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https://github.com/ppy/osu.git
synced 2025-03-14 05:47:20 +08:00
Merge branch 'master' into fix-song-select-desync
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commit
dd7c6a83bd
@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.UI
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return;
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if (!IsHittable(hitObject, hitObject.HitObject.StartTime + hitObject.Result.TimeOffset))
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throw new InvalidOperationException($"A {hitObject} was hit before it become hittable!");
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throw new InvalidOperationException($"A {hitObject} was hit before it became hittable!");
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foreach (var obj in enumerateHitObjectsUpTo(hitObject.HitObject.StartTime))
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{
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98
osu.Game.Tests/Visual/Gameplay/TestSceneKeyBindings.cs
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98
osu.Game.Tests/Visual/Gameplay/TestSceneKeyBindings.cs
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@ -0,0 +1,98 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[HeadlessTest]
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public class TestSceneKeyBindings : OsuManualInputManagerTestScene
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{
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private readonly ActionReceiver receiver;
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public TestSceneKeyBindings()
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{
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Add(new TestKeyBindingContainer
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{
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Child = receiver = new ActionReceiver()
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});
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}
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[Test]
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public void TestDefaultsWhenNotDatabased()
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{
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AddStep("fire key", () =>
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{
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InputManager.PressKey(Key.A);
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InputManager.ReleaseKey(Key.A);
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});
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AddAssert("received key", () => receiver.ReceivedAction);
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}
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private class TestRuleset : Ruleset
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{
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public override IEnumerable<Mod> GetModsFor(ModType type) =>
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throw new System.NotImplementedException();
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) =>
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throw new System.NotImplementedException();
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
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throw new System.NotImplementedException();
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
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throw new System.NotImplementedException();
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public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0)
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{
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return new[]
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{
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new KeyBinding(InputKey.A, TestAction.Down),
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};
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}
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public override string Description => "test";
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public override string ShortName => "test";
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}
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private enum TestAction
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{
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Down,
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}
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private class TestKeyBindingContainer : DatabasedKeyBindingContainer<TestAction>
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{
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public TestKeyBindingContainer()
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: base(new TestRuleset().RulesetInfo, 0)
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{
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}
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}
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private class ActionReceiver : CompositeDrawable, IKeyBindingHandler<TestAction>
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{
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public bool ReceivedAction;
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public bool OnPressed(TestAction action)
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{
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ReceivedAction = action == TestAction.Down;
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return true;
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}
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public void OnReleased(TestAction action)
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{
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}
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}
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}
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}
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85
osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs
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85
osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs
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@ -0,0 +1,85 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Chat;
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using osu.Game.Rulesets;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
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{
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[HeadlessTest]
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public class TestSceneNowPlayingCommand : OsuTestScene
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{
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[Cached(typeof(IChannelPostTarget))]
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private PostTarget postTarget { get; set; }
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public TestSceneNowPlayingCommand()
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{
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Add(postTarget = new PostTarget());
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}
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[Test]
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public void TestGenericActivity()
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{
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AddStep("Set activity", () => API.Activity.Value = new UserActivity.InLobby());
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AddStep("Run command", () => Add(new NowPlayingCommand()));
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AddAssert("Check correct response", () => postTarget.LastMessage.Contains("is listening"));
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}
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[Test]
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public void TestEditActivity()
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{
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AddStep("Set activity", () => API.Activity.Value = new UserActivity.Editing(new BeatmapInfo()));
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AddStep("Run command", () => Add(new NowPlayingCommand()));
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AddAssert("Check correct response", () => postTarget.LastMessage.Contains("is editing"));
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}
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[Test]
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public void TestPlayActivity()
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{
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AddStep("Set activity", () => API.Activity.Value = new UserActivity.SoloGame(new BeatmapInfo(), new RulesetInfo()));
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AddStep("Run command", () => Add(new NowPlayingCommand()));
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AddAssert("Check correct response", () => postTarget.LastMessage.Contains("is playing"));
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}
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[TestCase(true)]
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[TestCase(false)]
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public void TestLinkPresence(bool hasOnlineId)
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{
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AddStep("Set activity", () => API.Activity.Value = new UserActivity.InLobby());
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AddStep("Set beatmap", () => Beatmap.Value = new DummyWorkingBeatmap(null, null)
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{
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BeatmapInfo = { OnlineBeatmapID = hasOnlineId ? 1234 : (int?)null }
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});
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AddStep("Run command", () => Add(new NowPlayingCommand()));
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if (hasOnlineId)
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AddAssert("Check link presence", () => postTarget.LastMessage.Contains("https://osu.ppy.sh/b/1234"));
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else
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AddAssert("Check link not present", () => !postTarget.LastMessage.Contains("https://"));
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}
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public class PostTarget : Component, IChannelPostTarget
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{
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public void PostMessage(string text, bool isAction = false, Channel target = null)
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{
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LastMessage = text;
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}
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public string LastMessage { get; private set; }
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}
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}
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}
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@ -62,6 +62,14 @@ namespace osu.Game.Input.Bindings
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store.KeyBindingChanged -= ReloadMappings;
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}
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protected override void ReloadMappings() => KeyBindings = store.Query(ruleset?.ID, variant).ToList();
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protected override void ReloadMappings()
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{
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if (ruleset != null && !ruleset.ID.HasValue)
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// if the provided ruleset is not stored to the database, we have no way to retrieve custom bindings.
