectCount++;
}
}
}
// Both notes and hold notes account for at least one object
int expectedObjectCount = rawBeatmap.HitObjects.Count;
Assert.That(testBeatmap.HitObjects.Count == expectedObjectCount);
}

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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
{
private const double individual_decay_base = 0.125;
private const double overall_decay_base = 0.30;
private const double release_threshold = 24;
private const double release_threshold = 30;
protected override double SkillMultiplier => 1;
protected override double StrainDecayBase => 1;
@ -50,10 +50,13 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
for (int i = 0; i < endTimes.Length; ++i)
{
// The current note is overlapped if a previous note or end is overlapping the current note body
isOverlapping |= Precision.DefinitelyBigger(endTimes[i], startTime, 1) && Precision.DefinitelyBigger(endTime, endTimes[i], 1);
isOverlapping |= Precision.DefinitelyBigger(endTimes[i], startTime, 1) &&
Precision.DefinitelyBigger(endTime, endTimes[i], 1) &&
Precision.DefinitelyBigger(startTime, startTimes[i], 1);
// We give a slight bonus to everything if something is held meanwhile
if (Precision.DefinitelyBigger(endTimes[i], endTime, 1))
if (Precision.DefinitelyBigger(endTimes[i], endTime, 1) &&
Precision.DefinitelyBigger(startTime, startTimes[i], 1))
holdFactor = 1.25;
closestEndTime = Math.Min(closestEndTime, Math.Abs(endTime - endTimes[i]));
@ -70,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
// 0.0 +--------+-+---------------> Release Difference / ms
// release_threshold
if (isOverlapping)
holdAddition = 1 / (1 + Math.Exp(0.5 * (release_threshold - closestEndTime)));
holdAddition = 1 / (1 + Math.Exp(0.27 * (release_threshold - closestEndTime)));
// Decay and increase individualStrains in own column
individualStrains[column] = applyDecay(individualStrains[column], startTime - startTimes[column], individual_decay_base);

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@ -29,8 +29,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override Type[] IncompatibleMods => new[] { typeof(ManiaModInvert) };
public const double END_NOTE_ALLOW_THRESHOLD = 0.5;
public void ApplyToBeatmap(IBeatmap beatmap)
{
var maniaBeatmap = (ManiaBeatmap)beatmap;
@ -46,28 +44,9 @@ namespace osu.Game.Rulesets.Mania.Mods
StartTime = h.StartTime,
Samples = h.GetNodeSamples(0)
});
// Don't add an end note if the duration is shorter than the threshold
double noteValue = GetNoteDurationInBeatLength(h, maniaBeatmap); // 1/1, 1/2, 1/4, etc.
if (noteValue >= END_NOTE_ALLOW_THRESHOLD)
{
newObjects.Add(new Note
{
Column = h.Column,
StartTime = h.EndTime,
Samples = h.GetNodeSamples((h.NodeSamples?.Count - 1) ?? 1)
});
}
}
maniaBeatmap.HitObjects = maniaBeatmap.HitObjects.OfType<Note>().Concat(newObjects).OrderBy(h => h.StartTime).ToList();
}
public static double GetNoteDurationInBeatLength(HoldNote holdNote, ManiaBeatmap beatmap)
{
double beatLength = beatmap.ControlPointInfo.TimingPointAt(holdNote.StartTime).BeatLength;
return holdNote.Duration / beatLength;
}
}
}

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
</manifest>

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@ -9,6 +9,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
@ -70,12 +71,12 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
base.Content.Children = new Drawable[]
{
editorClock = new EditorClock(editorBeatmap),
snapProvider,
new PopoverContainer { Child = snapProvider },
Content
};
}
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
protected override Container<Drawable> Content { get; } = new PopoverContainer { RelativeSizeAxes = Axes.Both };
[SetUp]
public void Setup() => Schedule(() =>

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@ -0,0 +1,95 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit.Components.RadioButtons;
using osu.Game.Tests.Beatmaps;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
public partial class TestScenePreciseRotation : TestSceneOsuEditor
{
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset);
[Test]
public void TestHotkeyHandling()
{
AddStep("select single circle", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.OfType<HitCircle>().First()));
AddStep("press rotate hotkey", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddUntilStep("no popover present", () => this.ChildrenOfType<PreciseRotationPopover>().Count(), () => Is.Zero);
AddStep("select first three objects", () =>
{
EditorBeatmap.SelectedHitObjects.Clear();
EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects.Take(3));
});
AddStep("press rotate hotkey", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddUntilStep("popover present", () => this.ChildrenOfType<PreciseRotationPopover>().Count(), () => Is.EqualTo(1));
AddStep("press rotate hotkey", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddUntilStep("no popover present", () => this.ChildrenOfType<PreciseRotationPopover>().Count(), () => Is.Zero);
}
[Test]
public void TestRotateCorrectness()
{
AddStep("replace objects", () =>
{
EditorBeatmap.Clear();
EditorBeatmap.AddRange(new HitObject[]
{
new HitCircle { Position = new Vector2(100) },
new HitCircle { Position = new Vector2(200) },
});
});
AddStep("select both circles", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
AddStep("press rotate hotkey", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddUntilStep("popover present", getPopover, () => Is.Not.Null);
AddStep("rotate by 180deg", () => getPopover().ChildrenOfType<TextBox>().Single().Current.Value = "180");
AddAssert("first object rotated 180deg around playfield centre",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
() => Is.EqualTo(OsuPlayfield.BASE_SIZE - new Vector2(100)));
AddAssert("second object rotated 180deg around playfield centre",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
() => Is.EqualTo(OsuPlayfield.BASE_SIZE - new Vector2(200)));
AddStep("change rotation origin", () => getPopover().ChildrenOfType<EditorRadioButton>().ElementAt(1).TriggerClick());
AddAssert("first object rotated 90deg around selection centre",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position, () => Is.EqualTo(new Vector2(200, 200)));
AddAssert("second object rotated 90deg around selection centre",
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position, () => Is.EqualTo(new Vector2(100, 100)));
PreciseRotationPopover? getPopover() => this.ChildrenOfType<PreciseRotationPopover>().SingleOrDefault();
}
}
}

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@ -85,6 +85,11 @@ namespace osu.Game.Rulesets.Osu.Edit
// we may be entering the screen with a selection already active
updateDistanceSnapGrid();
RightToolbox.Add(new TransformToolboxGroup
{
RotationHandler = BlueprintContainer.SelectionHandler.RotationHandler
});
}
protected override ComposeBlueprintContainer CreateBlueprintContainer()

