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Merge pull request #24135 from peppy/update-realm
Bring realm library up-to-date
This commit is contained in:
commit
ddd65f5fe7
@ -64,7 +64,7 @@ namespace osu.Game.Tests.Beatmaps
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[Test]
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public void TestCachedRetrievalWithFiles() => AddStep("run test", () =>
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{
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var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID).Detach());
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var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID)!.Detach());
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Assert.That(beatmap.BeatmapSet?.Files, Has.Count.GreaterThan(0));
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@ -90,7 +90,7 @@ namespace osu.Game.Tests.Beatmaps
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[Test]
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public void TestForcedRefetchRetrievalWithFiles() => AddStep("run test", () =>
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{
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var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID).Detach());
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var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID)!.Detach());
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Assert.That(beatmap.BeatmapSet?.Files, Has.Count.GreaterThan(0));
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@ -102,7 +102,7 @@ namespace osu.Game.Tests.Beatmaps
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[Test]
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public void TestSavePreservesCollections() => AddStep("run test", () =>
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{
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var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID).Detach());
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var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID)!.Detach());
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var working = beatmaps.GetWorkingBeatmap(beatmap);
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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Database
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{
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return Realm.Run(r =>
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{
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID);
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
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return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0);
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});
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});
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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Database
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{
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Realm.Write(r =>
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{
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID);
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
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foreach (var b in beatmapSetInfo.Beatmaps)
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b.StarRating = -1;
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});
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@ -66,7 +66,7 @@ namespace osu.Game.Tests.Database
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{
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return Realm.Run(r =>
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{
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID);
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
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return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0);
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});
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});
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@ -79,7 +79,7 @@ namespace osu.Game.Tests.Database
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{
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return Realm.Run(r =>
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{
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID);
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
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return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0);
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});
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});
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@ -90,7 +90,7 @@ namespace osu.Game.Tests.Database
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{
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Realm.Write(r =>
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{
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID);
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
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foreach (var b in beatmapSetInfo.Beatmaps)
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b.StarRating = -1;
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});
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@ -107,7 +107,7 @@ namespace osu.Game.Tests.Database
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{
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return Realm.Run(r =>
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{
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID);
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
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return beatmapSetInfo.Beatmaps.All(b => b.StarRating == -1);
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});
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});
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@ -118,7 +118,7 @@ namespace osu.Game.Tests.Database
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{
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return Realm.Run(r =>
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{
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID);
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var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
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return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0);
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});
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});
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@ -323,7 +323,7 @@ namespace osu.Game.Tests.Database
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var beatmapInfo = s.Beatmaps.First(b => b.File?.Filename != removedFilename);
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scoreTargetBeatmapHash = beatmapInfo.Hash;
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s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
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s.Realm!.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
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});
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realm.Run(r => r.Refresh());
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@ -372,7 +372,7 @@ namespace osu.Game.Tests.Database
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scoreTargetBeatmapHash = beatmapInfo.Hash;
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s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
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s.Realm!.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
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});
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// locally modify beatmap
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@ -435,7 +435,7 @@ namespace osu.Game.Tests.Database
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{
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var beatmapInfo = s.Beatmaps.Last();
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scoreTargetFilename = beatmapInfo.File?.Filename;
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s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
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s.Realm!.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
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});
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realm.Run(r => r.Refresh());
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@ -528,7 +528,7 @@ namespace osu.Game.Tests.Database
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importBeforeUpdate.PerformWrite(s =>
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{
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var beatmapCollection = s.Realm.Add(new BeatmapCollection("test collection"));
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var beatmapCollection = s.Realm!.Add(new BeatmapCollection("test collection"));
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beatmapsToAddToCollection = s.Beatmaps.Count - (allOriginalBeatmapsInCollection ? 0 : 1);
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for (int i = 0; i < beatmapsToAddToCollection; i++)
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@ -543,7 +543,7 @@ namespace osu.Game.Tests.Database
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importAfterUpdate.PerformRead(updated =>
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{
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updated.Realm.Refresh();
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updated.Realm!.Refresh();
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string[] hashes = updated.Realm.All<BeatmapCollection>().Single().BeatmapMD5Hashes.ToArray();
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@ -593,7 +593,7 @@ namespace osu.Game.Tests.Database
