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Remove unused field storage

This commit is contained in:
Paul Teng 2018-09-24 21:08:58 -04:00
parent b95cc798b2
commit dd36b6a381
2 changed files with 2 additions and 5 deletions

View File

@ -154,7 +154,7 @@ namespace osu.Game
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, api, Audio, Host));
dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, contextFactory, Host, BeatmapManager, RulesetStore));
dependencies.Cache(ScoreStore = new ScoreStore(contextFactory, Host, BeatmapManager, RulesetStore));
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
dependencies.Cache(RulesetConfigCache = new RulesetConfigCache(SettingsStore));

View File

@ -14,8 +14,6 @@ namespace osu.Game.Rulesets.Scoring
{
public class ScoreStore : DatabaseBackedStore, ICanAcceptFiles
{
private readonly Storage storage;
private readonly BeatmapManager beatmaps;
private readonly RulesetStore rulesets;
@ -26,9 +24,8 @@ namespace osu.Game.Rulesets.Scoring
// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
private ScoreIPCChannel ipc;
public ScoreStore(Storage storage, DatabaseContextFactory factory, IIpcHost importHost = null, BeatmapManager beatmaps = null, RulesetStore rulesets = null) : base(factory)
public ScoreStore(DatabaseContextFactory factory, IIpcHost importHost = null, BeatmapManager beatmaps = null, RulesetStore rulesets = null) : base(factory)
{
this.storage = storage;
this.beatmaps = beatmaps;
this.rulesets = rulesets;