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Update test scene for dynamic compilation
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712331a2fe
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@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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using osu.Game.Rulesets.Taiko.Skinning;
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using osu.Game.Rulesets.Taiko.UI;
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using osu.Game.Rulesets.Taiko.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Tests.Visual;
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using osu.Game.Tests.Visual;
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@ -24,6 +25,8 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
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public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[]
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public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[]
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{
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{
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typeof(DrawableBarLine),
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typeof(DrawableBarLine),
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typeof(LegacyBarLine),
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typeof(BarLine),
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}).ToList();
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}).ToList();
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[Cached(typeof(IScrollingInfo))]
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[Cached(typeof(IScrollingInfo))]
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