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importBeforeUpdate.PerformWrite(s =>
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{
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var beatmapCollection = s.Realm.Add(new BeatmapCollection("test collection"));
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var beatmapCollection = s.Realm!.Add(new BeatmapCollection("test collection"));
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originalHash = s.Beatmaps.Single(b => b.DifficultyName == "Hard").MD5Hash;
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beatmapCollection.BeatmapMD5Hashes.Add(originalHash);
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@ -607,7 +607,7 @@ namespace osu.Game.Tests.Database
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importAfterUpdate.PerformRead(updated =>
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{
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updated.Realm.Refresh();
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updated.Realm!.Refresh();
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string[] hashes = updated.Realm.All<BeatmapCollection>().Single().BeatmapMD5Hashes.ToArray();
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string updatedHash = updated.Beatmaps.Single(b => b.DifficultyName == "Hard").MD5Hash;
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@ -128,7 +128,7 @@ namespace osu.Game.Tests.Database
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realm.RegisterCustomSubscription(r =>
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{
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var subscription = r.All<BeatmapInfo>().QueryAsyncWithNotifications((_, _, _) =>
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var subscription = r.All<BeatmapInfo>().QueryAsyncWithNotifications((_, _) =>
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{
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realm.Run(_ =>
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{
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@ -355,7 +355,7 @@ namespace osu.Game.Tests.Database
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return null;
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});
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void gotChange(IRealmCollection<BeatmapInfo> sender, ChangeSet changes, Exception error)
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void gotChange(IRealmCollection<BeatmapInfo> sender, ChangeSet? changes)
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{
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changesTriggered++;
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}
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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@ -54,7 +53,7 @@ namespace osu.Game.Tests.Database
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registration.Dispose();
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});
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void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error)
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void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes)
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{
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lastChanges = changes;
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@ -92,7 +91,7 @@ namespace osu.Game.Tests.Database
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registration.Dispose();
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});
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void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error) => lastChanges = changes;
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void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes) => lastChanges = changes;
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}
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[Test]
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@ -185,7 +184,7 @@ namespace osu.Game.Tests.Database
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}
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});
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void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error)
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void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes)
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{
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if (changes == null)
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resolvedItems = sender;
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@ -76,12 +76,12 @@ namespace osu.Game.Tests.Database
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Available = true,
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}));
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.True);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
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// Availability is updated on construction of a RealmRulesetStore
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var _ = new RealmRulesetStore(realm, storage);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.False);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
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});
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}
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@ -101,18 +101,18 @@ namespace osu.Game.Tests.Database
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Available = true,
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}));
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.True);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
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// Availability is updated on construction of a RealmRulesetStore
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var _ = new RealmRulesetStore(realm, storage);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.False);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
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// Simulate the ruleset getting updated
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LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
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var __ = new RealmRulesetStore(realm, storage);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.True);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
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});
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}
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@ -104,7 +104,7 @@ namespace osu.Game.Tests.Database
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realm.Run(innerRealm =>
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{
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var binding = innerRealm.ResolveReference(tsr);
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var binding = innerRealm.ResolveReference(tsr)!;
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innerRealm.Write(() => binding.KeyCombination = new KeyCombination(InputKey.BackSpace));
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});
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@ -131,7 +131,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddAssert("results screen score has matching", () => (Player.GetChildScreen() as ResultsScreen)?.Score.Mods.First(), () => Is.EqualTo(playerMods.First()));
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AddUntilStep("score in database", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID) != null));
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AddUntilStep("databased score has correct mods", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID)).Mods.First(), () => Is.EqualTo(playerMods.First()));
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AddUntilStep("databased score has correct mods", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID))!.Mods.First(), () => Is.EqualTo(playerMods.First()));
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}
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[Test]
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@ -163,7 +163,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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InputManager.Key(Key.Enter);
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});
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AddUntilStep("wait for not current", () => !songSelect!.IsCurrentScreen());
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waitForDismissed();
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AddAssert("ensure selection changed", () => selected != Beatmap.Value);
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}
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@ -186,7 +186,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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InputManager.Key(Key.Down);
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});
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AddUntilStep("wait for not current", () => !songSelect!.IsCurrentScreen());
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waitForDismissed();
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AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
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}
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@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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InputManager.Key(Key.Enter);
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});
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AddUntilStep("wait for not current", () => !songSelect!.IsCurrentScreen());
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waitForDismissed();
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AddAssert("ensure selection changed", () => selected != Beatmap.Value);
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}
