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Fix hit circle positioning
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@ -56,7 +56,11 @@ namespace osu.Game.Rulesets.Osu.Skinning
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{
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Font = OsuFont.Numeric.With(size: 40),
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UseFullGlyphHeight = false,
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}, confineMode: ConfineMode.NoScaling),
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}, confineMode: ConfineMode.NoScaling)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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hitCircleOverlay = new Sprite
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{
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Texture = skin.GetTexture("hitcircleoverlay"),
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