mirror of
https://github.com/ppy/osu.git
synced 2025-02-16 07:03:21 +08:00
Merge branch 'master' into signalr-proxy
This commit is contained in:
commit
dcda43eb48
108
.github/workflows/ci.yml
vendored
108
.github/workflows/ci.yml
vendored
@ -2,6 +2,60 @@ on: [push, pull_request]
|
||||
name: Continuous Integration
|
||||
|
||||
jobs:
|
||||
inspect-code:
|
||||
name: Code Quality
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
# FIXME: Tools won't run in .NET 6.0 unless you install 3.1.x LTS side by side.
|
||||
# https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e
|
||||
- name: Install .NET 3.1.x LTS
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "3.1.x"
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
- name: Restore Tools
|
||||
run: dotnet tool restore
|
||||
|
||||
- name: Restore Packages
|
||||
run: dotnet restore
|
||||
|
||||
- name: Restore inspectcode cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: ${{ github.workspace }}/inspectcode
|
||||
key: inspectcode-${{ hashFiles('.config/dotnet-tools.json') }}-${{ hashFiles('.github/workflows/ci.yml' ) }}
|
||||
|
||||
- name: CodeFileSanity
|
||||
run: |
|
||||
# TODO: Add ignore filters and GitHub Workflow Command Reporting in CFS. That way we don't have to do this workaround.
|
||||
# FIXME: Suppress warnings from templates project
|
||||
exit_code=0
|
||||
while read -r line; do
|
||||
if [[ ! -z "$line" ]]; then
|
||||
echo "::error::$line"
|
||||
exit_code=1
|
||||
fi
|
||||
done <<< $(dotnet codefilesanity)
|
||||
exit $exit_code
|
||||
|
||||
# Temporarily disabled due to test failures, but it won't work anyway until the tool is upgraded.
|
||||
# - name: .NET Format (Dry Run)
|
||||
# run: dotnet format --dry-run --check
|
||||
|
||||
- name: InspectCode
|
||||
run: dotnet jb inspectcode $(pwd)/osu.Desktop.slnf --no-build --output="inspectcodereport.xml" --caches-home="inspectcode" --verbosity=WARN
|
||||
|
||||
- name: NVika
|
||||
run: dotnet nvika parsereport "${{github.workspace}}/inspectcodereport.xml" --treatwarningsaserrors
|
||||
|
||||
test:
|
||||
name: Test
|
||||
runs-on: ${{matrix.os.fullname}}
|
||||
@ -94,57 +148,3 @@ jobs:
|
||||
# Build just the main game for now.
|
||||
- name: Build
|
||||
run: msbuild osu.iOS/osu.iOS.csproj /restore /p:Configuration=Debug
|
||||
|
||||
inspect-code:
|
||||
name: Code Quality
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
# FIXME: Tools won't run in .NET 6.0 unless you install 3.1.x LTS side by side.
|
||||
# https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e
|
||||
- name: Install .NET 3.1.x LTS
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "3.1.x"
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
- name: Restore Tools
|
||||
run: dotnet tool restore
|
||||
|
||||
- name: Restore Packages
|
||||
run: dotnet restore
|
||||
|
||||
- name: Restore inspectcode cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: ${{ github.workspace }}/inspectcode
|
||||
key: inspectcode-${{ hashFiles('.config/dotnet-tools.json') }}-${{ hashFiles('.github/workflows/ci.yml' ) }}
|
||||
|
||||
- name: CodeFileSanity
|
||||
run: |
|
||||
# TODO: Add ignore filters and GitHub Workflow Command Reporting in CFS. That way we don't have to do this workaround.
|
||||
# FIXME: Suppress warnings from templates project
|
||||
exit_code=0
|
||||
while read -r line; do
|
||||
if [[ ! -z "$line" ]]; then
|
||||
echo "::error::$line"
|
||||
exit_code=1
|
||||
fi
|
||||
done <<< $(dotnet codefilesanity)
|
||||
exit $exit_code
|
||||
|
||||
# Temporarily disabled due to test failures, but it won't work anyway until the tool is upgraded.
|
||||
# - name: .NET Format (Dry Run)
|
||||
# run: dotnet format --dry-run --check
|
||||
|
||||
- name: InspectCode
|
||||
run: dotnet jb inspectcode $(pwd)/osu.Desktop.slnf --no-build --output="inspectcodereport.xml" --caches-home="inspectcode" --verbosity=WARN
|
||||
|
||||
- name: NVika
|
||||
run: dotnet nvika parsereport "${{github.workspace}}/inspectcodereport.xml" --treatwarningsaserrors
|
||||
|
@ -52,7 +52,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.417.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.419.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.421.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
@ -6,10 +6,10 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
// Must be set to update IsHovered as it's used in relax mod to detect osu hit objects.