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@ -244,7 +244,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddUntilStep("wait for not current", () => !songSelect!.IsCurrentScreen());
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waitForDismissed();
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AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
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}
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@ -257,7 +257,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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createSongSelect();
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AddStep("push child screen", () => Stack.Push(new TestSceneOsuScreenStack.TestScreen("test child")));
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AddUntilStep("wait for not current", () => !songSelect!.IsCurrentScreen());
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waitForDismissed();
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AddStep("return", () => songSelect!.MakeCurrent());
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AddUntilStep("wait for current", () => songSelect!.IsCurrentScreen());
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@ -275,7 +275,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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createSongSelect();
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AddStep("push child screen", () => Stack.Push(new TestSceneOsuScreenStack.TestScreen("test child")));
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AddUntilStep("wait for not current", () => !songSelect!.IsCurrentScreen());
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waitForDismissed();
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AddStep("change convert setting", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true));
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@ -292,7 +292,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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createSongSelect();
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AddStep("push child screen", () => Stack.Push(new TestSceneOsuScreenStack.TestScreen("test child")));
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AddUntilStep("wait for not current", () => !songSelect!.IsCurrentScreen());
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waitForDismissed();
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AddStep("update beatmap", () =>
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{
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@ -1011,7 +1011,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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});
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});
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AddUntilStep("wait for results screen presented", () => !songSelect!.IsCurrentScreen());
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waitForDismissed();
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AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap()));
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AddAssert("check ruleset is correct for score", () => Ruleset.Value.OnlineID == 0);
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@ -1040,7 +1040,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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songSelect!.PresentScore(TestResources.CreateTestScoreInfo(getPresentBeatmap()));
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});
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AddUntilStep("wait for results screen presented", () => !songSelect!.IsCurrentScreen());
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waitForDismissed();
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AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap()));
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AddAssert("check ruleset is correct for score", () => Ruleset.Value.OnlineID == 0);
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@ -1161,6 +1161,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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rulesets.Dispose();
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}
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private void waitForDismissed() => AddUntilStep("wait for not current", () => !songSelect.AsNonNull().IsCurrentScreen());
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private partial class TestSongSelect : PlaySongSelect
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{
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public Action? StartRequested;
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@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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var testPresets = createTestPresets();
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foreach (var preset in testPresets)
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preset.Ruleset = realm.Find<RulesetInfo>(preset.Ruleset.ShortName);
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preset.Ruleset = realm.Find<RulesetInfo>(preset.Ruleset.ShortName)!;
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realm.Add(testPresets);
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});
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@ -103,7 +103,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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new ManiaModNightcore(),
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new ManiaModHardRock()
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},
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Ruleset = r.Find<RulesetInfo>("mania")
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Ruleset = r.Find<RulesetInfo>("mania")!
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})));
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AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);
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@ -115,7 +115,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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new OsuModHidden(),
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new OsuModHardRock()
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},
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Ruleset = r.Find<RulesetInfo>("osu")
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Ruleset = r.Find<RulesetInfo>("osu")!
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})));
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AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);
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|
@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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Name = "AR0",
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Description = "Too... many... circles...",
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Ruleset = r.Find<RulesetInfo>(OsuRuleset.SHORT_NAME),
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Ruleset = r.Find<RulesetInfo>(OsuRuleset.SHORT_NAME)!,
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Mods = new[]
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{
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new OsuModDifficultyAdjust
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@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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Name = "Half Time 0.5x",
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Description = "Very slow",
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Ruleset = r.Find<RulesetInfo>(OsuRuleset.SHORT_NAME),
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Ruleset = r.Find<RulesetInfo>(OsuRuleset.SHORT_NAME)!,
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Mods = new[]
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{
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new OsuModHalfTime
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|
@ -102,7 +102,7 @@ namespace osu.Game
|
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}
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}
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r.Find<RulesetInfo>(ruleset.ShortName).LastAppliedDifficultyVersion = currentVersion;
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r.Find<RulesetInfo>(ruleset.ShortName)!.LastAppliedDifficultyVersion = currentVersion;
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});
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Logger.Log($"Finished resetting {countReset} beatmap sets for {ruleset.Name}");
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@ -184,7 +184,7 @@ namespace osu.Game
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// ReSharper disable once MethodHasAsyncOverload
|
||||
realmAccess.Write(r =>
|
||||
{
|
||||
r.Find<ScoreInfo>(id).MaximumStatisticsJson = JsonConvert.SerializeObject(score.MaximumStatistics);
|
||||
r.Find<ScoreInfo>(id)!.MaximumStatisticsJson = JsonConvert.SerializeObject(score.MaximumStatistics);
|
||||
});
|
||||
|
||||
Logger.Log($"Populated maximum statistics for score {id}");
|
||||
@ -237,7 +237,7 @@ namespace osu.Game
|
||||
// ReSharper disable once MethodHasAsyncOverload
|
||||
realmAccess.Write(r =>
|
||||
{
|
||||
ScoreInfo s = r.Find<ScoreInfo>(id);
|
||||
ScoreInfo s = r.Find<ScoreInfo>(id)!;
|
||||
s.TotalScore = newTotalScore;
|
||||
s.TotalScoreVersion = LegacyScoreEncoder.LATEST_VERSION;
|
||||
});
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
Logger.Log($"Beatmap \"{updated}\" update completed successfully", LoggingTarget.Database);
|
||||
|
||||
original = realm.Find<BeatmapSetInfo>(original.ID);
|
||||
original = realm!.Find<BeatmapSetInfo>(original.ID)!;
|
||||
|
||||
// Generally the import process will do this for us if the OnlineIDs match,
|
||||
// but that isn't a guarantee (ie. if the .osu file doesn't have OnlineIDs populated).
