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Merge pull request #350 from peppy/general-fixes
Add null check when loading beatmap background.
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commit
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@ -30,7 +30,7 @@ namespace osu.Game.Beatmaps
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{
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if (background != null) return background;
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if (BeatmapInfo.Metadata?.BackgroundFile == null) return null;
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if (BeatmapInfo?.Metadata?.BackgroundFile == null) return null;
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try
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{
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@ -84,7 +84,7 @@ namespace osu.Game.Screens.Backgrounds
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[BackgroundDependencyLoader]
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private void load()
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{
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Sprite.Texture = beatmap.Background;
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Sprite.Texture = beatmap?.Background;
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}
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}
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}
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