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Unused usings

This commit is contained in:
DrabWeb 2017-06-07 11:39:04 -03:00
parent add08e65ff
commit ddc4d45ae8
6 changed files with 0 additions and 6 deletions

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json; using Newtonsoft.Json;
using System.Collections.Generic;
namespace osu.Game.Database namespace osu.Game.Database
{ {

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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json; using Newtonsoft.Json;
using System.Collections.Generic;
namespace osu.Game.Database namespace osu.Game.Database
{ {

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;

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@ -14,7 +14,6 @@ using osu.Game.Database;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using System.Linq;
using osu.Framework.Input; using osu.Framework.Input;
namespace osu.Game.Overlays.Direct namespace osu.Game.Overlays.Direct

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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenTK; using OpenTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;

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@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Overlays.SearchableList; using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Direct namespace osu.Game.Overlays.Direct
{ {