From ddac0e8c8f26a2a9f23c0e4dca73772bb011c9c2 Mon Sep 17 00:00:00 2001 From: Drew DeVault Date: Wed, 12 Oct 2016 11:31:44 -0400 Subject: [PATCH] Update osu-framework --- osu-framework | 2 +- osu.Game/OsuGame.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu-framework b/osu-framework index aa96aeec4a..6115acdeff 160000 --- a/osu-framework +++ b/osu-framework @@ -1 +1 @@ -Subproject commit aa96aeec4a1da743b5b997844b9107ea94b9b8de +Subproject commit 6115acdeffbba5f35aa2ef20d4ec69b06a4116c0 diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 42b5535072..9eb32117c5 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -37,7 +37,7 @@ namespace osu.Game public MainMenu MainMenu => intro?.ChildGameMode as MainMenu; private Intro intro; private string[] args; - private IPCChannel BeatmapIPC; + private IpcChannel BeatmapIPC; public Bindable PlayMode; @@ -55,7 +55,7 @@ namespace osu.Game public override void Load(BaseGame game) { - BeatmapIPC = new IPCChannel(Host); + BeatmapIPC = new IpcChannel(Host); if (!Host.IsPrimaryInstance) {