|
||||
|
@ -208,7 +208,7 @@ namespace osu.Game.Beatmaps
|
||||
using (var transaction = r.BeginWrite())
|
||||
{
|
||||
if (!beatmapInfo.IsManaged)
|
||||
beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID);
|
||||
beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID)!;
|
||||
|
||||
beatmapInfo.Hidden = true;
|
||||
transaction.Commit();
|
||||
@ -227,7 +227,7 @@ namespace osu.Game.Beatmaps
|
||||
using (var transaction = r.BeginWrite())
|
||||
{
|
||||
if (!beatmapInfo.IsManaged)
|
||||
beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID);
|
||||
beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID)!;
|
||||
|
||||
beatmapInfo.Hidden = false;
|
||||
transaction.Commit();
|
||||
@ -330,7 +330,7 @@ namespace osu.Game.Beatmaps
|
||||
Realm.Write(r =>
|
||||
{
|
||||
if (!beatmapInfo.IsManaged)
|
||||
beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID);
|
||||
beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID)!;
|
||||
|
||||
Debug.Assert(beatmapInfo.BeatmapSet != null);
|
||||
Debug.Assert(beatmapInfo.File != null);
|
||||
@ -460,7 +460,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
Realm.Write(r =>
|
||||
{
|
||||
var liveBeatmapSet = r.Find<BeatmapSetInfo>(setInfo.ID);
|
||||
var liveBeatmapSet = r.Find<BeatmapSetInfo>(setInfo.ID)!;
|
||||
|
||||
setInfo.CopyChangesToRealm(liveBeatmapSet);
|
||||
|
||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
/// <param name="beatmapSet">The managed beatmap set to update. A transaction will be opened to apply changes.</param>
|
||||
/// <param name="lookupScope">The preferred scope to use for metadata lookup.</param>
|
||||
public void Process(BeatmapSetInfo beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst) => beatmapSet.Realm.Write(r =>
|
||||
public void Process(BeatmapSetInfo beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst) => beatmapSet.Realm!.Write(_ =>
|
||||
{
|
||||
// Before we use below, we want to invalidate.
|
||||
workingBeatmapCache.Invalidate(beatmapSet);
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Collections
|
||||
Current.BindValueChanged(selectionChanged);
|
||||
}
|
||||
|
||||
private void collectionsChanged(IRealmCollection<BeatmapCollection> collections, ChangeSet? changes, Exception error)
|
||||
private void collectionsChanged(IRealmCollection<BeatmapCollection> collections, ChangeSet? changes)
|
||||
{
|
||||
var selectedItem = SelectedItem?.Value?.Collection;
|
||||
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Collections
|
||||
realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapCollection>().OrderBy(c => c.Name), collectionsChanged);
|
||||
}
|
||||
|
||||
private void collectionsChanged(IRealmCollection<BeatmapCollection> collections, ChangeSet? changes, Exception error)
|
||||
private void collectionsChanged(IRealmCollection<BeatmapCollection> collections, ChangeSet? changes)
|
||||
{
|
||||
Items.Clear();
|
||||
Items.AddRange(collections.AsEnumerable().Select(c => c.ToLive(realm)));
|
||||
|
@ -197,7 +197,7 @@ namespace osu.Game.Collections
|
||||
return true;
|
||||
}
|
||||
|
||||
private void deleteCollection() => collection.PerformWrite(c => c.Realm.Remove(c));
|
||||
private void deleteCollection() => collection.PerformWrite(c => c.Realm!.Remove(c));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -19,8 +19,8 @@ namespace osu.Game.Database
|
||||
IEnumerator IEnumerable.GetEnumerator() => emptySet.GetEnumerator();
|
||||
public int Count => emptySet.Count;
|
||||
public T this[int index] => emptySet[index];
|
||||
public int IndexOf(object item) => emptySet.IndexOf((T)item);
|
||||
public bool Contains(object item) => emptySet.Contains((T)item);
|
||||
public int IndexOf(object? item) => item == null ? -1 : emptySet.IndexOf((T)item);
|
||||
public bool Contains(object? item) => item != null && emptySet.Contains((T)item);
|
||||
|
||||
public event NotifyCollectionChangedEventHandler? CollectionChanged
|
||||
{
|
||||
|
@ -34,13 +34,13 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
public void DeleteFile(TModel item, RealmNamedFileUsage file) =>
|
||||
performFileOperation(item, managed => DeleteFile(managed, managed.Files.First(f => f.Filename == file.Filename), managed.Realm));
|
||||
performFileOperation(item, managed => DeleteFile(managed, managed.Files.First(f => f.Filename == file.Filename), managed.Realm!));
|
||||
|
||||
public void ReplaceFile(TModel item, RealmNamedFileUsage file, Stream contents) =>
|
||||
performFileOperation(item, managed => ReplaceFile(file, contents, managed.Realm));
|
||||
performFileOperation(item, managed => ReplaceFile(file, contents, managed.Realm!));
|
||||
|
||||
public void AddFile(TModel item, Stream contents, string filename) =>
|
||||
performFileOperation(item, managed => AddFile(managed, contents, filename, managed.Realm));
|
||||
performFileOperation(item, managed => AddFile(managed, contents, filename, managed.Realm!));
|
||||
|
||||
private void performFileOperation(TModel item, Action<TModel> operation)
|
||||
{
|
||||
@ -178,13 +178,14 @@ namespace osu.Game.Database
|
||||
// (ie. if an async import finished very recently).