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
protected override float SamplePlaybackPosition => HitObject.X / OsuPlayfield.BASE_SIZE.X;
|
||||
protected override float SamplePlaybackPosition => CalculateDrawableRelativePosition(this);
|
||||
|
||||
/// <summary>
|
||||
/// Whether this <see cref="DrawableOsuHitObject"/> can be hit, given a time value.
|
||||
@ -89,6 +89,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
/// </summary>
|
||||
public void MissForcefully() => ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
|
||||
private RectangleF parentScreenSpaceRectangle => ((DrawableOsuHitObject)ParentHitObject)?.parentScreenSpaceRectangle ?? Parent.ScreenSpaceDrawQuad.AABBFloat;
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the position of the given <paramref name="drawable"/> relative to the playfield area.
|
||||
/// </summary>
|
||||
/// <param name="drawable">The drawable to calculate its relative position.</param>
|
||||
protected float CalculateDrawableRelativePosition(Drawable drawable) => (drawable.ScreenSpaceDrawQuad.Centre.X - parentScreenSpaceRectangle.X) / parentScreenSpaceRectangle.Width;
|
||||
|
||||
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement);
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,6 @@ using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Skinning;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
@ -208,7 +207,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
if (Tracking.Value && slidingSample != null)
|
||||
// keep the sliding sample playing at the current tracking position
|
||||
slidingSample.Balance.Value = CalculateSamplePlaybackBalance(Ball.X / OsuPlayfield.BASE_SIZE.X);
|
||||
slidingSample.Balance.Value = CalculateSamplePlaybackBalance(CalculateDrawableRelativePosition(Ball));
|
||||
|
||||
double completionProgress = Math.Clamp((Time.Current - HitObject.StartTime) / HitObject.Duration, 0, 1);
|
||||
|
||||
|
@ -359,9 +359,9 @@ namespace osu.Game.Tests.Visual.Background
|
||||
protected override BackgroundScreen CreateBackground() =>
|
||||
new FadeAccessibleBackground(Beatmap.Value);
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
ApplyToBackground(b => ReplacesBackground.BindTo(b.StoryboardReplacesBackground));
|
||||
}
|
||||
|
@ -389,9 +389,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public void ExitViaQuickExit() => PerformExit(false);
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
GameplayClockContainer.Stop();
|
||||
}
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private TestSkinSourceContainer skinSource;
|
||||
private PausableSkinnableSound skinnableSound;
|
||||
|
||||
[SetUp]
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("setup hierarchy", () =>
|
||||
|
@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
public int ExitAttempts { get; private set; }
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
ExitAttempts++;
|
||||
|
||||
@ -240,7 +240,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
}
|
||||
|
||||
@ -257,7 +257,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
SubScreenStack.Push(Blocker = new DialogBlockingScreen());
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (SubScreenStack.CurrentScreen != null)
|
||||
{
|
||||
@ -265,7 +265,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
188
osu.Game.Tests/Visual/Online/TestSceneChannelList.cs
Normal file
188
osu.Game.Tests/Visual/Online/TestSceneChannelList.cs
Normal file
@ -0,0 +1,188 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Chat.ChannelList;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneChannelList : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
|
||||
|
||||
[Cached]
|
||||
private readonly Bindable<Channel> selected = new Bindable<Channel>();
|
||||
|
||||
private OsuSpriteText selectorText;
|
||||
private OsuSpriteText selectedText;
|
||||
private OsuSpriteText leaveText;
|
||||
private ChannelList channelList;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
Child = new GridContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.7f,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, 20),
|
||||
new Dimension(GridSizeMode.Absolute, 20),
|
||||
new Dimension(GridSizeMode.Absolute, 20),
|
||||
new Dimension(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
selectorText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
selectedText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
leaveText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
channelList = new ChannelList
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 190,
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
channelList.OnRequestSelect += channel =>
|
||||
{
|
||||
channelList.SelectorActive.Value = false;
|
||||
selected.Value = channel;
|
||||
};
|
||||
|
||||
channelList.OnRequestLeave += channel =>
|
||||
{
|
||||
leaveText.Text = $"OnRequestLeave: {channel.Name}";
|
||||
leaveText.FadeOutFromOne(1000, Easing.InQuint);
|
||||
selected.Value = null;
|
||||
channelList.RemoveChannel(channel);
|
||||
};
|
||||
|
||||
channelList.SelectorActive.BindValueChanged(change =>
|
||||
{
|
||||
selectorText.Text = $"Channel Selector Active: {change.NewValue}";
|
||||
selected.Value = null;
|
||||
}, true);
|
||||
|
||||
selected.BindValueChanged(change =>
|
||||
{
|
||||
selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}";
|
||||
}, true);
|
||||
});
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("Add Public Channels", () =>
|
||||
{
|
||||
for (int i = 0; i < 10; i++)
|
||||
channelList.AddChannel(createRandomPublicChannel());
|
||||
});
|
||||
|
||||
AddStep("Add Private Channels", () =>
|
||||
{
|
||||
for (int i = 0; i < 10; i++)
|
||||
channelList.AddChannel(createRandomPrivateChannel());
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVisual()
|
||||
{
|
||||
