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Merge branch 'fix_text_orientation' into fix_progress_bar_info
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commit
dbb77705da
@ -8,6 +8,7 @@ using osu.Game.Configuration;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK;
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using System;
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namespace osu.Game.Extensions
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namespace osu.Game.Extensions
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{
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{
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@ -79,5 +80,46 @@ namespace osu.Game.Extensions
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container.Add(child.CreateInstance());
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container.Add(child.CreateInstance());
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}
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}
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}
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}
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/// <summary>
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/// Keeps the drawable upright and prevents it from being scaled or flipped with its Parent.
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/// </summary>
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/// <param name="drawable">The drawable.</param>
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public static void KeepUprightAndUnstretched(this Drawable drawable)
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{
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// Fix the rotation
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var result = drawable.Parent.DrawInfo;
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var scale = result.Matrix.ExtractScale();
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var rotation = new Matrix3(
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result.Matrix.Row0 / scale.X,
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result.Matrix.Row1 / scale.Y,
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new Vector3(0.0f, 0.0f, 1.0f)
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);
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rotation.Invert();
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float angle = MathF.Atan(rotation.M12 / rotation.M11);
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angle *= (360 / (2 * MathF.PI));
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drawable.Rotation = angle;
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// Fix the scale (includes flip)
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var containerOriginToSpaceOrigin = new Matrix3(
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new Vector3(1.0f, 0.0f, 0.0f),
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new Vector3(0.0f, 1.0f, 0.0f),
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new Vector3(drawable.DrawSize.X / 2, drawable.DrawSize.Y / 2, 1.0f)
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);
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var containerOriginToSpaceOriginInverse = containerOriginToSpaceOrigin;
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containerOriginToSpaceOriginInverse.Invert();
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Matrix3 rotatedBack = (containerOriginToSpaceOriginInverse * (rotation * (containerOriginToSpaceOrigin * result.Matrix)));
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bool xFliped = rotation.M11 < 0;
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bool yFliped = rotation.M22 < 0;
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var rotatedBackScale = rotatedBack.ExtractScale();
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drawable.Scale = new Vector2(
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(xFliped ? -1 : 1) / rotatedBackScale.X,
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(yFliped ? -1 : 1) / rotatedBackScale.Y
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);
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}
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}
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}
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}
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}
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@ -16,7 +16,6 @@ namespace osu.Game.Screens.Play.HUD
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{
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{
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public class DefaultSongProgress : SongProgress
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public class DefaultSongProgress : SongProgress
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{
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{
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private const float info_height = 20;
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private const float bottom_bar_height = 5;
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private const float bottom_bar_height = 5;
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private const float graph_height = SquareGraph.Column.WIDTH * 6;
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private const float graph_height = SquareGraph.Column.WIDTH * 6;
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private const float handle_height = 18;
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private const float handle_height = 18;
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@ -67,7 +66,6 @@ namespace osu.Game.Screens.Play.HUD
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Origin = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Height = info_height,
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},
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},
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graph = new SongProgressGraph
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graph = new SongProgressGraph
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{
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{
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@ -180,7 +178,7 @@ namespace osu.Game.Screens.Play.HUD
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protected override void Update()
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protected override void Update()
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{
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{
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base.Update();
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base.Update();
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Height = bottom_bar_height + graph_height + handle_size.Y + info_height - graph.Y;
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Height = bottom_bar_height + graph_height + handle_size.Y + info.Height - graph.Y;
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}
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}
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private void updateBarVisibility()
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private void updateBarVisibility()
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@ -46,30 +46,52 @@ namespace osu.Game.Screens.Play.HUD
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if (clock != null)
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if (clock != null)
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gameplayClock = clock;
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gameplayClock = clock;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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new Container
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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timeCurrent = new OsuSpriteText
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timeCurrent = new OsuSpriteText
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{
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{
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Origin = Anchor.BottomLeft,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.Centre,
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Colour = colours.BlueLighter,
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Colour = colours.BlueLighter,
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Font = OsuFont.Numeric,
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Font = OsuFont.Numeric,
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Margin = new MarginPadding
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}
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{
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}
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Left = margin,
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},
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},
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},
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new Container
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progress = new OsuSpriteText
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{
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{
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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progress = new OsuSpriteText
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Colour = colours.BlueLighter,
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Colour = colours.BlueLighter,
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Font = OsuFont.Numeric,
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Font = OsuFont.Numeric,
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}
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}
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},
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},
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timeLeft = new OsuSpriteText
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new Container
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{
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{
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Origin = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Anchor = Anchor.BottomRight,
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Anchor = Anchor.BottomRight,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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timeLeft = new OsuSpriteText
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Colour = colours.BlueLighter,
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Colour = colours.BlueLighter,
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Font = OsuFont.Numeric,
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Font = OsuFont.Numeric,
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Margin = new MarginPadding
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Margin = new MarginPadding
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@ -77,9 +99,17 @@ namespace osu.Game.Screens.Play.HUD
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Right = margin,
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Right = margin,
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},
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},
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}
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}
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}
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}
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};
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};
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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keepTextSpritesUpright();
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}
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protected override void Update()
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protected override void Update()
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{
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{
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base.Update();
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base.Update();
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@ -106,5 +136,13 @@ namespace osu.Game.Screens.Play.HUD
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}
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}
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private string formatTime(TimeSpan timeSpan) => $"{(timeSpan < TimeSpan.Zero ? "-" : "")}{Math.Floor(timeSpan.Duration().TotalMinutes)}:{timeSpan.Duration().Seconds:D2}";
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private string formatTime(TimeSpan timeSpan) => $"{(timeSpan < TimeSpan.Zero ? "-" : "")}{Math.Floor(timeSpan.Duration().TotalMinutes)}:{timeSpan.Duration().Seconds:D2}";
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private void keepTextSpritesUpright()
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{
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timeCurrent.OnUpdate += (timeCurrent) => { Extensions.DrawableExtensions.KeepUprightAndUnstretched(timeCurrent); };
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progress.OnUpdate += (timeCurrent) => { Extensions.DrawableExtensions.KeepUprightAndUnstretched(timeCurrent); };
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timeLeft.OnUpdate += (timeCurrent) => { Extensions.DrawableExtensions.KeepUprightAndUnstretched(timeCurrent); };
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}
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}
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}
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}
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}
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