|
||||
return Realm.Write(realm =>
|
||||
{
|
||||
if (!item.IsManaged)
|
||||
item = realm.Find<TModel>(item.ID);
|
||||
TModel? processableItem = item;
|
||||
if (!processableItem.IsManaged)
|
||||
processableItem = realm.Find<TModel>(item.ID);
|
||||
|
||||
if (item?.DeletePending != false)
|
||||
if (processableItem?.DeletePending != false)
|
||||
return false;
|
||||
|
||||
item.DeletePending = true;
|
||||
processableItem.DeletePending = true;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
@ -195,13 +196,14 @@ namespace osu.Game.Database
|
||||
// (ie. if an async import finished very recently).
|
||||
Realm.Write(realm =>
|
||||
{
|
||||
if (!item.IsManaged)
|
||||
item = realm.Find<TModel>(item.ID);
|
||||
TModel? processableItem = item;
|
||||
if (!processableItem.IsManaged)
|
||||
processableItem = realm.Find<TModel>(item.ID);
|
||||
|
||||
if (item?.DeletePending != true)
|
||||
if (processableItem?.DeletePending != true)
|
||||
return;
|
||||
|
||||
item.DeletePending = false;
|
||||
processableItem.DeletePending = false;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -535,7 +535,7 @@ namespace osu.Game.Database
|
||||
lock (notificationsResetMap)
|
||||
{
|
||||
// Store an action which is used when blocking to ensure consumers don't use results of a stale changeset firing.
|
||||
notificationsResetMap.Add(action, () => callback(new EmptyRealmSet<T>(), null, null));
|
||||
notificationsResetMap.Add(action, () => callback(new EmptyRealmSet<T>(), null));
|
||||
}
|
||||
|
||||
return RegisterCustomSubscription(action);
|
||||
@ -755,10 +755,10 @@ namespace osu.Game.Database
|
||||
|
||||
for (int i = 0; i < itemCount; i++)
|
||||
{
|
||||
dynamic? oldItem = oldItems.ElementAt(i);
|
||||
dynamic? newItem = newItems.ElementAt(i);
|
||||
dynamic oldItem = oldItems.ElementAt(i);
|
||||
dynamic newItem = newItems.ElementAt(i);
|
||||
|
||||
long? nullableOnlineID = oldItem?.OnlineID;
|
||||
long? nullableOnlineID = oldItem.OnlineID;
|
||||
newItem.OnlineID = (int)(nullableOnlineID ?? -1);
|
||||
}
|
||||
}
|
||||
@ -795,7 +795,7 @@ namespace osu.Game.Database
|
||||
|
||||
for (int i = 0; i < metadataCount; i++)
|
||||
{
|
||||
dynamic? oldItem = oldMetadata.ElementAt(i);
|
||||
dynamic oldItem = oldMetadata.ElementAt(i);
|
||||
var newItem = newMetadata.ElementAt(i);
|
||||
|
||||
string username = oldItem.Author;
|
||||
@ -818,7 +818,7 @@ namespace osu.Game.Database
|
||||
|
||||
for (int i = 0; i < newSettings.Count; i++)
|
||||
{
|
||||
dynamic? oldItem = oldSettings.ElementAt(i);
|
||||
dynamic oldItem = oldSettings.ElementAt(i);
|
||||
var newItem = newSettings.ElementAt(i);
|
||||
|
||||
long rulesetId = oldItem.RulesetID;
|
||||
@ -843,7 +843,7 @@ namespace osu.Game.Database
|
||||
|
||||
for (int i = 0; i < newKeyBindings.Count; i++)
|
||||
{
|
||||
dynamic? oldItem = oldKeyBindings.ElementAt(i);
|
||||
dynamic oldItem = oldKeyBindings.ElementAt(i);
|
||||
var newItem = newKeyBindings.ElementAt(i);
|
||||
|
||||
if (oldItem.RulesetID == null)
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Statistics;
|
||||
using Realms;
|
||||
|
||||
@ -104,7 +105,7 @@ namespace osu.Game.Database
|
||||
|
||||
PerformRead(t =>
|
||||
{
|
||||
using (var transaction = t.Realm.BeginWrite())
|
||||
using (var transaction = t.Realm!.BeginWrite())
|
||||
{
|
||||
perform(t);
|
||||
transaction.Commit();
|
||||
@ -133,7 +134,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
Debug.Assert(ThreadSafety.IsUpdateThread);
|
||||
|
||||
if (dataIsFromUpdateThread && !data.Realm.IsClosed)
|
||||
if (dataIsFromUpdateThread && !data.Realm.AsNonNull().IsClosed)
|
||||
{
|
||||
RealmLiveStatistics.USAGE_UPDATE_IMMEDIATE.Value++;
|
||||
return;
|
||||
@ -154,7 +155,7 @@ namespace osu.Game.Database
|
||||
// To ensure that behaviour matches what we'd expect (the object *is* available), force
|
||||
// a refresh to bring in any off-thread changes immediately.