AddStep("Unread Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelList.GetItem(selected.Value).Unread.Value = true;
|
||||
});
|
||||
|
||||
AddStep("Read Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelList.GetItem(selected.Value).Unread.Value = false;
|
||||
});
|
||||
|
||||
AddStep("Add Mention Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelList.GetItem(selected.Value).Mentions.Value++;
|
||||
});
|
||||
|
||||
AddStep("Add 98 Mentions Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelList.GetItem(selected.Value).Mentions.Value += 98;
|
||||
});
|
||||
|
||||
AddStep("Clear Mentions Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelList.GetItem(selected.Value).Mentions.Value = 0;
|
||||
});
|
||||
}
|
||||
|
||||
private Channel createRandomPublicChannel()
|
||||
{
|
||||
int id = RNG.Next(0, 10000);
|
||||
return new Channel
|
||||
{
|
||||
Name = $"#channel-{id}",
|
||||
Type = ChannelType.Public,
|
||||
Id = id,
|
||||
};
|
||||
}
|
||||
|
||||
private Channel createRandomPrivateChannel()
|
||||
{
|
||||
int id = RNG.Next(0, 10000);
|
||||
return new Channel(new APIUser
|
||||
{
|
||||
Id = id,
|
||||
Username = $"test user {id}",
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -1,163 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Chat.ChannelList;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneChannelListItem : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
|
||||
|
||||
[Cached]
|
||||
private readonly Bindable<Channel> selected = new Bindable<Channel>();
|
||||
|
||||
private static readonly List<Channel> channels = new List<Channel>
|
||||
{
|
||||
createPublicChannel("#public-channel"),
|
||||
createPublicChannel("#public-channel-long-name"),
|
||||
createPrivateChannel("test user", 2),
|
||||
createPrivateChannel("test user long name", 3),
|
||||
};
|
||||
|
||||
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
||||
|
||||
private FillFlowContainer flow;
|
||||
private OsuSpriteText selectedText;
|
||||
private OsuSpriteText leaveText;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
foreach (var item in channelMap.Values)
|
||||
item.Expire();
|
||||
|
||||
channelMap.Clear();
|
||||
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
selectedText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
leaveText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Height = 16,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 190,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background6,
|
||||
},
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
selected.BindValueChanged(change =>
|
||||
{
|
||||
selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}";
|
||||
}, true);
|
||||
|
||||
foreach (var channel in channels)
|
||||
{
|
||||
var item = new ChannelListItem(channel);
|
||||
flow.Add(item);
|
||||
channelMap.Add(channel, item);
|
||||
item.OnRequestSelect += c => selected.Value = c;
|
||||
item.OnRequestLeave += leaveChannel;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVisual()
|
||||
{
|
||||
AddStep("Select second item", () => selected.Value = channels.Skip(1).First());
|
||||
|
||||
AddStep("Unread Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Unread.Value = true;
|
||||
});
|
||||
|
||||
AddStep("Read Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Unread.Value = false;
|
||||
});
|
||||
|
||||
AddStep("Add Mention Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Mentions.Value++;
|
||||
});
|
||||
|
||||
AddStep("Add 98 Mentions Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Mentions.Value += 98;
|
||||
});
|
||||
|
||||
AddStep("Clear Mentions Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Mentions.Value = 0;
|
||||
});
|
||||
}
|
||||
|
||||
private void leaveChannel(Channel channel)
|
||||
{
|
||||
leaveText.Text = $"OnRequestLeave: {channel.Name}";
|
||||
leaveText.FadeOutFromOne(1000, Easing.InQuint);
|
||||
}
|
||||
|
||||
private static Channel createPublicChannel(string name) =>
|
||||
new Channel { Name = name, Type = ChannelType.Public, Id = 1234 };
|
||||
|
||||
private static Channel createPrivateChannel(string username, int id)
|
||||
=> new Channel(new APIUser { Id = id, Username = username });
|
||||
}
|
||||
}
|
@ -80,10 +80,10 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public override bool OnBackButton() => (screenStack.CurrentScreen as OsuScreen)?.OnBackButton() ?? base.OnBackButton();
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (screenStack.CurrentScreen == null)
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
|
||||
screenStack.Exit();
|
||||
return true;
|
||||
|
@ -209,7 +209,7 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
protected override bool AllowStoryboardBackground => false;
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
this.FadeInFromZero(4000, Easing.OutQuint);
|
||||
}
|
||||
|
@ -8,21 +8,21 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
{
|
||||
public abstract class AccountCreationScreen : Screen
|
||||
{
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
this.FadeOut().Delay(200).FadeIn(200);
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
this.FadeIn(200);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
this.FadeOut(200);
|
||||
}
|
||||
}
|
||||
|
@ -147,9 +147,9 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
d.Colour = password.Length == 0 ? Color4.White : Interpolation.ValueAt(password.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In);
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
loadingLayer.Hide();
|
||||
|
||||
if (host?.OnScreenKeyboardOverlapsGameWindow != true)
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
|
||||
private const string help_centre_url = "/help/wiki/Help_Centre#login";
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(api?.ProvidedUsername) || game?.UseDevelopmentServer == true)
|
||||
{
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
