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Set better defaults for SkinBlueprint transforms

This commit is contained in:
Dean Herbert 2023-02-23 21:10:15 +09:00
parent c48aceb055
commit dc3c1150b8

View File

@ -82,6 +82,7 @@ namespace osu.Game.Overlays.SkinEditor
{ {
Text = Item.GetType().Name, Text = Item.GetType().Name,
Font = OsuFont.Default.With(size: 10, weight: FontWeight.Bold), Font = OsuFont.Default.With(size: 10, weight: FontWeight.Bold),
Alpha = 0,
Anchor = Anchor.BottomRight, Anchor = Anchor.BottomRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
}, },
@ -99,7 +100,6 @@ namespace osu.Game.Overlays.SkinEditor
base.LoadComplete(); base.LoadComplete();
updateSelectedState(); updateSelectedState();
this.FadeInFromZero(200, Easing.OutQuint);
} }
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)