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Rename namespace from Dashboard to Home
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@ -3,7 +3,7 @@
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Dashboard.Dashboard;
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using osu.Game.Overlays.Dashboard.Home;
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using osu.Game.Beatmaps;
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using osu.Game.Overlays;
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using osu.Framework.Allocation;
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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osuTK;
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namespace osu.Game.Overlays.Dashboard.Dashboard
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namespace osu.Game.Overlays.Dashboard.Home
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{
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public class DashboardBeatmapListing : CompositeDrawable
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{
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@ -14,7 +14,7 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.Dashboard.Dashboard
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namespace osu.Game.Overlays.Dashboard.Home
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{
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public abstract class DashboardBeatmapPanel : OsuClickableContainer
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{
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@ -6,7 +6,7 @@ using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Dashboard.Dashboard
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namespace osu.Game.Overlays.Dashboard.Home
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{
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public class DashboardNewBeatmapPanel : DashboardBeatmapPanel
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{
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@ -9,7 +9,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.Dashboard.Dashboard
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namespace osu.Game.Overlays.Dashboard.Home
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{
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public class DashboardPopularBeatmapPanel : DashboardBeatmapPanel
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{
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@ -11,7 +11,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.Dashboard.Dashboard
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namespace osu.Game.Overlays.Dashboard.Home
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{
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public abstract class DrawableBeatmapList : CompositeDrawable
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{
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@ -4,7 +4,7 @@
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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namespace osu.Game.Overlays.Dashboard.Dashboard
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namespace osu.Game.Overlays.Dashboard.Home
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{
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public class DrawableNewBeatmapList : DrawableBeatmapList
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{
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@ -4,7 +4,7 @@
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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namespace osu.Game.Overlays.Dashboard.Dashboard
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namespace osu.Game.Overlays.Dashboard.Home
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{
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public class DrawablePopularBeatmapList : DrawableBeatmapList
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{
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