|
||||
realm.Refresh();
|
||||
found = realm.Find<T>(ID);
|
||||
found = realm.Find<T>(ID)!;
|
||||
}
|
||||
|
||||
return found;
|
||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Database
|
||||
.ForMember(s => s.BeatmapSet, cc => cc.Ignore())
|
||||
.AfterMap((s, d) =>
|
||||
{
|
||||
d.Ruleset = d.Realm.Find<RulesetInfo>(s.Ruleset.ShortName);
|
||||
d.Ruleset = d.Realm!.Find<RulesetInfo>(s.Ruleset.ShortName)!;
|
||||
copyChangesToRealm(s.Difficulty, d.Difficulty);
|
||||
copyChangesToRealm(s.Metadata, d.Metadata);
|
||||
});
|
||||
@ -57,7 +57,7 @@ namespace osu.Game.Database
|
||||
// Importantly, search all of realm for the beatmap (not just the set's beatmaps).
|
||||
// It may have gotten detached, and if that's the case let's use this opportunity to fix
|
||||
// things up.
|
||||
var existingBeatmap = d.Realm.Find<BeatmapInfo>(beatmap.ID);
|
||||
var existingBeatmap = d.Realm!.Find<BeatmapInfo>(beatmap.ID);
|
||||
|
||||
if (existingBeatmap != null)
|
||||
{
|
||||
@ -77,7 +77,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
ID = beatmap.ID,
|
||||
BeatmapSet = d,
|
||||
Ruleset = d.Realm.Find<RulesetInfo>(beatmap.Ruleset.ShortName)
|
||||
Ruleset = d.Realm.Find<RulesetInfo>(beatmap.Ruleset.ShortName)!
|
||||
};
|
||||
|
||||
d.Beatmaps.Add(newBeatmap);
|
||||
@ -282,12 +282,10 @@ namespace osu.Game.Database
|
||||
/// <returns>
|
||||
/// A subscription token. It must be kept alive for as long as you want to receive change notifications.
|
||||
/// To stop receiving notifications, call <see cref="M:System.IDisposable.Dispose" />.
|
||||
///
|
||||
/// May be null in the case the provided collection is not managed.
|
||||
/// </returns>
|
||||
/// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0})" />
|
||||
/// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0})" />
|
||||
public static IDisposable? QueryAsyncWithNotifications<T>(this IRealmCollection<T> collection, NotificationCallbackDelegate<T> callback)
|
||||
public static IDisposable QueryAsyncWithNotifications<T>(this IRealmCollection<T> collection, NotificationCallbackDelegate<T> callback)
|
||||
where T : RealmObjectBase
|
||||
{
|
||||
if (!RealmAccess.CurrentThreadSubscriptionsAllowed)
|
||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
realmSubscription = realm.RegisterForNotifications(queryRealmKeyBindings, (sender, _, _) =>
|
||||
realmSubscription = realm.RegisterForNotifications(queryRealmKeyBindings, (sender, _) =>
|
||||
{
|
||||
// The first fire of this is a bit redundant as this is being called in base.LoadComplete,
|
||||
// but this is safest in case the subscription is restored after a context recycle.
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Online
|
||||
// Used to interact with manager classes that don't support interface types. Will eventually be replaced.
|
||||
var beatmapSetInfo = new BeatmapSetInfo { OnlineID = TrackedItem.OnlineID };
|
||||
|
||||
realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, _, _) =>
|
||||
realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, _) =>
|
||||
{
|
||||
if (items.Any())
|
||||
Schedule(() => UpdateState(DownloadState.LocallyAvailable));
|
||||
|
@ -107,7 +107,7 @@ namespace osu.Game.Online.Rooms
|
||||
|
||||
// handles changes to hash that didn't occur from the import process (ie. a user editing the beatmap in the editor, somehow).