return;
|
||||
}
|
||||
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
135
osu.Game/Overlays/Chat/ChannelList/ChannelList.cs
Normal file
135
osu.Game/Overlays/Chat/ChannelList/ChannelList.cs
Normal file
@ -0,0 +1,135 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Overlays.Chat.ChannelList
|
||||
{
|
||||
public class ChannelList : Container
|
||||
{
|
||||
public Action<Channel>? OnRequestSelect;
|
||||
public Action<Channel>? OnRequestLeave;
|
||||
|
||||
public readonly BindableBool SelectorActive = new BindableBool();
|
||||
|
||||
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
||||
|
||||
private ChannelListItemFlow publicChannelFlow = null!;
|
||||
private ChannelListItemFlow privateChannelFlow = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background6,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
Padding = new MarginPadding { Vertical = 7 },
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarAnchor = Anchor.TopRight,
|
||||
ScrollDistance = 35f,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
publicChannelFlow = new ChannelListItemFlow("CHANNELS"),
|
||||
new ChannelListSelector
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
SelectorActive = { BindTarget = SelectorActive },
|
||||
},
|
||||
privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
public void AddChannel(Channel channel)
|
||||
{
|
||||
if (channelMap.ContainsKey(channel))
|
||||
return;
|
||||
|
||||
ChannelListItem item = new ChannelListItem(channel);
|
||||
item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
|
||||
item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan);
|
||||
item.SelectorActive.BindTarget = SelectorActive;
|
||||
|
||||
ChannelListItemFlow flow = getFlowForChannel(channel);
|
||||
channelMap.Add(channel, item);
|
||||
flow.Add(item);
|
||||
}
|
||||
|
||||
public void RemoveChannel(Channel channel)
|
||||
{
|
||||
if (!channelMap.ContainsKey(channel))
|
||||
return;
|
||||
|
||||
ChannelListItem item = channelMap[channel];
|
||||
ChannelListItemFlow flow = getFlowForChannel(channel);
|
||||
|
||||
channelMap.Remove(channel);
|
||||
flow.Remove(item);
|
||||
}
|
||||
|
||||
public ChannelListItem GetItem(Channel channel)
|
||||
{
|
||||
if (!channelMap.ContainsKey(channel))
|
||||
throw new ArgumentOutOfRangeException();
|
||||
|
||||
return channelMap[channel];
|
||||
}
|
||||
|
||||
private ChannelListItemFlow getFlowForChannel(Channel channel)
|
||||
{
|
||||
switch (channel.Type)
|
||||
{
|
||||
case ChannelType.Public:
|
||||
return publicChannelFlow;
|
||||
|
||||
case ChannelType.PM:
|
||||
return privateChannelFlow;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
}
|
||||
|
||||
private class ChannelListItemFlow : FillFlowContainer
|
||||
{
|
||||
public ChannelListItemFlow(string label)
|
||||
{
|
||||
Direction = FillDirection.Vertical;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Add(new OsuSpriteText
|
||||
{
|
||||
Text = label,
|
||||
Margin = new MarginPadding { Left = 18, Bottom = 5 },
|
||||
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -29,12 +29,14 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
|
||||
public readonly BindableBool Unread = new BindableBool();
|
||||
|
||||
public readonly BindableBool SelectorActive = new BindableBool();
|
||||
|
||||
private readonly Channel channel;
|
||||
|
||||
private Box? hoverBox;
|
||||
private Box? selectBox;
|
||||
private OsuSpriteText? text;
|
||||
private ChannelListItemCloseButton? close;
|
||||
private Box hoverBox = null!;
|
||||
private Box selectBox = null!;
|
||||
private OsuSpriteText text = null!;
|
||||
private ChannelListItemCloseButton close = null!;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Channel> selectedChannel { get; set; } = null!;
|
||||
@ -124,31 +126,26 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedChannel.BindValueChanged(change =>
|
||||
{
|
||||
if (change.NewValue == channel)
|
||||
selectBox?.FadeIn(300, Easing.OutQuint);
|
||||
else
|
||||
selectBox?.FadeOut(200, Easing.OutQuint);
|
||||
}, true);
|
||||
selectedChannel.BindValueChanged(_ => updateSelectState(), true);
|
||||
SelectorActive.BindValueChanged(_ => updateSelectState(), true);
|
||||
|
||||
Unread.BindValueChanged(change =>
|
||||
{
|
||||
text!.FadeColour(change.NewValue ? colourProvider.Content1 : colourProvider.Light3, 300, Easing.OutQuint);
|
||||
text.FadeColour(change.NewValue ? colourProvider.Content1 : colourProvider.Light3, 300, Easing.OutQuint);
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverBox?.FadeIn(300, Easing.OutQuint);
|
||||
close?.FadeIn(300, Easing.OutQuint);
|
||||
hoverBox.FadeIn(300, Easing.OutQuint);
|
||||
close.FadeIn(300, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hoverBox?.FadeOut(200, Easing.OutQuint);
|
||||
close?.FadeOut(200, Easing.OutQuint);
|
||||
hoverBox.FadeOut(200, Easing.OutQuint);
|
||||
close.FadeOut(200, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
@ -167,5 +164,13 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
Masking = true,
|
||||
};
|
||||
}
|
||||
|
||||
private void updateSelectState()
|
||||
{
|
||||
if (selectedChannel.Value == channel && !SelectorActive.Value)
|
||||
selectBox.FadeIn(300, Easing.OutQuint);
|
||||
else
|
||||
selectBox.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
91
osu.Game/Overlays/Chat/ChannelList/ChannelListSelector.cs
Normal file
91
osu.Game/Overlays/Chat/ChannelList/ChannelListSelector.cs
Normal file
@ -0,0 +1,91 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Chat.ChannelList
|
||||
{
|
||||
public class ChannelListSelector : OsuClickableContainer
|
||||
{
|
||||
public readonly BindableBool SelectorActive = new BindableBool();
|
||||
|
||||
private Box hoverBox = null!;
|
||||
private Box selectBox = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Height = 30;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hoverBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background3,
