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Add test coverage for mod equality with multiple settings
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@ -49,5 +49,31 @@ namespace osu.Game.Tests.Mods
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Assert.That(mod3, Is.EqualTo(mod2));
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Assert.That(mod3, Is.EqualTo(mod2));
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Assert.That(doubleConvertedMod3, Is.EqualTo(doubleConvertedMod2));
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Assert.That(doubleConvertedMod3, Is.EqualTo(doubleConvertedMod2));
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}
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}
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[Test]
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public void TestModWithMultipleSettings()
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{
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var ruleset = new OsuRuleset();
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var mod1 = new OsuModDifficultyAdjust { OverallDifficulty = { Value = 10 }, CircleSize = { Value = 0 } };
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var mod2 = new OsuModDifficultyAdjust { OverallDifficulty = { Value = 10 }, CircleSize = { Value = 6 } };
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var mod3 = new OsuModDifficultyAdjust { OverallDifficulty = { Value = 10 }, CircleSize = { Value = 6 } };
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var doubleConvertedMod1 = new APIMod(mod1).ToMod(ruleset);
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var doubleConvertedMod2 = new APIMod(mod2).ToMod(ruleset);
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var doubleConvertedMod3 = new APIMod(mod3).ToMod(ruleset);
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Assert.That(mod1, Is.Not.EqualTo(mod2));
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Assert.That(doubleConvertedMod1, Is.Not.EqualTo(doubleConvertedMod2));
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Assert.That(mod2, Is.EqualTo(mod2));
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Assert.That(doubleConvertedMod2, Is.EqualTo(doubleConvertedMod2));
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Assert.That(mod2, Is.EqualTo(mod3));
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Assert.That(doubleConvertedMod2, Is.EqualTo(doubleConvertedMod3));
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Assert.That(mod3, Is.EqualTo(mod2));
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Assert.That(doubleConvertedMod3, Is.EqualTo(doubleConvertedMod2));
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}
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}
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}
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}
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}
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