diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index d16fd0bceb..8295f0aa66 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -572,6 +572,7 @@ namespace osu.Game.Tests.Visual.SongSelect difficultyIcon = set.ChildrenOfType() .First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex()); }); + AddStep("Click on a difficulty", () => { InputManager.MoveMouseTo(difficultyIcon); @@ -579,6 +580,7 @@ namespace osu.Game.Tests.Visual.SongSelect InputManager.PressButton(MouseButton.Left); InputManager.ReleaseButton(MouseButton.Left); }); + AddAssert("Selected beatmap correct", () => getCurrentBeatmapIndex() == getDifficultyIconIndex(set, difficultyIcon)); double? maxBPM = null; @@ -596,7 +598,7 @@ namespace osu.Game.Tests.Visual.SongSelect AddStep("Get filtered icon", () => { - filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.Find(b => b.BPM < maxBPM); + filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First(b => b.BPM < maxBPM); int filteredBeatmapIndex = getBeatmapIndex(filteredBeatmap.BeatmapSet, filteredBeatmap); filteredIcon = set.ChildrenOfType().ElementAt(filteredBeatmapIndex); }); @@ -612,6 +614,46 @@ namespace osu.Game.Tests.Visual.SongSelect AddAssert("Selected beatmap correct", () => songSelect.Carousel.SelectedBeatmap == filteredBeatmap); } + [Test] + public void TestDifficultyIconSelectingForDifferentRuleset() + { + changeRuleset(0); + + createSongSelect(); + + AddStep("import multi-ruleset map", () => + { + var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); + manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait(); + }); + + DrawableCarouselBeatmapSet set = null; + AddUntilStep("Find the DrawableCarouselBeatmapSet", () => + { + set = songSelect.Carousel.ChildrenOfType().FirstOrDefault(); + return set != null; + }); + + DrawableCarouselBeatmapSet.FilterableDifficultyIcon difficultyIcon = null; + AddStep("Find an icon for different ruleset", () => + { + difficultyIcon = set.ChildrenOfType() + .First(icon => icon.Item.Beatmap.ID == 3); + }); + + AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0); + + AddStep("Click on a difficulty", () => + { + InputManager.MoveMouseTo(difficultyIcon); + + InputManager.PressButton(MouseButton.Left); + InputManager.ReleaseButton(MouseButton.Left); + }); + + AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3); + } + private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.FindIndex(b => b == info); private int getCurrentBeatmapIndex() => getBeatmapIndex(songSelect.Carousel.SelectedBeatmapSet, songSelect.Carousel.SelectedBeatmap);