|
||||
Alpha = 0f,
|
||||
},
|
||||
selectBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4,
|
||||
Alpha = 0f,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 18, Right = 10 },
|
||||
Child = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = "Add More Channels",
|
||||
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
|
||||
Colour = colourProvider.Light3,
|
||||
Margin = new MarginPadding { Bottom = 2 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
SelectorActive.BindValueChanged(selector =>
|
||||
{
|
||||
if (selector.NewValue)
|
||||
selectBox.FadeIn(300, Easing.OutQuint);
|
||||
else
|
||||
selectBox.FadeOut(200, Easing.OutQuint);
|
||||
}, true);
|
||||
|
||||
Action = () => SelectorActive.Value = true;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverBox.FadeIn(300, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hoverBox.FadeOut(200, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
@ -14,7 +14,6 @@ using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.Play;
|
||||
|
@ -124,9 +124,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
|
||||
this.FadeOut(250);
|
||||
}
|
||||
|
@ -124,20 +124,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
|
||||
protected virtual bool PerformMigration() => game?.Migrate(destination.FullName) != false;
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
this.FadeOut().Delay(250).Then().FadeIn(250);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
// block until migration is finished
|
||||
if (migrationTask?.IsCompleted == false)
|
||||
return true;
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,10 +30,10 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
taskCompletionSource.TrySetCanceled();
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Screens
|
||||
Scale = new Vector2(1 + x_movement_amount / DrawSize.X * 2);
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
if (animateOnEnter)
|
||||
{
|
||||
@ -59,16 +59,16 @@ namespace osu.Game.Screens
|
||||
this.MoveToX(0, TRANSITION_LENGTH, Easing.InOutQuart);
|
||||
}
|
||||
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
this.MoveToX(-x_movement_amount, TRANSITION_LENGTH, Easing.InOutQuart);
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (IsLoaded)
|
||||
{
|
||||
@ -76,14 +76,14 @@ namespace osu.Game.Screens
|
||||
this.MoveToX(x_movement_amount, TRANSITION_LENGTH, Easing.OutExpo);
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
if (IsLoaded)
|
||||
this.MoveToX(0, TRANSITION_LENGTH, Easing.OutExpo);
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Screens.Backgrounds
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
Show();
|
||||
}
|
||||
|
@ -560,16 +560,16 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
dimBackground();
|
||||
resetTrack(true);
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
dimBackground();
|
||||
}
|
||||
|
||||
@ -585,7 +585,7 @@ namespace osu.Game.Screens.Edit
|
||||
});
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (!ExitConfirmed)
|
||||
{
|
||||
@ -613,12 +613,12 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
refetchBeatmap();
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
clock.Stop();
|
||||
refetchBeatmap();
|
||||
}
|
||||
|
@ -44,9 +44,9 @@ namespace osu.Game.Screens.Edit.GameplayTest
|
||||
|
||||
protected override bool CheckModsAllowFailure() => false; // never fail.
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
// finish alpha transforms on entering to avoid gameplay starting in a half-hidden state.
|
||||
// the finish calls are purposefully not propagated to children to avoid messing up their state.
|
||||
@ -54,13 +54,13 @@ namespace osu.Game.Screens.Edit.GameplayTest
|
||||
GameplayClockContainer.FinishTransforms(false, nameof(Alpha));
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
musicController.Stop();
|
||||
|
||||
editorState.Time = GameplayClockContainer.CurrentTime;
|
||||
editor.RestoreState(editorState);
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -19,9 +19,9 @@ namespace osu.Game.Screens.Edit.GameplayTest
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
MetadataInfo.FinishTransforms(true);
|
||||
}
|
||||
|
@ -118,20 +118,20 @@ namespace osu.Game.Screens.Import
|
||||
fileSelector.CurrentPath.BindValueChanged(directoryChanged);
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
contentContainer.ScaleTo(0.95f).ScaleTo(1, duration, Easing.OutQuint);
|
||||
this.FadeInFromZero(duration);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
contentContainer.ScaleTo(0.95f, duration, Easing.OutQuint);
|
||||
this.FadeOut(duration, Easing.OutQuint);
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
private void directoryChanged(ValueChangedEvent<DirectoryInfo> _)
|
||||
|
@ -69,9 +69,9 @@ namespace osu.Game.Screens
|
||||
|
||||
private EFToRealmMigrator realmMigrator;
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
LoadComponentAsync(precompiler = CreateShaderPrecompiler(), AddInternal);
|
||||
|
||||
|
@ -171,9 +171,9 @@ namespace osu.Game.Screens.Menu
|
||||
((IBindable<APIUser>)currentUser).BindTo(api.LocalUser);
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
icon.RotateTo(10);
|
||||
icon.FadeOut();
|
||||
|
@ -57,10 +57,10 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
this.FadeOut(300);
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -164,9 +164,9 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
ensureEventuallyArrivingAtMenu();
|
||||
}
|
||||
|
||||
@ -194,7 +194,7 @@ namespace osu.Game.Screens.Menu
|
||||
}, 5000);
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
this.FadeIn(300);
|
||||
|
||||
@ -237,12 +237,12 @@ namespace osu.Game.Screens.Menu
|
||||
//don't want to fade out completely else we will stop running updates.