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@ -0,0 +1,107 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit.Components.RadioButtons;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class PreciseRotationPopover : OsuPopover
{
private readonly SelectionRotationHandler rotationHandler;
private readonly Bindable<PreciseRotationInfo> rotationInfo = new Bindable<PreciseRotationInfo>(new PreciseRotationInfo(0, RotationOrigin.PlayfieldCentre));
private SliderWithTextBoxInput<float> angleInput = null!;
private EditorRadioButtonCollection rotationOrigin = null!;
public PreciseRotationPopover(SelectionRotationHandler rotationHandler)
{
this.rotationHandler = rotationHandler;
AllowableAnchors = new[] { Anchor.CentreLeft, Anchor.CentreRight };
}
[BackgroundDependencyLoader]
private void load()
{
Child = new FillFlowContainer
{
Width = 220,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(20),
Children = new Drawable[]
{
angleInput = new SliderWithTextBoxInput<float>("Angle (degrees):")
{
Current = new BindableNumber<float>
{
MinValue = -360,
MaxValue = 360,
Precision = 1
},
Instantaneous = true
},
rotationOrigin = new EditorRadioButtonCollection
{
RelativeSizeAxes = Axes.X,
Items = new[]
{
new RadioButton("Playfield centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = RotationOrigin.PlayfieldCentre },
() => new SpriteIcon { Icon = FontAwesome.Regular.Square }),
new RadioButton("Selection centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = RotationOrigin.SelectionCentre },
() => new SpriteIcon { Icon = FontAwesome.Solid.VectorSquare })
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
ScheduleAfterChildren(() => angleInput.TakeFocus());
angleInput.Current.BindValueChanged(angle => rotationInfo.Value = rotationInfo.Value with { Degrees = angle.NewValue });
rotationOrigin.Items.First().Select();
rotationInfo.BindValueChanged(rotation =>
{
rotationHandler.Update(rotation.NewValue.Degrees, rotation.NewValue.Origin == RotationOrigin.PlayfieldCentre ? OsuPlayfield.BASE_SIZE / 2 : null);
});
}
protected override void PopIn()
{
base.PopIn();
rotationHandler.Begin();
}
protected override void PopOut()
{
base.PopOut();
if (IsLoaded)
rotationHandler.Commit();
}
}
public enum RotationOrigin
{
PlayfieldCentre,
SelectionCentre
}
public record PreciseRotationInfo(float Degrees, RotationOrigin Origin);
}

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@ -0,0 +1,80 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit.Components;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class TransformToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
{
private readonly Bindable<bool> canRotate = new BindableBool();
private EditorToolButton rotateButton = null!;
public SelectionRotationHandler RotationHandler { get; init; } = null!;
public TransformToolboxGroup()
: base("transform")
{
}
[BackgroundDependencyLoader]
private void load()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5),
Children = new Drawable[]
{
rotateButton = new EditorToolButton("Rotate",
() => new SpriteIcon { Icon = FontAwesome.Solid.Undo },
() => new PreciseRotationPopover(RotationHandler)),
// TODO: scale
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
// bindings to `Enabled` on the buttons are decoupled on purpose
// due to the weird `OsuButton` behaviour of resetting `Enabled` to `false` when `Action` is set.
canRotate.BindTo(RotationHandler.CanRotate);
canRotate.BindValueChanged(_ => rotateButton.Enabled.Value = canRotate.Value, true);
}
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
if (e.Repeat) return false;
switch (e.Action)
{
case GlobalAction.EditorToggleRotateControl:
{
rotateButton.TriggerClick();
return true;
}
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
}
}

View File

@ -257,7 +257,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
texture.Bind();
for (int i = 0; i < points.Count; i++)
drawPointQuad(points[i], textureRect, i + firstVisiblePointIndex);
drawPointQuad(renderer, points[i], textureRect, i + firstVisiblePointIndex);
UnbindTextureShader(renderer);
renderer.PopLocalMatrix();
@ -325,7 +325,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
private float getRotation(int index) => max_rotation * (StatelessRNG.NextSingle(rotationSeed, index) * 2 - 1);
private void drawPointQuad(SmokePoint point, RectangleF textureRect, int index)
private void drawPointQuad(IRenderer renderer, SmokePoint point, RectangleF textureRect, int index)
{
Debug.Assert(quadBatch != null);
@ -347,25 +347,25 @@ namespace osu.Game.Rulesets.Osu.Skinning
var localBotLeft = point.Position + ortho - dir;
var localBotRight = point.Position + ortho + dir;
quadBatch.Add(new TexturedVertex2D
quadBatch.Add(new TexturedVertex2D(renderer)
{
Position = localTopLeft,
TexturePosition = textureRect.TopLeft,
Colour = Color4Extensions.Multiply(ColourAtPosition(localTopLeft), colour),
});
quadBatch.Add(new TexturedVertex2D
quadBatch.Add(new TexturedVertex2D(renderer)
{
Position = localTopRight,
TexturePosition = textureRect.TopRight,
Colour = Color4Extensions.Multiply(ColourAtPosition(localTopRight), colour),
});
quadBatch.Add(new TexturedVertex2D
quadBatch.Add(new TexturedVertex2D(renderer)
{
Position = localBotRight,
TexturePosition = textureRect.BottomRight,
Colour = Color4Extensions.Multiply(ColourAtPosition(localBotRight), colour),
});
quadBatch.Add(new TexturedVertex2D
quadBatch.Add(new TexturedVertex2D(renderer)
{
Position = localBotLeft,
TexturePosition = textureRect.BottomLeft,

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
</manifest>

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@ -139,7 +139,6 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
StartTime = obj.StartTime,
Samples = obj.Samples,
Duration = taikoDuration,
SliderVelocity = obj is IHasSliderVelocity velocityData ? velocityData.SliderVelocity : 1
};
}

View File

@ -3,7 +3,6 @@
using osu.Game.Rulesets.Objects.Types;
using System.Threading;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Formats;
@ -14,7 +13,7 @@ using osuTK;
namespace osu.Game.Rulesets.Taiko.Objects
{
public class DrumRoll : TaikoStrongableHitObject, IHasPath, IHasSliderVelocity
public class DrumRoll : TaikoStrongableHitObject, IHasPath
{
/// <summary>
/// Drum roll distance that results in a duration of 1 speed-adjusted beat length.
@ -34,19 +33,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
/// </summary>
public double Velocity { get; private set; }
public BindableNumber<double> SliderVelocityBindable { get; } = new BindableDouble(1)
{
Precision = 0.01,
MinValue = 0.1,
MaxValue = 10
};
public double SliderVelocity
{
get => SliderVelocityBindable.Value;
set => SliderVelocityBindable.Value = value;
}
/// <summary>
/// Numer of ticks per beat length.
/// </summary>
@ -63,8 +49,9 @@ namespace osu.Game.Rulesets.Taiko.Objects
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime);
double scoringDistance = base_distance * difficulty.SliderMultiplier * SliderVelocity;
double scoringDistance = base_distance * difficulty.SliderMultiplier * effectPoint.ScrollSpeed;
Velocity = scoringDistance / timingPoint.BeatLength;
TickRate = difficulty.SliderTickRate == 3 ? 3 : 4;

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
</manifest>

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@ -1,19 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.IO;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Database
{
[TestFixture]
public class LegacyBeatmapImporterTest
public class LegacyBeatmapImporterTest : RealmTest
{
private readonly TestLegacyBeatmapImporter importer = new TestLegacyBeatmapImporter();
@ -60,6 +64,33 @@ namespace osu.Game.Tests.Database
}
}
[Test]
public void TestStableDateAddedApplied()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
using (var tmpStorage = new TemporaryNativeStorage("stable-songs-folder"))
{
var stableStorage = new StableStorage(tmpStorage.GetFullPath(""), host);
var songsStorage = stableStorage.GetStorageForDirectory(StableStorage.STABLE_DEFAULT_SONGS_PATH);
ZipFile.ExtractToDirectory(TestResources.GetQuickTestBeatmapForImport(), songsStorage.GetFullPath("renatus"));
string[] beatmaps = Directory.GetFiles(songsStorage.GetFullPath("renatus"), "*.osu", SearchOption.TopDirectoryOnly);
File.SetLastWriteTimeUtc(beatmaps[beatmaps.Length / 2], new DateTime(2000, 1, 1, 12, 0, 0));
await new LegacyBeatmapImporter(new BeatmapImporter(storage, realm)).ImportFromStableAsync(stableStorage);
var importedSet = realm.Realm.All<BeatmapSetInfo>().Single();
Assert.NotNull(importedSet);
Assert.AreEqual(new DateTimeOffset(new DateTime(2000, 1, 1, 12, 0, 0, DateTimeKind.Utc)), importedSet.DateAdded);
}
});
}
private class TestLegacyBeatmapImporter : LegacyBeatmapImporter
{
public TestLegacyBeatmapImporter()

