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Remove nullable disables
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System.Linq;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Database;
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using osu.Game.Database;
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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@ -20,9 +19,8 @@ namespace osu.Game.Screens.Select.Carousel
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public class UpdateBeatmapSetButton : OsuAnimatedButton
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public class UpdateBeatmapSetButton : OsuAnimatedButton
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{
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{
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private readonly BeatmapSetInfo beatmapSetInfo;
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private readonly BeatmapSetInfo beatmapSetInfo;
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private SpriteIcon icon;
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private SpriteIcon icon = null!;
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private Box progressFill = null!;
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private Box progressFill;
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public UpdateBeatmapSetButton(BeatmapSetInfo beatmapSetInfo)
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public UpdateBeatmapSetButton(BeatmapSetInfo beatmapSetInfo)
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{
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{
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