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Rework to support obsoletion
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@ -27,6 +27,8 @@ namespace osu.Game.Beatmaps
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public IBeatmap Beatmap { get; }
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private CancellationToken cancellationToken;
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protected BeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
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{
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Beatmap = beatmap;
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@ -39,6 +41,8 @@ namespace osu.Game.Beatmaps
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public IBeatmap Convert(CancellationToken cancellationToken = default)
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{
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this.cancellationToken = cancellationToken;
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// We always operate on a clone of the original beatmap, to not modify it game-wide
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return ConvertBeatmap(Beatmap.Clone(), cancellationToken);
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}
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@ -51,6 +55,19 @@ namespace osu.Game.Beatmaps
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/// <returns>The converted Beatmap.</returns>
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protected virtual Beatmap<T> ConvertBeatmap(IBeatmap original, CancellationToken cancellationToken)
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{
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#pragma warning disable 618
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return ConvertBeatmap(original);
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#pragma warning restore 618
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}
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/// <summary>
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/// Performs the conversion of a Beatmap using this Beatmap Converter.
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/// </summary>
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/// <param name="original">The un-converted Beatmap.</param>
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/// <returns>The converted Beatmap.</returns>
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[Obsolete("Use the cancellation-supporting override")] // Can be removed 20210318
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protected virtual Beatmap<T> ConvertBeatmap(IBeatmap original)
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{
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var beatmap = CreateBeatmap();
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beatmap.BeatmapInfo = original.BeatmapInfo;
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@ -104,6 +121,21 @@ namespace osu.Game.Beatmaps
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/// <param name="beatmap">The un-converted Beatmap.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>The converted hit object.</returns>
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protected abstract IEnumerable<T> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken);
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protected virtual IEnumerable<T> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
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{
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#pragma warning disable 618
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return ConvertHitObject(original, beatmap);
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#pragma warning restore 618
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}
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/// <summary>
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/// Performs the conversion of a hit object.
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/// This method is generally executed sequentially for all objects in a beatmap.
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/// </summary>
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/// <param name="original">The hit object to convert.</param>
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/// <param name="beatmap">The un-converted Beatmap.</param>
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/// <returns>The converted hit object.</returns>
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[Obsolete("Use the cancellation-supporting override")] // Can be removed 20210318
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protected virtual IEnumerable<T> ConvertHitObject(HitObject original, IBeatmap beatmap) => Enumerable.Empty<T>();
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}
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}
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