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Fixed glow on PauseButton not updating
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parent
9ab49247b2
commit
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@ -32,6 +32,7 @@ namespace osu.Game.Overlays.Pause
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buttonColour = value;
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if (colourContainer == null) return;
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colourContainer.Colour = ButtonColour;
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reapplyGlow();
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}
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}
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@ -53,6 +54,7 @@ namespace osu.Game.Overlays.Pause
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public AudioSample SampleClick, SampleHover;
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private Container backgroundContainer, colourContainer, glowContainer;
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private Box leftGlow, centerGlow, rightGlow;
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private SpriteText spriteText;
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private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's
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@ -99,6 +101,14 @@ namespace osu.Game.Overlays.Pause
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didClick = false;
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}
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private void reapplyGlow()
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{
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if (leftGlow == null || centerGlow == null || rightGlow == null) return;
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leftGlow.ColourInfo = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);
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centerGlow.Colour = ButtonColour;
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rightGlow.ColourInfo = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
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}
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public PauseButton()
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{
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Add(new Drawable[]
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@ -123,7 +133,7 @@ namespace osu.Game.Overlays.Pause
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Alpha = 0f,
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Children = new Drawable[]
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{
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new Box
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leftGlow = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.TopLeft,
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@ -131,7 +141,7 @@ namespace osu.Game.Overlays.Pause
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Width = 0.125f,
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ColourInfo = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour)
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},
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new Box
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centerGlow = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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@ -139,7 +149,7 @@ namespace osu.Game.Overlays.Pause
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Width = 0.75f,
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Colour = ButtonColour
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},
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new Box
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rightGlow = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.TopRight,
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@ -203,6 +213,8 @@ namespace osu.Game.Overlays.Pause
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Colour = Color4.White,
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}
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});
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reapplyGlow();
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}
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}
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}
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