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@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
@ -29,7 +30,7 @@ namespace osu.Game.Tests.Editing
[Cached(typeof(IBeatSnapProvider))]
private readonly EditorBeatmap editorBeatmap;
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
protected override Container<Drawable> Content { get; } = new PopoverContainer { RelativeSizeAxes = Axes.Both };
public TestSceneHitObjectComposerDistanceSnapping()
{

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@ -92,25 +92,6 @@ namespace osu.Game.Tests.Visual.Editing
}
[Test]
[FlakyTest]
/*
* Fail rate around 1.2%.
*
* Failing with realm refetch occasionally being null.
* My only guess is that the WorkingBeatmap at SetupScreen is dummy instead of the true one.
* If it's something else, we have larger issues with realm, but I don't think that's the case.
*
* at osu.Framework.Logging.ThrowingTraceListener.Fail(String message1, String message2)
* at System.Diagnostics.TraceInternal.Fail(String message, String detailMessage)
* at System.Diagnostics.TraceInternal.TraceProvider.Fail(String message, String detailMessage)
* at System.Diagnostics.Debug.Fail(String message, String detailMessage)
* at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) ModelManager.cs:line 50
* at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) RealmExtensions.cs:line 14
* at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) ModelManager.cs:line 47
* at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) ModelManager.cs:line 37
* at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) ResourcesSection.cs:line 115
* at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__11_0() TestSceneEditorBeatmapCreation.cs:line 101
*/
public void TestAddAudioTrack()
{
AddAssert("track is virtual", () => Beatmap.Value.Track is TrackVirtual);

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@ -8,7 +8,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
@ -178,7 +178,7 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("distance spacing increased by 0.5", () => editorBeatmap.BeatmapInfo.DistanceSpacing == originalSpacing + 0.5);
}
public partial class EditorBeatmapContainer : Container
public partial class EditorBeatmapContainer : PopoverContainer
{
private readonly IWorkingBeatmap working;

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@ -84,12 +84,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
public void TestFocusOnTabKeyWhenExpanded()
public void TestFocusOnEnterKeyWhenExpanded()
{
setLocalUserPlaying(true);
assertChatFocused(false);
AddStep("press tab", () => InputManager.Key(Key.Tab));
AddStep("press enter", () => InputManager.Key(Key.Enter));
assertChatFocused(true);
}
@ -99,19 +99,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
setLocalUserPlaying(true);
assertChatFocused(false);
AddStep("press tab", () => InputManager.Key(Key.Tab));
AddStep("press enter", () => InputManager.Key(Key.Enter));
assertChatFocused(true);
AddStep("press escape", () => InputManager.Key(Key.Escape));
assertChatFocused(false);
}
[Test]
public void TestFocusOnTabKeyWhenNotExpanded()
public void TestFocusOnEnterKeyWhenNotExpanded()
{
AddStep("set not expanded", () => chatDisplay.Expanded.Value = false);
AddUntilStep("is not visible", () => !chatDisplay.IsPresent);
AddStep("press tab", () => InputManager.Key(Key.Tab));
AddStep("press enter", () => InputManager.Key(Key.Enter));
assertChatFocused(true);
AddUntilStep("is visible", () => chatDisplay.IsPresent);
@ -120,21 +120,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("is not visible", () => !chatDisplay.IsPresent);
}
[Test]
public void TestFocusToggleViaAction()
{
AddStep("set not expanded", () => chatDisplay.Expanded.Value = false);
AddUntilStep("is not visible", () => !chatDisplay.IsPresent);
AddStep("press tab", () => InputManager.Key(Key.Tab));
assertChatFocused(true);
AddUntilStep("is visible", () => chatDisplay.IsPresent);
AddStep("press tab", () => InputManager.Key(Key.Tab));
assertChatFocused(false);
AddUntilStep("is not visible", () => !chatDisplay.IsPresent);
}
private void assertChatFocused(bool isFocused) =>
AddAssert($"chat {(isFocused ? "focused" : "not focused")}", () => textBox.HasFocus == isFocused);

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@ -49,6 +49,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(clocks.Keys.Select(id => new MultiplayerRoomUser(id)).ToArray())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Expanded = { Value = true }
}, Add);
});

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@ -79,6 +79,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddWaitStep("wait a bit", 20);
}
[TestCase(2)]
[TestCase(16)]
public void TestTeams(int count)
{
int[] userIds = getPlayerIds(count);
start(userIds, teams: true);
loadSpectateScreen();
sendFrames(userIds, 1000);
AddWaitStep("wait a bit", 20);
}
[Test]
public void TestMultipleStartRequests()
{
@ -450,16 +463,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void start(int userId, int? beatmapId = null) => start(new[] { userId }, beatmapId);
private void start(int[] userIds, int? beatmapId = null, APIMod[]? mods = null)
private void start(int[] userIds, int? beatmapId = null, APIMod[]? mods = null, bool teams = false)
{
AddStep("start play", () =>
{
foreach (int id in userIds)
for (int i = 0; i < userIds.Length; i++)
{
int id = userIds[i];
var user = new MultiplayerRoomUser(id)
{
User = new APIUser { Id = id },
Mods = mods ?? Array.Empty<APIMod>(),
MatchState = teams ? new TeamVersusUserState { TeamID = i % 2 } : null,
};
OnlinePlayDependencies.MultiplayerClient.AddUser(user, true);

View File

@ -0,0 +1,130 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneSliderWithTextBoxInput : OsuManualInputManagerTestScene
{
private SliderWithTextBoxInput<float> sliderWithTextBoxInput = null!;
private OsuSliderBar<float> slider => sliderWithTextBoxInput.ChildrenOfType<OsuSliderBar<float>>().Single();
private Nub nub => sliderWithTextBoxInput.ChildrenOfType<Nub>().Single();
private OsuTextBox textBox => sliderWithTextBoxInput.ChildrenOfType<OsuTextBox>().Single();
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create slider", () => Child = sliderWithTextBoxInput = new SliderWithTextBoxInput<float>("Test Slider")
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.5f,
Current = new BindableFloat
{
MinValue = -5,
MaxValue = 5,
Precision = 0.2f
}
});
}
[Test]
public void TestNonInstantaneousMode()
{
AddStep("set instantaneous to false", () => sliderWithTextBoxInput.Instantaneous = false);
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("change text", () => textBox.Text = "3");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.Zero);
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.Zero);
AddStep("commit text", () => InputManager.Key(Key.Enter));
AddAssert("slider moved", () => slider.Current.Value, () => Is.EqualTo(3));
AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(3));
AddStep("move mouse to nub", () => InputManager.MoveMouseTo(nub));
AddStep("hold left mouse", () => InputManager.PressButton(MouseButton.Left));
AddStep("move mouse to minimum", () => InputManager.MoveMouseTo(sliderWithTextBoxInput.ScreenSpaceDrawQuad.BottomLeft));
AddAssert("textbox not changed", () => textBox.Current.Value, () => Is.EqualTo("3"));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(3));
AddStep("release left mouse", () => InputManager.ReleaseButton(MouseButton.Left));
AddAssert("textbox changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("set text to invalid", () => textBox.Text = "garbage");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("commit text", () => InputManager.Key(Key.Enter));
AddAssert("text restored", () => textBox.Text, () => Is.EqualTo("-5"));
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("set text to invalid", () => textBox.Text = "garbage");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("lose focus", () => InputManager.ChangeFocus(null));
AddAssert("text restored", () => textBox.Text, () => Is.EqualTo("-5"));
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
}
[Test]
public void TestInstantaneousMode()
{
AddStep("set instantaneous to true", () => sliderWithTextBoxInput.Instantaneous = true);
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("change text", () => textBox.Text = "3");
AddAssert("slider moved", () => slider.Current.Value, () => Is.EqualTo(3));
AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(3));
AddStep("commit text", () => InputManager.Key(Key.Enter));
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(3));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(3));
AddStep("move mouse to nub", () => InputManager.MoveMouseTo(nub));
AddStep("hold left mouse", () => InputManager.PressButton(MouseButton.Left));
AddStep("move mouse to minimum", () => InputManager.MoveMouseTo(sliderWithTextBoxInput.ScreenSpaceDrawQuad.BottomLeft));
AddAssert("textbox changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("release left mouse", () => InputManager.ReleaseButton(MouseButton.Left));
AddAssert("textbox not changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("set text to invalid", () => textBox.Text = "garbage");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("commit text", () => InputManager.Key(Key.Enter));
AddAssert("text restored", () => textBox.Text, () => Is.EqualTo("-5"));
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("set text to invalid", () => textBox.Text = "garbage");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("lose focus", () => InputManager.ChangeFocus(null));
AddAssert("text restored", () => textBox.Text, () => Is.EqualTo("-5"));
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
}
}
}

