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Fix incorrect initial state of checkbox
This only ever barely used to work without the `(..., true)` in `master` because of haphazard operation ordering.
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@ -106,7 +106,7 @@ namespace osu.Game.Graphics.UserInterface
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text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
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text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
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updateFade();
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updateFade();
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});
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}, true);
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}
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}
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protected override bool OnHover(HoverEvent e)
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protected override bool OnHover(HoverEvent e)
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