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// fallback to defaults instead.
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KeyBindings = DefaultKeyBindings;
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else
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KeyBindings = store.Query(ruleset?.ID, variant).ToList();
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}
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}
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}
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@ -18,7 +18,7 @@ namespace osu.Game.Online.Chat
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/// <summary>
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/// Manages everything channel related
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/// </summary>
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public class ChannelManager : PollingComponent
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public class ChannelManager : PollingComponent, IChannelPostTarget
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{
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/// <summary>
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/// The channels the player joins on startup
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@ -204,6 +204,10 @@ namespace osu.Game.Online.Chat
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switch (command)
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{
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case "np":
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AddInternal(new NowPlayingCommand());
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break;
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case "me":
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if (string.IsNullOrWhiteSpace(content))
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{
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@ -234,7 +238,7 @@ namespace osu.Game.Online.Chat
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break;
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case "help":
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target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel]"));
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target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel], /np"));
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break;
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default:
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19
osu.Game/Online/Chat/IChannelPostTarget.cs
Normal file
19
osu.Game/Online/Chat/IChannelPostTarget.cs
Normal file
@ -0,0 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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namespace osu.Game.Online.Chat
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{
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[Cached(typeof(IChannelPostTarget))]
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public interface IChannelPostTarget
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{
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/// <summary>
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/// Posts a message to the currently opened channel.
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/// </summary>
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/// <param name="text">The message text that is going to be posted</param>
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/// <param name="isAction">Is true if the message is an action, e.g.: user is currently eating </param>
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/// <param name="target">An optional target channel. If null, <see cref="ChannelManager.CurrentChannel"/> will be used.</param>
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void PostMessage(string text, bool isAction = false, Channel target = null);
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}
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}
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55
osu.Game/Online/Chat/NowPlayingCommand.cs
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55
osu.Game/Online/Chat/NowPlayingCommand.cs
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@ -0,0 +1,55 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Users;
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namespace osu.Game.Online.Chat
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{
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public class NowPlayingCommand : Component
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{
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[Resolved]
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private IChannelPostTarget channelManager { get; set; }
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private Bindable<WorkingBeatmap> currentBeatmap { get; set; }
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protected override void LoadComplete()
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{
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base.LoadComplete();
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string verb;
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BeatmapInfo beatmap;
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switch (api.Activity.Value)
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{
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case UserActivity.SoloGame solo:
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verb = "playing";
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beatmap = solo.Beatmap;
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break;
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case UserActivity.Editing edit:
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verb = "editing";
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beatmap = edit.Beatmap;
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break;
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default:
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verb = "listening to";
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beatmap = currentBeatmap.Value.BeatmapInfo;
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break;
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}
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var beatmapString = beatmap.OnlineBeatmapID.HasValue ? $"[https://osu.ppy.sh/b/{beatmap.OnlineBeatmapID} {beatmap}]" : beatmap.ToString();
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channelManager.PostMessage($"is {verb} {beatmapString}", true);
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Expire();
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}
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}
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}
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@ -3,7 +3,7 @@
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using System;
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using System.Threading.Tasks;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Threading;
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namespace osu.Game.Online
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@ -11,7 +11,7 @@ namespace osu.Game.Online
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/// <summary>
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/// A component which requires a constant polling process.
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/// </summary>
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public abstract class PollingComponent : Component
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public abstract class PollingComponent : CompositeDrawable // switch away from Component because InternalChildren are used in usages.
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{
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private double? lastTimePolled;
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