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@ -4,6 +4,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
@ -17,11 +18,11 @@ namespace osu.Game.Tournament.Tests.Components
[Cached]
private readonly LadderInfo ladder = new LadderInfo();
[Test]
public void TestSongBar()
{
SongBar songBar = null!;
private SongBar songBar = null!;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create bar", () => Child = songBar = new SongBar
{
RelativeSizeAxes = Axes.X,
@ -29,7 +30,11 @@ namespace osu.Game.Tournament.Tests.Components
Origin = Anchor.Centre
});
AddUntilStep("wait for loaded", () => songBar.IsLoaded);
}
[Test]
public void TestSongBar()
{
AddStep("set beatmap", () =>
{
var beatmap = CreateAPIBeatmap(Ruleset.Value);

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@ -14,7 +14,6 @@ using osu.Game.Extensions;
using osu.Game.Graphics;
using osu.Game.Rulesets;
using osu.Game.Screens.Menu;
using osu.Game.Tournament.Models;
using osuTK;
using osuTK.Graphics;
@ -22,14 +21,14 @@ namespace osu.Game.Tournament.Components
{
public partial class SongBar : CompositeDrawable
{
private TournamentBeatmap? beatmap;
private IBeatmapInfo? beatmap;
public const float HEIGHT = 145 / 2f;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
public TournamentBeatmap? Beatmap
public IBeatmapInfo? Beatmap
{
set
{
@ -37,7 +36,7 @@ namespace osu.Game.Tournament.Components
return;
beatmap = value;
update();
refreshContent();
}
}
@ -49,7 +48,7 @@ namespace osu.Game.Tournament.Components
set
{
mods = value;
update();
refreshContent();
}
}
@ -71,19 +70,25 @@ namespace osu.Game.Tournament.Components
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
[BackgroundDependencyLoader]
private void load()
private void load(OsuColour colours)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 5;
InternalChildren = new Drawable[]
{
new Box
{
Colour = colours.Gray3,
RelativeSizeAxes = Axes.Both,
},
flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = 500,
LayoutEasing = Easing.OutQuint,
Direction = FillDirection.Full,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
@ -93,7 +98,7 @@ namespace osu.Game.Tournament.Components
Expanded = true;
}
private void update()
private void refreshContent()
{
if (beatmap == null)
{
@ -229,7 +234,7 @@ namespace osu.Game.Tournament.Components
}
}
},
new TournamentBeatmapPanel(beatmap)
new UnmaskedTournamentBeatmapPanel(beatmap)
{
RelativeSizeAxes = Axes.X,
Width = 0.5f,
@ -272,4 +277,18 @@ namespace osu.Game.Tournament.Components
}
}
}
internal partial class UnmaskedTournamentBeatmapPanel : TournamentBeatmapPanel
{
public UnmaskedTournamentBeatmapPanel(IBeatmapInfo? beatmap, string mod = "")
: base(beatmap, mod)
{
}
[BackgroundDependencyLoader]
private void load()
{
Masking = false;
}
}
}

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@ -20,7 +20,7 @@ namespace osu.Game.Tournament.Components
{
public partial class TournamentBeatmapPanel : CompositeDrawable
{
public readonly TournamentBeatmap? Beatmap;
public readonly IBeatmapInfo? Beatmap;
private readonly string mod;
@ -30,7 +30,7 @@ namespace osu.Game.Tournament.Components
private Box flash = null!;
public TournamentBeatmapPanel(TournamentBeatmap? beatmap, string mod = "")
public TournamentBeatmapPanel(IBeatmapInfo? beatmap, string mod = "")
{
Beatmap = beatmap;
this.mod = mod;
@ -58,7 +58,7 @@ namespace osu.Game.Tournament.Components
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.5f),
OnlineInfo = Beatmap,
OnlineInfo = (Beatmap as IBeatmapSetOnlineInfo),
},
new FillFlowContainer
{

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@ -14,7 +14,7 @@ namespace osu.Game.Tournament.IPC
public Bindable<LegacyMods> Mods { get; } = new Bindable<LegacyMods>();
public Bindable<TourneyState> State { get; } = new Bindable<TourneyState>();
public Bindable<string> ChatChannel { get; } = new Bindable<string>();
public BindableInt Score1 { get; } = new BindableInt();
public BindableInt Score2 { get; } = new BindableInt();
public BindableLong Score1 { get; } = new BindableLong();
public BindableLong Score2 { get; } = new BindableLong();
}
}

