diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 7a8e89584a..b3c3eee15a 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -193,7 +193,7 @@ namespace osu.Game.Overlays.Mods State.BindValueChanged(_ => samplePlaybackDisabled.Value = State.Value == Visibility.Hidden, true); // This is an optimisation to prevent refreshing the available settings controls when it can be - // reasonably assumed that the settings panel is never to be displayed (e.g. FreeModSelectScreen). + // reasonably assumed that the settings panel is never to be displayed (e.g. FreeModSelectOverlay). if (customisationButton != null) ((IBindable>)modSettingsArea.SelectedMods).BindTo(SelectedMods);