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Moved timeLeft recalculation to property
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17d1ecb8f5
commit
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@ -29,7 +29,10 @@ namespace osu.Game.Screens.Play
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{
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{
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currentTime = value;
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currentTime = value;
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if (value > 0)
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if (value > 0)
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{
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timeCurrent.Text = TimeSpan.FromMilliseconds(value).ToString(@"m\:ss");
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timeCurrent.Text = TimeSpan.FromMilliseconds(value).ToString(@"m\:ss");
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timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(songLenght - value).ToString(@"m\:ss");
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}
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}
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}
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}
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}
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public float Progress
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public float Progress
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@ -80,13 +83,5 @@ namespace osu.Game.Screens.Play
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}
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}
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};
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};
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}
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}
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protected override void Update()
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{
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base.Update();
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if(currentTime > 0)
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timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(songLenght - currentTime).ToString(@"m\:ss");
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}
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}
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}
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}
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}
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