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Rename FreeModSelect{Screen -> Overlay}
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@ -193,7 +193,7 @@ namespace osu.Game.Overlays.Mods
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State.BindValueChanged(_ => samplePlaybackDisabled.Value = State.Value == Visibility.Hidden, true);
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State.BindValueChanged(_ => samplePlaybackDisabled.Value = State.Value == Visibility.Hidden, true);
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// This is an optimisation to prevent refreshing the available settings controls when it can be
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// This is an optimisation to prevent refreshing the available settings controls when it can be
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// reasonably assumed that the settings panel is never to be displayed (e.g. FreeModSelectScreen).
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// reasonably assumed that the settings panel is never to be displayed (e.g. FreeModSelectOverlay).
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if (customisationButton != null)
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if (customisationButton != null)
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((IBindable<IReadOnlyList<Mod>>)modSettingsArea.SelectedMods).BindTo(SelectedMods);
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((IBindable<IReadOnlyList<Mod>>)modSettingsArea.SelectedMods).BindTo(SelectedMods);
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