|
||||
realmSubscription?.Dispose();
|
||||
realmSubscription = realm.RegisterForNotifications(_ => filteredBeatmaps(), (_, changes, _) =>
|
||||
realmSubscription = realm.RegisterForNotifications(_ => filteredBeatmaps(), (_, changes) =>
|
||||
{
|
||||
if (changes == null)
|
||||
return;
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Online
|
||||
realmSubscription = realm.RegisterForNotifications(r => r.All<ScoreInfo>().Where(s =>
|
||||
((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID)
|
||||
|| (!string.IsNullOrEmpty(s.Hash) && s.Hash == TrackedItem.Hash))
|
||||
&& !s.DeletePending), (items, _, _) =>
|
||||
&& !s.DeletePending), (items, _) =>
|
||||
{
|
||||
if (items.Any())
|
||||
Schedule(() => UpdateState(DownloadState.LocallyAvailable));
|
||||
|
@ -123,7 +123,7 @@ namespace osu.Game.Overlays.FirstRunSetup
|
||||
beatmapSubscription?.Dispose();
|
||||
}
|
||||
|
||||
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error) => Schedule(() =>
|
||||
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes) => Schedule(() =>
|
||||
{
|
||||
currentlyLoadedBeatmaps.Text = FirstRunSetupBeatmapScreenStrings.CurrentlyLoadedBeatmaps(sender.Count);
|
||||
|
||||
|
@ -102,7 +102,7 @@ namespace osu.Game.Overlays.Mods
|
||||
Name = nameTextBox.Current.Value,
|
||||
Description = descriptionTextBox.Current.Value,
|
||||
Mods = selectedMods.Value.ToArray(),
|
||||
Ruleset = r.Find<RulesetInfo>(ruleset.Value.ShortName)
|
||||
Ruleset = r.Find<RulesetInfo>(ruleset.Value.ShortName)!
|
||||
}));
|
||||
|
||||
this.HidePopover();
|
||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Overlays.Mods
|
||||
private Task? latestLoadTask;
|
||||
internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true;
|
||||
|
||||
private void asyncLoadPanels(IRealmCollection<ModPreset> presets, ChangeSet changes, Exception error)
|
||||
private void asyncLoadPanels(IRealmCollection<ModPreset> presets, ChangeSet? changes)
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
|
||||
|
@ -109,7 +109,7 @@ namespace osu.Game.Overlays.Music
|
||||
beatmap.BindValueChanged(working => list.SelectedSet.Value = working.NewValue.BeatmapSetInfo.ToLive(realm), true);
|
||||
}
|
||||
|
||||
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet changes, Exception error)
|
||||
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet changes)
|
||||
{
|
||||
if (changes == null)
|
||||
{
|
||||
|
@ -440,7 +440,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
}
|
||||
|
||||
private void updateStoreFromButton(KeyButton button) =>
|
||||
realm.WriteAsync(r => r.Find<RealmKeyBinding>(button.KeyBinding.ID).KeyCombinationString = button.KeyBinding.KeyCombinationString);
|
||||
realm.WriteAsync(r => r.Find<RealmKeyBinding>(button.KeyBinding.ID)!.KeyCombinationString = button.KeyBinding.KeyCombinationString);
|
||||
|
||||
private void updateIsDefaultValue()
|
||||
{
|
||||
|
@ -92,7 +92,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
});
|
||||
}
|
||||
|
||||
private void skinsChanged(IRealmCollection<SkinInfo> sender, ChangeSet changes, Exception error)
|
||||
private void skinsChanged(IRealmCollection<SkinInfo> sender, ChangeSet changes)
|
||||
{
|
||||
// This can only mean that realm is recycling, else we would see the protected skins.
|
||||
// Because we are using `Live<>` in this class, we don't need to worry about this scenario too much.
|
||||
|
@ -66,10 +66,10 @@ namespace osu.Game.Scoring
|
||||
{
|
||||
// Ensure the beatmap is not detached.
|
||||
if (!model.BeatmapInfo.IsManaged)
|
||||
model.BeatmapInfo = realm.Find<BeatmapInfo>(model.BeatmapInfo.ID);
|
||||
model.BeatmapInfo = realm.Find<BeatmapInfo>(model.BeatmapInfo.ID)!;
|
||||
|
||||
if (!model.Ruleset.IsManaged)
|
||||
model.Ruleset = realm.Find<RulesetInfo>(model.Ruleset.ShortName);
|
||||
model.Ruleset = realm.Find<RulesetInfo>(model.Ruleset.ShortName)!;
|
||||
|
||||
// These properties are known to be non-null, but these final checks ensure a null hasn't come from somewhere (or the refetch has failed).
|
||||
// Under no circumstance do we want these to be written to realm as null.
