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Inline rolling duration
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@ -93,11 +93,9 @@ namespace osu.Game.Screens.Ranking.Expanded
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const double tick_volume_start = 0.5f;
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const double tick_volume_end = 1.0f;
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double tickDuration = RollingDuration;
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this.TransformBindableTo(tickPlaybackRate, tick_debounce_rate_start);
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this.TransformBindableTo(tickPlaybackRate, tick_debounce_rate_end, tickDuration, Easing.OutSine);
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sampleTick.VolumeTo(tick_volume_start).Then().VolumeTo(tick_volume_end, tickDuration, Easing.OutSine);
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this.TransformBindableTo(tickPlaybackRate, tick_debounce_rate_end, RollingDuration, Easing.OutSine);
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sampleTick.VolumeTo(tick_volume_start).Then().VolumeTo(tick_volume_end, RollingDuration, Easing.OutSine);
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}
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}
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}
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