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@ -1,181 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
using osu.Game.Tournament.IPC;
using osuTK;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
// TODO: Update to derive from osu-side class?
public partial class TournamentMatchScoreDisplay : CompositeDrawable
public partial class TournamentMatchScoreDisplay : MatchScoreDisplay
{
private const float bar_height = 18;
private readonly BindableInt score1 = new BindableInt();
private readonly BindableInt score2 = new BindableInt();
private readonly MatchScoreCounter score1Text;
private readonly MatchScoreCounter score2Text;
private readonly MatchScoreDiffCounter scoreDiffText;
private readonly Drawable score1Bar;
private readonly Drawable score2Bar;
public TournamentMatchScoreDisplay()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new[]
{
new Box
{
Name = "top bar red (static)",
RelativeSizeAxes = Axes.X,
Height = bar_height / 4,
Width = 0.5f,
Colour = TournamentGame.COLOUR_RED,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight
},
new Box
{
Name = "top bar blue (static)",
RelativeSizeAxes = Axes.X,
Height = bar_height / 4,
Width = 0.5f,
Colour = TournamentGame.COLOUR_BLUE,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft
},
score1Bar = new Box
{
Name = "top bar red",
RelativeSizeAxes = Axes.X,
Height = bar_height,
Width = 0,
Colour = TournamentGame.COLOUR_RED,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight
},
score1Text = new MatchScoreCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre
},
score2Bar = new Box
{
Name = "top bar blue",
RelativeSizeAxes = Axes.X,
Height = bar_height,
Width = 0,
Colour = TournamentGame.COLOUR_BLUE,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft
},
score2Text = new MatchScoreCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre
},
scoreDiffText = new MatchScoreDiffCounter
{
Anchor = Anchor.TopCentre,
Margin = new MarginPadding
{
Top = bar_height / 4,
Horizontal = 8
},
Alpha = 0
}
};
}
[BackgroundDependencyLoader]
private void load(MatchIPCInfo ipc)
{
score1.BindValueChanged(_ => updateScores());
score1.BindTo(ipc.Score1);
score2.BindValueChanged(_ => updateScores());
score2.BindTo(ipc.Score2);
}
private void updateScores()
{
score1Text.Current.Value = score1.Value;
score2Text.Current.Value = score2.Value;
var winningText = score1.Value > score2.Value ? score1Text : score2Text;
var losingText = score1.Value <= score2.Value ? score1Text : score2Text;
winningText.Winning = true;
losingText.Winning = false;
var winningBar = score1.Value > score2.Value ? score1Bar : score2Bar;
var losingBar = score1.Value <= score2.Value ? score1Bar : score2Bar;
int diff = Math.Max(score1.Value, score2.Value) - Math.Min(score1.Value, score2.Value);
losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
winningBar.ResizeWidthTo(Math.Min(0.4f, MathF.Pow(diff / 1500000f, 0.5f) / 2), 400, Easing.OutQuint);
scoreDiffText.Alpha = diff != 0 ? 1 : 0;
scoreDiffText.Current.Value = -diff;
scoreDiffText.Origin = score1.Value > score2.Value ? Anchor.TopLeft : Anchor.TopRight;
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
score1Text.X = -Math.Max(5 + score1Text.DrawWidth / 2, score1Bar.DrawWidth);
score2Text.X = Math.Max(5 + score2Text.DrawWidth / 2, score2Bar.DrawWidth);
}
private partial class MatchScoreCounter : CommaSeparatedScoreCounter
{
private OsuSpriteText displayedSpriteText = null!;
public MatchScoreCounter()
{
Margin = new MarginPadding { Top = bar_height, Horizontal = 10 };
}
public bool Winning
{
set => updateFont(value);
}
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
{
displayedSpriteText = s;
displayedSpriteText.Spacing = new Vector2(-6);
updateFont(false);
});
private void updateFont(bool winning)
=> displayedSpriteText.Font = winning
? OsuFont.Torus.With(weight: FontWeight.Bold, size: 50, fixedWidth: true)
: OsuFont.Torus.With(weight: FontWeight.Regular, size: 40, fixedWidth: true);
}
private partial class MatchScoreDiffCounter : CommaSeparatedScoreCounter
{
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
{
s.Spacing = new Vector2(-2);
s.Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: bar_height, fixedWidth: true);
});
Team1Score.BindTo(ipc.Score1);
Team2Score.BindTo(ipc.Score2);
}
}
}

View File

@ -152,6 +152,8 @@ namespace osu.Game.Beatmaps
if (archive != null)
beatmapSet.Beatmaps.AddRange(createBeatmapDifficulties(beatmapSet, realm));
beatmapSet.DateAdded = getDateAdded(archive);
foreach (BeatmapInfo b in beatmapSet.Beatmaps)
{
b.BeatmapSet = beatmapSet;
@ -305,11 +307,36 @@ namespace osu.Game.Beatmaps
return new BeatmapSetInfo
{
OnlineID = beatmap.BeatmapInfo.BeatmapSet?.OnlineID ?? -1,
// Metadata = beatmap.Metadata,
DateAdded = DateTimeOffset.UtcNow
};
}
/// <summary>
/// Determine the date a given beatmapset has been added to the game.
/// For legacy imports, we can use the oldest file write time for any `.osu` file in the directory.
/// For any other import types, use "now".
/// </summary>
private DateTimeOffset getDateAdded(ArchiveReader? reader)
{
DateTimeOffset dateAdded = DateTimeOffset.UtcNow;
if (reader is LegacyDirectoryArchiveReader legacyReader)
{
var beatmaps = reader.Filenames.Where(f => f.EndsWith(".osu", StringComparison.OrdinalIgnoreCase));
dateAdded = File.GetLastWriteTimeUtc(legacyReader.GetFullPath(beatmaps.First()));
foreach (string beatmapName in beatmaps)
{
var currentDateAdded = File.GetLastWriteTimeUtc(legacyReader.GetFullPath(beatmapName));
if (currentDateAdded < dateAdded)
dateAdded = currentDateAdded;
}
}
return dateAdded;
}
/// <summary>
/// Create all required <see cref="BeatmapInfo"/>s for the provided archive.
/// </summary>

View File

@ -237,6 +237,12 @@ namespace osu.Game.Configuration
value: disabledState ? CommonStrings.Disabled.ToLower() : CommonStrings.Enabled.ToLower(),
shortcut: LookupKeyBindings(GlobalAction.ToggleGameplayMouseButtons))
),
new TrackedSetting<bool>(OsuSetting.GameplayLeaderboard, state => new SettingDescription(
rawValue: state,
name: GlobalActionKeyBindingStrings.ToggleInGameLeaderboard,
value: state ? CommonStrings.Enabled.ToLower() : CommonStrings.Disabled.ToLower(),
shortcut: LookupKeyBindings(GlobalAction.ToggleInGameLeaderboard))
),
new TrackedSetting<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode, visibilityMode => new SettingDescription(
rawValue: visibilityMode,
name: GameplaySettingsStrings.HUDVisibilityMode,

View File

@ -52,7 +52,7 @@ namespace osu.Game.Database
// (ie. if an async import finished very recently).
Realm.Realm.Write(realm =>
{
var managed = realm.Find<TModel>(item.ID);
var managed = realm.FindWithRefresh<TModel>(item.ID);
Debug.Assert(managed != null);
operation(managed);

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@ -82,8 +82,9 @@ namespace osu.Game.Database
/// 30 2023-06-16 Run migration of old lazer scores again. This time with more correct rounding considerations.
/// 31 2023-06-26 Add Version and LegacyTotalScore to ScoreInfo, set Version to 30000002 and copy TotalScore into LegacyTotalScore for legacy scores.
/// 32 2023-07-09 Populate legacy scores with the ScoreV2 mod (and restore TotalScore to the legacy total for such scores) using replay files.
/// 33 2023-08-16 Reset default chat toggle key binding to avoid conflict with newly added leaderboard toggle key binding.
/// </summary>
private const int schema_version = 32;
private const int schema_version = 33;
/// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
@ -771,6 +772,7 @@ namespace osu.Game.Database
break;
case 8:
{
// Ctrl -/+ now adjusts UI scale so let's clear any bindings which overlap these combinations.
// New defaults will be populated by the key store afterwards.
var keyBindings = migration.NewRealm.All<RealmKeyBinding>();
@ -784,6 +786,7 @@ namespace osu.Game.Database
migration.NewRealm.Remove(decreaseSpeedBinding);
break;
}
case 9:
// Pretty pointless to do this as beatmaps aren't really loaded via realm yet, but oh well.
@ -838,6 +841,7 @@ namespace osu.Game.Database
break;
case 11:
{
string keyBindingClassName = getMappedOrOriginalName(typeof(RealmKeyBinding));
if (!migration.OldRealm.Schema.TryFindObjectSchema(keyBindingClassName, out _))
@ -864,6 +868,7 @@ namespace osu.Game.Database
}
break;
}
case 14:
foreach (var beatmap in migration.NewRealm.All<BeatmapInfo>())
@ -1012,6 +1017,19 @@ namespace osu.Game.Database
break;
}
case 33:
{
// Clear default bindings for the chat focus toggle,
// as they would conflict with the newly-added leaderboard toggle.
var keyBindings = migration.NewRealm.All<RealmKeyBinding>();
var toggleChatBind = keyBindings.FirstOrDefault(bind => bind.ActionInt == (int)GlobalAction.ToggleChatFocus);
if (toggleChatBind != null && toggleChatBind.KeyCombination.Keys.SequenceEqual(new[] { InputKey.Tab }))
migration.NewRealm.Remove(toggleChatBind);
break;
}
}
Logger.Log($"Migration completed in {stopwatch.ElapsedMilliseconds}ms");