|
||||
|
@ -141,7 +141,7 @@ namespace osu.Game.Scoring
|
||||
{
|
||||
Realm.Run(r =>
|
||||
{
|
||||
var beatmapScores = r.Find<BeatmapInfo>(beatmap.ID).Scores.ToList();
|
||||
var beatmapScores = r.Find<BeatmapInfo>(beatmap.ID)!.Scores.ToList();
|
||||
Delete(beatmapScores, silent);
|
||||
});
|
||||
}
|
||||
|
@ -223,7 +223,7 @@ namespace osu.Game.Screens.Select
|
||||
subscriptionHiddenBeatmaps = realm.RegisterForNotifications(r => r.All<BeatmapInfo>().Where(b => b.Hidden), beatmapsChanged);
|
||||
}
|
||||
|
||||
private void deletedBeatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception? error)
|
||||
private void deletedBeatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes)
|
||||
{
|
||||
// If loading test beatmaps, avoid overwriting with realm subscription callbacks.
|
||||
if (loadedTestBeatmaps)
|
||||
@ -236,7 +236,7 @@ namespace osu.Game.Screens.Select
|
||||
removeBeatmapSet(sender[i].ID);
|
||||
}
|
||||
|
||||
private void beatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception? error)
|
||||
private void beatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes)
|
||||
{
|
||||
// If loading test beatmaps, avoid overwriting with realm subscription callbacks.
|
||||
if (loadedTestBeatmaps)
|
||||
@ -255,7 +255,7 @@ namespace osu.Game.Screens.Select
|
||||
foreach (var id in realmSets)
|
||||
{
|
||||
if (!root.BeatmapSetsByID.ContainsKey(id))
|
||||
UpdateBeatmapSet(realm.Realm.Find<BeatmapSetInfo>(id).Detach());
|
||||
UpdateBeatmapSet(realm.Realm.Find<BeatmapSetInfo>(id)!.Detach());
|
||||
}
|
||||
|
||||
foreach (var id in root.BeatmapSetsByID.Keys)
|
||||
@ -315,7 +315,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
private void beatmapsChanged(IRealmCollection<BeatmapInfo> sender, ChangeSet? changes, Exception? error)
|
||||
private void beatmapsChanged(IRealmCollection<BeatmapInfo> sender, ChangeSet? changes)
|
||||
{
|
||||
// we only care about actual changes in hidden status.
|
||||
if (changes == null)
|
||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
localScoresChanged);
|
||||
}, true);
|
||||
|
||||
void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes, Exception _)
|
||||
void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes)
|
||||
{
|
||||
// This subscription may fire from changes to linked beatmaps, which we don't care about.
|
||||
// It's currently not possible for a score to be modified after insertion, so we can safely ignore callbacks with only modifications.
|
||||
|
@ -193,7 +193,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
+ $" AND {nameof(ScoreInfo.DeletePending)} == false"
|
||||
, beatmapInfo.ID, ruleset.Value.ShortName), localScoresChanged);
|
||||
|
||||
void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes, Exception exception)
|
||||
void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
return;
|
||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Screens.Spectate
|
||||
}));
|
||||
}
|
||||
|
||||
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> items, ChangeSet changes, Exception ___)
|
||||
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> items, ChangeSet changes)
|
||||
{
|
||||
if (changes?.InsertedIndices == null) return;
|
||||
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Skinning
|
||||
realmSubscription?.Dispose();
|
||||
}
|
||||
|
||||
private void skinChanged(IRealmCollection<T> sender, ChangeSet changes, Exception error) => invalidateCache();
|
||||
private void skinChanged(IRealmCollection<T> sender, ChangeSet? changes) => invalidateCache();
|
||||
|
||||
protected override IEnumerable<string> GetFilenames(string name)
|
||||
{
|
||||
|
@ -198,7 +198,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
using (var streamContent = new MemoryStream(Encoding.UTF8.GetBytes(skinInfoJson)))
|
||||
{
|
||||
modelManager.AddFile(s, streamContent, skin_info_file, s.Realm);
|
||||
modelManager.AddFile(s, streamContent, skin_info_file, s.Realm!);
|
||||
}
|
||||
|
||||
// Then serialise each of the drawable component groups into respective files.
|
||||
@ -213,9 +213,9 @@ namespace osu.Game.Skinning
|
||||
var oldFile = s.GetFile(filename);
|
||||
|
||||
if (oldFile != null)
|
||||
modelManager.ReplaceFile(oldFile, streamContent, s.Realm);
|
||||
modelManager.ReplaceFile(oldFile, streamContent, s.Realm!);
|
||||
else
|
||||
modelManager.AddFile(s, streamContent, filename, s.Realm);
|
||||
modelManager.AddFile(s, streamContent, filename, s.Realm!);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -35,7 +35,7 @@
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.20.0" />
|
||||
<PackageReference Include="Realm" Version="11.1.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.625.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.625.0" />
|
||||
<PackageReference Include="Sentry" Version="3.28.1" />
|
||||
|
Loading…
Reference in New Issue
Block a user