From db7c6fa850ce0e610268382286aeccb3aa57eb2f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 28 May 2025 12:22:09 +0200 Subject: [PATCH] Prevent random selection from selecting hidden beatmaps --- osu.Game/Screens/SelectV2/BeatmapCarousel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/SelectV2/BeatmapCarousel.cs b/osu.Game/Screens/SelectV2/BeatmapCarousel.cs index f86e58cc16..f32cf38b0a 100644 --- a/osu.Game/Screens/SelectV2/BeatmapCarousel.cs +++ b/osu.Game/Screens/SelectV2/BeatmapCarousel.cs @@ -564,7 +564,7 @@ namespace osu.Game.Screens.SelectV2 if (CurrentSelectionItem != null) playSpinSample(distanceBetween(carouselItems.First(i => !ReferenceEquals(i.Model, set)), CurrentSelectionItem), visibleSets.Count); - RequestRecommendedSelection(set.Beatmaps); + RequestRecommendedSelection(set.Beatmaps.Where(b => !b.Hidden)); return true; }