View File

@ -8,6 +8,34 @@ namespace osu.Game.Database
{
public static class RealmExtensions
{
/// <summary>
/// Performs a <see cref="Realm.Find{T}(System.Nullable{long})"/>.
/// If a match was not found, a <see cref="Realm.Refresh"/> is performed before trying a second time.
/// This ensures that an instance is found even if the realm requested against was not in a consistent state.
/// </summary>
/// <param name="realm">The realm to operate on.</param>
/// <param name="id">The ID of the entity to find in the realm.</param>
/// <typeparam name="T">The type of the entity to find in the realm.</typeparam>
/// <returns>
/// The retrieved entity of type <typeparamref name="T"/>.
/// Can be <see langword="null"/> if the entity is still not found by <paramref name="id"/> even after a refresh.
/// </returns>
public static T? FindWithRefresh<T>(this Realm realm, Guid id) where T : IRealmObject
{
var found = realm.Find<T>(id);
if (found == null)
{
// It may be that we access this from the update thread before a refresh has taken place.
// To ensure that behaviour matches what we'd expect (the object generally *should be* available), force
// a refresh to bring in any off-thread changes immediately.
realm.Refresh();
found = realm.Find<T>(id);
}
return found;
}
/// <summary>
/// Perform a write operation against the provided realm instance.
/// </summary>

View File

@ -30,7 +30,7 @@ namespace osu.Game.Database
/// <summary>
/// Construct a new instance of live realm data.
/// </summary>
/// <param name="data">The realm data.</param>
/// <param name="data">The realm data. Must be managed (see <see cref="IRealmObjectBase.IsManaged"/>).</param>
/// <param name="realm">The realm factory the data was sourced from. May be null for an unmanaged object.</param>
public RealmLive(T data, RealmAccess realm)
: base(data.ID)
@ -62,7 +62,7 @@ namespace osu.Game.Database
return;
}
perform(retrieveFromID(r));
perform(r.FindWithRefresh<T>(ID)!);
RealmLiveStatistics.USAGE_ASYNC.Value++;
});
}
@ -84,7 +84,7 @@ namespace osu.Game.Database
return realm.Run(r =>
{
var returnData = perform(retrieveFromID(r));
var returnData = perform(r.FindWithRefresh<T>(ID)!);
RealmLiveStatistics.USAGE_ASYNC.Value++;
if (returnData is RealmObjectBase realmObject && realmObject.IsManaged)
@ -141,25 +141,10 @@ namespace osu.Game.Database
}
dataIsFromUpdateThread = true;
data = retrieveFromID(realm.Realm);
data = realm.Realm.FindWithRefresh<T>(ID)!;
RealmLiveStatistics.USAGE_UPDATE_REFETCH.Value++;
}
private T retrieveFromID(Realm realm)
{
var found = realm.Find<T>(ID);
if (found == null)
{
// It may be that we access this from the update thread before a refresh has taken place.
// To ensure that behaviour matches what we'd expect (the object *is* available), force
// a refresh to bring in any off-thread changes immediately.
realm.Refresh();
found = realm.Find<T>(ID)!;
}
return found;
}
}
internal static class RealmLiveStatistics

View File

@ -35,6 +35,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
public string Text
{
get => Component.Text;
set => Component.Text = value;
}

View File

@ -0,0 +1,145 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Globalization;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Game.Overlays.Settings;
using osu.Game.Utils;
using osuTK;
namespace osu.Game.Graphics.UserInterfaceV2
{
public partial class SliderWithTextBoxInput<T> : CompositeDrawable, IHasCurrentValue<T>
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
{
/// <summary>
/// A custom step value for each key press which actuates a change on this control.
/// </summary>
public float KeyboardStep
{
get => slider.KeyboardStep;
set => slider.KeyboardStep = value;
}
public Bindable<T> Current
{
get => slider.Current;
set => slider.Current = value;
}
private bool instantaneous;
/// <summary>
/// Whether changes to the slider should instantaneously transfer to the text box (and vice versa).
/// If <see langword="false"/>, the transfer will happen on text box commit (explicit, or implicit via focus loss), or on slider drag end.
/// </summary>
public bool Instantaneous
{
get => instantaneous;
set
{
instantaneous = value;
slider.TransferValueOnCommit = !instantaneous;
}
}
private readonly SettingsSlider<T> slider;
private readonly LabelledTextBox textBox;
public SliderWithTextBoxInput(LocalisableString labelText)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(20),
Children = new Drawable[]
{
textBox = new LabelledTextBox
{
Label = labelText,
},
slider = new SettingsSlider<T>
{
TransferValueOnCommit = true,
RelativeSizeAxes = Axes.X,
}
}
},
};
textBox.OnCommit += textCommitted;
textBox.Current.BindValueChanged(textChanged);
Current.BindValueChanged(updateTextBoxFromSlider, true);
}
public bool TakeFocus() => GetContainingInputManager().ChangeFocus(textBox);
private bool updatingFromTextBox;
private void textChanged(ValueChangedEvent<string> change)
{
if (!instantaneous) return;
tryUpdateSliderFromTextBox();
}
private void textCommitted(TextBox t, bool isNew)
{
tryUpdateSliderFromTextBox();
// If the attempted update above failed, restore text box to match the slider.
Current.TriggerChange();
}
private void tryUpdateSliderFromTextBox()
{
updatingFromTextBox = true;
try
{
switch (slider.Current)
{
case Bindable<int> bindableInt:
bindableInt.Value = int.Parse(textBox.Current.Value);
break;
case Bindable<double> bindableDouble:
bindableDouble.Value = double.Parse(textBox.Current.Value);
break;
default:
slider.Current.Parse(textBox.Current.Value);
break;
}
}
catch
{
// ignore parsing failures.
// sane state will eventually be restored by a commit (either explicit, or implicit via focus loss).
}
updatingFromTextBox = false;
}
private void updateTextBoxFromSlider(ValueChangedEvent<T> _)
{
if (updatingFromTextBox) return;
decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo);
textBox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}");
}
}
}

View File

@ -21,7 +21,9 @@ namespace osu.Game.IO.Archives
this.path = Path.GetFullPath(path);
}
public override Stream GetStream(string name) => File.OpenRead(Path.Combine(path, name));
public override Stream GetStream(string name) => File.OpenRead(GetFullPath(name));
public string GetFullPath(string filename) => Path.Combine(path, filename);
public override void Dispose()
{