|
||||
Game.FadeTo(0.01f, fadeOutTime).OnComplete(_ => this.Exit());
|
||||
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
initialBeatmap = null;
|
||||
}
|
||||
|
||||
|
@ -89,9 +89,9 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
|
||||
// ensure the background is shown, even if the TriangleIntroSequence failed to do so.
|
||||
background.ApplyToBackground(b => b.Show());
|
||||
@ -100,9 +100,9 @@ namespace osu.Game.Screens.Menu
|
||||
intro.Expire();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
background.FadeOut(100);
|
||||
}
|
||||
|
||||
|
@ -106,9 +106,9 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
background.FadeOut(100);
|
||||
}
|
||||
|
||||
|
@ -176,12 +176,12 @@ namespace osu.Game.Screens.Menu
|
||||
[Resolved]
|
||||
private Storage storage { get; set; }
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
buttons.FadeInFromZero(500);
|
||||
|
||||
if (last is IntroScreen && musicController.TrackLoaded)
|
||||
if (e.Last is IntroScreen && musicController.TrackLoaded)
|
||||
{
|
||||
var track = musicController.CurrentTrack;
|
||||
|
||||
@ -249,9 +249,9 @@ namespace osu.Game.Screens.Menu
|
||||
seq.OnAbort(_ => buttons.SetOsuLogo(null));
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
|
||||
buttons.State = ButtonSystemState.EnteringMode;
|
||||
|
||||
@ -261,9 +261,9 @@ namespace osu.Game.Screens.Menu
|
||||
sideFlashes.FadeOut(64, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
|
||||
ApplyToBackground(b => (b as BackgroundScreenDefault)?.Next());
|
||||
|
||||
@ -273,7 +273,7 @@ namespace osu.Game.Screens.Menu
|
||||
musicController.EnsurePlayingSomething();
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (!exitConfirmed && dialogOverlay != null)
|
||||
{
|
||||
@ -291,7 +291,7 @@ namespace osu.Game.Screens.Menu
|
||||
songTicker.Hide();
|
||||
|
||||
this.FadeOut(3000);
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset)
|
||||
|
@ -91,15 +91,15 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
AddInternal(background = newBackground);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
this.MoveToX(0, TRANSITION_LENGTH);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
bool result = base.OnExiting(next);
|
||||
bool result = base.OnExiting(e);
|
||||
this.MoveToX(0);
|
||||
return result;
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
playlist.Clear();
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
// This screen never exits.
|
||||
return true;
|
||||
|
@ -238,15 +238,15 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
|
||||
#endregion
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
onReturning();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
|
||||
Debug.Assert(selectionLease != null);
|
||||
|
||||
@ -261,16 +261,16 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
onReturning();
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
onLeaving();
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
onLeaving();
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
}
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
|
@ -290,35 +290,35 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
|
||||
protected void ShowUserModSelect() => userModsSelectOverlay.Show();
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
beginHandlingTrack();
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
endHandlingTrack();
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
updateWorkingBeatmap();
|
||||
beginHandlingTrack();
|
||||
Scheduler.AddOnce(UpdateMods);
|
||||
Scheduler.AddOnce(updateRuleset);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
RoomManager?.PartRoom();
|
||||
Mods.Value = Array.Empty<Mod>();
|
||||
|
||||
endHandlingTrack();
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
protected void StartPlay()
|
||||
|
@ -35,14 +35,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
transitionFromResults();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
|
||||
if (client.Room == null)
|
||||
return;
|
||||
|
||||
if (!(last is MultiplayerPlayerLoader playerLoader))
|
||||
if (!(e.Last is MultiplayerPlayerLoader playerLoader))
|
||||
return;
|
||||
|
||||
// If gameplay wasn't finished, then we have a simple path back to the idle state by aborting gameplay.
|
||||
|
@ -25,13 +25,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
[Resolved]
|
||||
private MultiplayerClient client { get; set; }
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
|
||||
// Upon having left a room, we don't know whether we were the only participant, and whether the room is now closed as a result of leaving it.
|
||||
// To work around this, temporarily remove the room and trigger an immediate listing poll.
|
||||
if (last is MultiplayerMatchSubScreen match)
|
||||
if (e.Last is MultiplayerMatchSubScreen match)
|
||||
{
|
||||
RoomManager.RemoveRoom(match.Room);
|
||||
ListingPollingComponent.PollImmediately();
|
||||
|
@ -242,14 +242,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
|
||||
private bool exitConfirmed;
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
// the room may not be left immediately after a disconnection due to async flow,
|
||||
// so checking the IsConnected status is also required.
|
||||
if (client.Room == null || !client.IsConnected.Value)
|
||||
{
|
||||
// room has not been created yet; exit immediately.