View File

@ -105,6 +105,7 @@ namespace osu.Game.Input.Bindings
// See https://github.com/ppy/osu-framework/blob/master/osu.Framework/Input/StateChanges/MouseScrollRelativeInput.cs#L37-L38.
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelRight }, GlobalAction.EditorCyclePreviousBeatSnapDivisor),
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelLeft }, GlobalAction.EditorCycleNextBeatSnapDivisor),
new KeyBinding(new[] { InputKey.Control, InputKey.R }, GlobalAction.EditorToggleRotateControl),
};
public IEnumerable<KeyBinding> InGameKeyBindings => new[]
@ -116,9 +117,10 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.F3 }, GlobalAction.DecreaseScrollSpeed),
new KeyBinding(new[] { InputKey.F4 }, GlobalAction.IncreaseScrollSpeed),
new KeyBinding(new[] { InputKey.Shift, InputKey.Tab }, GlobalAction.ToggleInGameInterface),
new KeyBinding(InputKey.Tab, GlobalAction.ToggleInGameLeaderboard),
new KeyBinding(InputKey.MouseMiddle, GlobalAction.PauseGameplay),
new KeyBinding(InputKey.Control, GlobalAction.HoldForHUD),
new KeyBinding(InputKey.Tab, GlobalAction.ToggleChatFocus),
new KeyBinding(InputKey.Enter, GlobalAction.ToggleChatFocus),
new KeyBinding(InputKey.F1, GlobalAction.SaveReplay),
new KeyBinding(InputKey.F2, GlobalAction.ExportReplay),
};
@ -204,7 +206,6 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleMute))]
ToggleMute,
// In-Game Keybindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.SkipCutscene))]
SkipCutscene,
@ -232,7 +233,6 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.QuickExit))]
QuickExit,
// Game-wide beatmap music controller keybindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.MusicNext))]
MusicNext,
@ -260,7 +260,6 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.PauseGameplay))]
PauseGameplay,
// Editor
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorSetupMode))]
EditorSetupMode,
@ -285,7 +284,6 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleInGameInterface))]
ToggleInGameInterface,
// Song select keybindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleModSelection))]
ToggleModSelection,
@ -378,5 +376,11 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleReplaySettings))]
ToggleReplaySettings,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleInGameLeaderboard))]
ToggleInGameLeaderboard,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorToggleRotateControl))]
EditorToggleRotateControl,
}
}

View File

@ -219,6 +219,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString ToggleInGameInterface => new TranslatableString(getKey(@"toggle_in_game_interface"), @"Toggle in-game interface");
/// <summary>
/// "Toggle in-game leaderboard"
/// </summary>
public static LocalisableString ToggleInGameLeaderboard => new TranslatableString(getKey(@"toggle_in_game_leaderboard"), @"Toggle in-game leaderboard");
/// <summary>
/// "Toggle mod select"
/// </summary>
@ -339,6 +344,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString ExportReplay => new TranslatableString(getKey(@"export_replay"), @"Export replay");
/// <summary>
/// "Toggle rotate control"
/// </summary>
public static LocalisableString EditorToggleRotateControl => new TranslatableString(getKey(@"editor_toggle_rotate_control"), @"Toggle rotate control");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -20,7 +20,7 @@ namespace osu.Game.Online.API
public Bindable<APIUser> LocalUser { get; } = new Bindable<APIUser>(new APIUser
{
Username = @"Dummy",
Username = @"Local user",
Id = DUMMY_USER_ID,
});

View File

@ -0,0 +1,107 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Edit.Components
{
public partial class EditorToolButton : OsuButton, IHasPopover
{
public BindableBool Selected { get; } = new BindableBool();
private readonly Func<Drawable> createIcon;
private readonly Func<Popover?> createPopover;
private Color4 defaultBackgroundColour;
private Color4 defaultIconColour;
private Color4 selectedBackgroundColour;
private Color4 selectedIconColour;
private Drawable icon = null!;
public EditorToolButton(LocalisableString text, Func<Drawable> createIcon, Func<Popover?> createPopover)
{
Text = text;
this.createIcon = createIcon;
this.createPopover = createPopover;
RelativeSizeAxes = Axes.X;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
defaultBackgroundColour = colourProvider.Background3;
selectedBackgroundColour = colourProvider.Background1;
defaultIconColour = defaultBackgroundColour.Darken(0.5f);
selectedIconColour = selectedBackgroundColour.Lighten(0.5f);
Add(icon = createIcon().With(b =>
{
b.Blending = BlendingParameters.Additive;
b.Anchor = Anchor.CentreLeft;
b.Origin = Anchor.CentreLeft;
b.Size = new Vector2(20);
b.X = 10;
}));
Action = Selected.Toggle;
}
protected override void LoadComplete()
{
base.LoadComplete();
Selected.BindValueChanged(_ => updateSelectionState(), true);
}
private void updateSelectionState()
{
if (!IsLoaded)
return;
BackgroundColour = Selected.Value ? selectedBackgroundColour : defaultBackgroundColour;
icon.Colour = Selected.Value ? selectedIconColour : defaultIconColour;
if (Selected.Value)
this.ShowPopover();
else
this.HidePopover();
}
protected override SpriteText CreateText() => new OsuSpriteText
{
Depth = -1,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
X = 40f
};
public Popover? GetPopover() => Enabled.Value
? createPopover()?.With(p =>
{
p.State.BindValueChanged(state =>
{
if (state.NewValue == Visibility.Hidden)
Selected.Value = false;
});
})
: null;
}
}

View File

@ -34,7 +34,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
public Container<SelectionBlueprint<T>> SelectionBlueprints { get; private set; }
protected SelectionHandler<T> SelectionHandler { get; private set; }
public SelectionHandler<T> SelectionHandler { get; private set; }
private readonly Dictionary<T, SelectionBlueprint<T>> blueprintMap = new Dictionary<T, SelectionBlueprint<T>>();

View File

@ -55,7 +55,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
[Resolved(CanBeNull = true)]
protected IEditorChangeHandler ChangeHandler { get; private set; }
protected SelectionRotationHandler RotationHandler { get; private set; }
public SelectionRotationHandler RotationHandler { get; private set; }
protected SelectionHandler()
{

View File

@ -199,6 +199,8 @@ namespace osu.Game.Screens.Edit
if (loadableBeatmap is DummyWorkingBeatmap)
{
Logger.Log("Editor was loaded without a valid beatmap; creating a new beatmap.");
isNewBeatmap = true;
loadableBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);

View File

@ -147,13 +147,25 @@ namespace osu.Game.Screens.Edit.Timing
trackedType = null;
else
{
// If the selected group only has one control point, update the tracking type.
if (selectedGroup.Value.ControlPoints.Count == 1)
trackedType = selectedGroup.Value?.ControlPoints.Single().GetType();
// If the selected group has more than one control point, choose the first as the tracking type
// if we don't already have a singular tracked type.
else if (trackedType == null)
trackedType = selectedGroup.Value?.ControlPoints.FirstOrDefault()?.GetType();
switch (selectedGroup.Value.ControlPoints.Count)
{
// If the selected group has no control points, clear the tracked type.
// Otherwise the user will be unable to select a group with no control points.
case 0:
trackedType = null;
break;
// If the selected group only has one control point, update the tracking type.
case 1:
trackedType = selectedGroup.Value?.ControlPoints.Single().GetType();
break;
// If the selected group has more than one control point, choose the first as the tracking type
// if we don't already have a singular tracked type.
default:
trackedType ??= selectedGroup.Value?.ControlPoints.FirstOrDefault()?.GetType();
break;
}
}
if (trackedType != null)

View File

@ -1,106 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Globalization;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays.Settings;
using osu.Game.Utils;
using osuTK;
namespace osu.Game.Screens.Edit.Timing
{
public partial class SliderWithTextBoxInput<T> : CompositeDrawable, IHasCurrentValue<T>
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
{
private readonly SettingsSlider<T> slider;
public SliderWithTextBoxInput(LocalisableString labelText)
{
LabelledTextBox textBox;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(20),
Children = new Drawable[]
{
textBox = new LabelledTextBox
{
Label = labelText,
},
slider = new SettingsSlider<T>
{
TransferValueOnCommit = true,
RelativeSizeAxes = Axes.X,
}
}
},
};
textBox.OnCommit += (t, isNew) =>
{
if (!isNew) return;
try
{
switch (slider.Current)
{
case Bindable<int> bindableInt:
bindableInt.Value = int.Parse(t.Text);
break;
case Bindable<double> bindableDouble:
bindableDouble.Value = double.Parse(t.Text);
break;
default:
slider.Current.Parse(t.Text);
break;
}
}
catch
{
// TriggerChange below will restore the previous text value on failure.
}
// This is run regardless of parsing success as the parsed number may not actually trigger a change
// due to bindable clamping. Even in such a case we want to update the textbox to a sane visual state.
Current.TriggerChange();
};
Current.BindValueChanged(_ =>
{
decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo);
textBox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}");
}, true);
}
/// <summary>
/// A custom step value for each key press which actuates a change on this control.
/// </summary>
public float KeyboardStep
{
get => slider.KeyboardStep;
set => slider.KeyboardStep = value;
}
public Bindable<T> Current
{
get => slider.Current;
set => slider.Current = value;
}
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Logging;
using osu.Framework.Timing;
using osu.Game.Screens.Play;
@ -59,6 +60,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
public bool Seek(double position)
{
Logger.Log($"{nameof(SpectatorPlayerClock)} seeked to {position}");
CurrentTime = position;
return true;
}

View File

@ -160,6 +160,21 @@ namespace osu.Game.Screens.Play
Seek(StartTime);
// This is a workaround for the fact that DecoupleableInterpolatingFramedClock doesn't seek the source
// if the source is not IsRunning. (see https://github.com/ppy/osu-framework/blob/2102638056dfcf85d21b4d85266d53b5dd018767/osu.Framework/Timing/DecoupleableInterpolatingFramedClock.cs#L209-L210)
// I hope to remove this once we knock some sense into clocks in general.
//
// Without this seek, the multiplayer spectator start sequence breaks:
// - Individual clients' clocks are never updated to their expected time
// - The sync manager thinks they are running behind
// - Gameplay doesn't start when it should (until a timeout occurs because nothing is happening for 10+ seconds)
//
// In addition, we use `CurrentTime` for this seek instead of `StartTime` as the above seek may have applied inherent
// offsets which need to be accounted for (ie. FramedBeatmapClock.TotalAppliedOffset).
//
// See https://github.com/ppy/osu/pull/24451/files/87fee001c786b29db34063ef3350e9a9f024d3ab#diff-28ca02979641e2d98a15fe5d5e806f56acf60ac100258a059fa72503b6cc54e8.
(SourceClock as IAdjustableClock)?.Seek(CurrentTime);
if (!wasPaused || startClock)
Start();
}

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -24,11 +22,13 @@ namespace osu.Game.Screens.Play.HUD
public BindableLong Team1Score = new BindableLong();
public BindableLong Team2Score = new BindableLong();
protected MatchScoreCounter Score1Text;
protected MatchScoreCounter Score2Text;
protected MatchScoreCounter Score1Text = null!;
protected MatchScoreCounter Score2Text = null!;
private Drawable score1Bar;
private Drawable score2Bar;
private Drawable score1Bar = null!;
private Drawable score2Bar = null!;
private MatchScoreDiffCounter scoreDiffText = null!;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
@ -98,6 +98,16 @@ namespace osu.Game.Screens.Play.HUD
},
}
},
scoreDiffText = new MatchScoreDiffCounter
{
Anchor = Anchor.TopCentre,
Margin = new MarginPadding
{
Top = bar_height / 4,
Horizontal = 8
},
Alpha = 0
}
};
}
@ -139,6 +149,10 @@ namespace osu.Game.Screens.Play.HUD
losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
winningBar.ResizeWidthTo(Math.Min(0.4f, MathF.Pow(diff / 1500000f, 0.5f) / 2), 400, Easing.OutQuint);
scoreDiffText.Alpha = diff != 0 ? 1 : 0;
scoreDiffText.Current.Value = -diff;
scoreDiffText.Origin = Team1Score.Value > Team2Score.Value ? Anchor.TopLeft : Anchor.TopRight;
}
protected override void UpdateAfterChildren()
@ -150,7 +164,7 @@ namespace osu.Game.Screens.Play.HUD
protected partial class MatchScoreCounter : CommaSeparatedScoreCounter
{
private OsuSpriteText displayedSpriteText;
private OsuSpriteText displayedSpriteText = null!;
public MatchScoreCounter()
{
@ -174,5 +188,14 @@ namespace osu.Game.Screens.Play.HUD
? OsuFont.Torus.With(weight: FontWeight.Bold, size: font_size, fixedWidth: true)
: OsuFont.Torus.With(weight: FontWeight.Regular, size: font_size * 0.8f, fixedWidth: true);
}
private partial class MatchScoreDiffCounter : CommaSeparatedScoreCounter
{
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
{
s.Spacing = new Vector2(-2);
s.Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: bar_height, fixedWidth: true);
});
}
}
}

View File

@ -81,6 +81,7 @@ namespace osu.Game.Screens.Play
public Bindable<bool> ShowHud { get; } = new BindableBool();
private Bindable<HUDVisibilityMode> configVisibilityMode;
private Bindable<bool> configLeaderboardVisibility;
private Bindable<bool> configSettingsOverlay;
private readonly BindableBool replayLoaded = new BindableBool();
@ -186,6 +187,7 @@ namespace osu.Game.Screens.Play
ModDisplay.Current.Value = mods;
configVisibilityMode = config.GetBindable<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode);
configLeaderboardVisibility = config.GetBindable<bool>(OsuSetting.GameplayLeaderboard);
configSettingsOverlay = config.GetBindable<bool>(OsuSetting.ReplaySettingsOverlay);
if (configVisibilityMode.Value == HUDVisibilityMode.Never && !hasShownNotificationOnce)
@ -398,6 +400,10 @@ namespace osu.Game.Screens.Play
}
return true;
case GlobalAction.ToggleInGameLeaderboard:
configLeaderboardVisibility.Value = !configLeaderboardVisibility.Value;
return true;
}
return false;

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@ -124,7 +124,12 @@ namespace osu.Game.Tests.Visual.Spectator
if (frames.Count == 0)
return;
var bundle = new FrameDataBundle(new ScoreInfo { Combo = currentFrameIndex }, new ScoreProcessor(rulesetStore.GetRuleset(0)!.CreateInstance()), frames.ToArray());
var bundle = new FrameDataBundle(new ScoreInfo
{
Combo = currentFrameIndex,
TotalScore = (long)(currentFrameIndex * 123478 * RNG.NextDouble(0.99, 1.01)),
Accuracy = RNG.NextDouble(0.98, 1),
}, new ScoreProcessor(rulesetStore.GetRuleset(0)!.CreateInstance()), frames.ToArray());
((ISpectatorClient)this).UserSentFrames(userId, bundle);
frames.Clear();

View File

@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="11.1.2" />
<PackageReference Include="ppy.osu.Framework" Version="2023.815.0" />
<PackageReference Include="ppy.osu.Framework" Version="2023.817.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.719.0" />
<PackageReference Include="Sentry" Version="3.28.1" />
<PackageReference Include="SharpCompress" Version="0.32.2" />

View File

@ -23,6 +23,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.815.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.817.0" />
</ItemGroup>
</Project>