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
if (!exitConfirmed && dialogOverlay != null)
|
||||
@ -268,7 +268,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
private ModSettingChangeTracker modSettingChangeTracker;
|
||||
|
@ -18,10 +18,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
player = (Player)next;
|
||||
base.OnSuspending(e);
|
||||
player = (Player)e.Next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -110,7 +110,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
this.FadeIn();
|
||||
waves.Show();
|
||||
@ -118,35 +118,35 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
Mods.SetDefault();
|
||||
|
||||
if (loungeSubScreen.IsCurrentScreen())
|
||||
loungeSubScreen.OnEntering(last);
|
||||
loungeSubScreen.OnEntering(e);
|
||||
else
|
||||
loungeSubScreen.MakeCurrent();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
this.FadeIn(250);
|
||||
this.ScaleTo(1, 250, Easing.OutSine);
|
||||
|
||||
Debug.Assert(screenStack.CurrentScreen != null);
|
||||
screenStack.CurrentScreen.OnResuming(last);
|
||||
screenStack.CurrentScreen.OnResuming(e);
|
||||
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
this.ScaleTo(1.1f, 250, Easing.InSine);
|
||||
this.FadeOut(250);
|
||||
|
||||
Debug.Assert(screenStack.CurrentScreen != null);
|
||||
screenStack.CurrentScreen.OnSuspending(next);
|
||||
screenStack.CurrentScreen.OnSuspending(e);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
var subScreen = screenStack.CurrentScreen as Drawable;
|
||||
if (subScreen?.IsLoaded == true && screenStack.CurrentScreen.OnExiting(next))
|
||||
if (subScreen?.IsLoaded == true && screenStack.CurrentScreen.OnExiting(e))
|
||||
return true;
|
||||
|
||||
RoomManager.PartRoom();
|
||||
@ -155,7 +155,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
|
||||
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
|
||||
|
||||
base.OnExiting(next);
|
||||
base.OnExiting(e);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -141,7 +141,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
return base.OnBackButton();
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (!itemSelected)
|
||||
{
|
||||
@ -150,7 +150,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
Mods.Value = initialMods;
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
protected override ModSelectOverlay CreateModSelectOverlay() => new UserModSelectOverlay
|
||||
|
@ -27,28 +27,28 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
|
||||
public const double DISAPPEAR_DURATION = 500;
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
this.FadeInFromZero(APPEAR_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
base.OnExiting(next);
|
||||
base.OnExiting(e);
|
||||
this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint);
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
this.FadeIn(APPEAR_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
|
@ -45,9 +45,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (base.OnExiting(next))
|
||||
if (base.OnExiting(e))
|
||||
return true;
|
||||
|
||||
Exited?.Invoke();
|
||||
|
@ -171,7 +171,7 @@ namespace osu.Game.Screens
|
||||
background.ApplyToBackground(action);
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
if (PlayResumeSound)
|
||||
sampleExit?.Play();
|
||||
@ -183,19 +183,19 @@ namespace osu.Game.Screens
|
||||
if (trackAdjustmentStateAtSuspend != null)
|
||||
musicController.AllowTrackAdjustments = trackAdjustmentStateAtSuspend.Value;
|
||||
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
|
||||
trackAdjustmentStateAtSuspend = musicController.AllowTrackAdjustments;
|
||||
|
||||
onSuspendingLogo();
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
applyArrivingDefaults(false);
|
||||
|
||||
@ -210,15 +210,15 @@ namespace osu.Game.Screens
|
||||
}
|
||||
|
||||
background = backgroundStack?.CurrentScreen as BackgroundScreen;
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (ValidForResume && logo != null)
|
||||
onExitingLogo();
|
||||
|
||||
if (base.OnExiting(next))
|
||||
if (base.OnExiting(e))
|
||||
return true;
|
||||
|
||||
if (ownedBackground != null && backgroundStack?.CurrentScreen == ownedBackground)
|
||||
|
@ -917,9 +917,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
#region Screen Logic
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
if (!LoadedBeatmapSuccessfully)
|
||||
return;
|
||||
@ -985,15 +985,15 @@ namespace osu.Game.Screens.Play
|
||||
GameplayClockContainer.Reset(true);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
screenSuspension?.RemoveAndDisposeImmediately();
|
||||
|
||||
fadeOut();
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
screenSuspension?.RemoveAndDisposeImmediately();
|
||||
failAnimationLayer?.RemoveFilters();
|
||||
@ -1024,7 +1024,7 @@ namespace osu.Game.Screens.Play
|
||||
musicController.ResetTrackAdjustments();
|
||||
|
||||
fadeOut();
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -210,9 +210,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
#region Screen handling
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
ApplyToBackground(b =>
|
||||
{
|
||||
@ -236,9 +236,9 @@ namespace osu.Game.Screens.Play
|
||||
showBatteryWarningIfNeeded();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
|
||||
Debug.Assert(CurrentPlayer != null);
|
||||
|
||||
@ -254,9 +254,9 @@ namespace osu.Game.Screens.Play
|
||||
contentIn();
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
|
||||
BackgroundBrightnessReduction = false;
|
||||
|
||||
@ -268,7 +268,7 @@ namespace osu.Game.Screens.Play
|
||||
highPassFilter.CutoffTo(0);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
cancelLoad();
|
||||
ContentOut();
|
||||
@ -284,7 +284,7 @@ namespace osu.Game.Screens.Play
|
||||
BackgroundBrightnessReduction = false;
|
||||
Beatmap.Value.Track.RemoveAdjustment(AdjustableProperty.Volume, volumeAdjustment);
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
|
@ -20,13 +20,13 @@ namespace osu.Game.Screens.Play
|
||||
Score = score.ScoreInfo;
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
// these will be reverted thanks to PlayerLoader's lease.
|
||||
Mods.Value = Score.Mods;
|
||||
Ruleset.Value = Score.Ruleset;
|
||||
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -249,10 +249,10 @@ namespace osu.Game.Screens.Play
|
||||
beatmapDownloader.Download(beatmapSet);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,11 +24,11 @@ namespace osu.Game.Screens.Play
|
||||
SpectatorClient.OnUserBeganPlaying += userBeganPlaying;
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
SpectatorClient.OnUserBeganPlaying -= userBeganPlaying;
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
private void userBeganPlaying(int userId, SpectatorState state)
|
||||
|
@ -91,11 +91,11 @@ namespace osu.Game.Screens.Play
|
||||
DrawableRuleset?.SetReplayScore(score);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
SpectatorClient.OnNewFrames -= userSentFrames;
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -20,13 +20,13 @@ namespace osu.Game.Screens.Play
|
||||
Score = score.ScoreInfo;
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
// these will be reverted thanks to PlayerLoader's lease.
|
||||
Mods.Value = Score.Mods;
|
||||
Ruleset.Value = Score.Ruleset;
|
||||
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -115,9 +115,9 @@ namespace osu.Game.Screens.Play
|
||||
await submitScore(score).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
bool exiting = base.OnExiting(next);
|
||||
bool exiting = base.OnExiting(e);
|
||||
|
||||
if (LoadedBeatmapSuccessfully)
|
||||
submitScore(Score.DeepClone());
|
||||
|
@ -231,9 +231,9 @@ namespace osu.Game.Screens.Ranking
|
||||
lastFetchCompleted = true;
|
||||
});
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
ApplyToBackground(b =>
|
||||
{
|
||||
@ -244,9 +244,9 @@ namespace osu.Game.Screens.Ranking
|
||||
bottomPanel.FadeTo(1, 250);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (base.OnExiting(next))
|
||||
if (base.OnExiting(e))
|
||||
return true;
|
||||
|
||||
this.FadeOut(100);
|
||||
|
@ -28,25 +28,25 @@ namespace osu.Game.Screens
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2");
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
message.TextContainer.MoveTo(new Vector2(DrawSize.X / 16, 0), transition_time, Easing.OutExpo);
|
||||
this.FadeOut(transition_time, Easing.OutExpo);
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
|
||||
message.TextContainer.MoveTo(new Vector2(-(DrawSize.X / 16), 0), transition_time, Easing.OutExpo);
|
||||
this.FadeOut(transition_time, Easing.OutExpo);
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
|
||||
message.TextContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo);
|
||||
this.FadeIn(transition_time, Easing.OutExpo);
|
||||
|
@ -109,9 +109,9 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
|
||||
if (playerLoader != null)
|
||||
{
|
||||
|
@ -543,9 +543,9 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
base.OnEntering(e);
|
||||
|
||||
this.FadeInFromZero(250);
|
||||
FilterControl.Activate();
|
||||
@ -591,9 +591,9 @@ namespace osu.Game.Screens.Select
|
||||
logo.FadeOut(logo_transition / 2, Easing.Out);
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
base.OnResuming(e);
|
||||
|
||||
// required due to https://github.com/ppy/osu-framework/issues/3218
|
||||
ModSelect.SelectedMods.Disabled = false;
|
||||
@ -622,7 +622,7 @@ namespace osu.Game.Screens.Select
|
||||
FilterControl.Activate();
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(ScreenTransitionEvent e)
|
||||
{
|
||||
// Handle the case where FinaliseSelection is never called (ie. when a screen is pushed externally).
|
||||
// Without this, it's possible for a transfer to happen while we are not the current screen.
|
||||
@ -640,12 +640,12 @@ namespace osu.Game.Screens.Select
|
||||
this.FadeOut(250);
|
||||
|
||||
FilterControl.Deactivate();
|
||||
base.OnSuspending(next);
|
||||
base.OnSuspending(e);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
if (base.OnExiting(next))
|
||||
if (base.OnExiting(e))
|
||||
return true;
|
||||
|
||||
beatmapInfoWedge.Hide();
|
||||
|
@ -146,8 +146,10 @@ namespace osu.Game.Skinning.Editor
|
||||
{
|
||||
anchorLine = new Box
|
||||
{
|
||||
Colour = Color4.Yellow,
|
||||
Height = 2,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Colour = Color4.Yellow,
|
||||
EdgeSmoothness = Vector2.One
|
||||
},
|
||||
originBox = new Box
|
||||
{
|
||||
|
@ -118,7 +118,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public new bool HasUnsavedChanges => base.HasUnsavedChanges;
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
// For testing purposes allow the screen to exit without saving on second attempt.
|
||||
if (!ExitConfirmed && dialogOverlay?.CurrentDialog is PromptForSaveDialog saveDialog)
|
||||
@ -127,7 +127,7 @@ namespace osu.Game.Tests.Visual
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
public TestEditor(EditorLoader loader = null)
|
||||
|
@ -35,7 +35,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.10.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.419.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.421.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.417.0" />
|
||||
<PackageReference Include="Sentry" Version="3.14.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
||||
|
@ -61,7 +61,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.419.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.421.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.417.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
||||
@ -84,7 +84,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.419.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.421.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user