From 66afba62190f56c698678a4fb4ad03e280ed8318 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 2 Oct 2017 17:38:48 +0800 Subject: [PATCH 1/5] Allow TestCasePlayer to instantiate only one ruleset type --- .../Tests/TestCaseCatchPlayer.cs | 4 +++ osu.Game/Rulesets/RulesetStore.cs | 1 - osu.Game/Tests/Visual/TestCasePlayer.cs | 31 ++++++++++++------- 3 files changed, 24 insertions(+), 12 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs b/osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs index 8d18a712d8..45ab8ac300 100644 --- a/osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs +++ b/osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs @@ -10,6 +10,10 @@ namespace osu.Game.Rulesets.Catch.Tests [TestFixture] public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer { + public TestCaseCatchPlayer() : base(typeof(CatchRuleset)) + { + + } protected override Beatmap CreateBeatmap() { var beatmap = new Beatmap(); diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index 5eef4a8470..407a5f7c3c 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -38,7 +38,6 @@ namespace osu.Game.Rulesets protected override void Prepare(bool reset = false) { - Connection.CreateTable(); if (reset) diff --git a/osu.Game/Tests/Visual/TestCasePlayer.cs b/osu.Game/Tests/Visual/TestCasePlayer.cs index 4a25a52e36..b0953ceb7e 100644 --- a/osu.Game/Tests/Visual/TestCasePlayer.cs +++ b/osu.Game/Tests/Visual/TestCasePlayer.cs @@ -1,6 +1,7 @@ // Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +using System; using System.IO; using System.Linq; using System.Text; @@ -18,31 +19,39 @@ namespace osu.Game.Tests.Visual { public class TestCasePlayer : OsuTestCase { + private readonly Type ruleset; + protected Player Player; - private RulesetStore rulesets; public override string Description => @"Showing everything to play the game."; + /// + /// Create a TestCase which runs through the Player screen. + /// + /// An optional ruleset type which we want to target. If not provided we'll allow all rulesets to be tested. + protected TestCasePlayer(Type ruleset) + { + this.ruleset = ruleset; + } + + public TestCasePlayer() + { + + } + [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { - this.rulesets = rulesets; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - Add(new Box { RelativeSizeAxes = Framework.Graphics.Axes.Both, Colour = Color4.Black, }); - foreach (var r in rulesets.Query()) - AddStep(r.Name, () => loadPlayerFor(r)); + string instantiation = ruleset?.AssemblyQualifiedName; - loadPlayerFor(rulesets.Query().First()); + foreach (var r in rulesets.Query(rs => rs.Available && (instantiation == null || rs.InstantiationInfo == instantiation))) + AddStep(r.Name, () => loadPlayerFor(r)); } protected virtual Beatmap CreateBeatmap() From 12a9cbad56b84960226b21204ee2e6453d67d9a0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 2 Oct 2017 21:54:26 +0800 Subject: [PATCH 2/5] Allow Beatmap to populate some metadata defaults if they aren't provided via BetamapInfo --- osu.Game/Beatmaps/Beatmap.cs | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/osu.Game/Beatmaps/Beatmap.cs b/osu.Game/Beatmaps/Beatmap.cs index 458c2304f2..383a331eb4 100644 --- a/osu.Game/Beatmaps/Beatmap.cs +++ b/osu.Game/Beatmaps/Beatmap.cs @@ -58,6 +58,23 @@ namespace osu.Game.Beatmaps ComboColors = original?.ComboColors ?? ComboColors; HitObjects = original?.HitObjects ?? HitObjects; Storyboard = original?.Storyboard ?? Storyboard; + + if (original == null && Metadata == null) + { + // we may have no metadata in cases we weren't sourced from the database. + // let's fill it (and other related fields) so we don't need to null-check it in future usages. + BeatmapInfo = new BeatmapInfo + { + Metadata = new BeatmapMetadata + { + Artist = @"Unknown", + Title = @"Unknown", + Author = @"Unknown Creator", + }, + Version = @"Normal", + Difficulty = new BeatmapDifficulty() + }; + } } } From 7168629b2a28f59a121a844b45f481b138e3df0d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 2 Oct 2017 21:55:37 +0800 Subject: [PATCH 3/5] Remove CatcherArea abstraction Also fixes catcher size being relative to aspect ratio. --- .../Tests/TestCaseCatcher.cs | 4 +- osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs | 34 ++- osu.Game.Rulesets.Catch/UI/Catcher.cs | 193 +++++++++++++++ osu.Game.Rulesets.Catch/UI/CatcherArea.cs | 229 ------------------ .../osu.Game.Rulesets.Catch.csproj | 2 +- 5 files changed, 225 insertions(+), 237 deletions(-) create mode 100644 osu.Game.Rulesets.Catch/UI/Catcher.cs delete mode 100644 osu.Game.Rulesets.Catch/UI/CatcherArea.cs diff --git a/osu.Game.Rulesets.Catch/Tests/TestCaseCatcher.cs b/osu.Game.Rulesets.Catch/Tests/TestCaseCatcher.cs index 6a065e197d..21a9bdec51 100644 --- a/osu.Game.Rulesets.Catch/Tests/TestCaseCatcher.cs +++ b/osu.Game.Rulesets.Catch/Tests/TestCaseCatcher.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests { public override IReadOnlyList RequiredTypes => new[] { - typeof(CatcherArea), + typeof(Catcher), }; [BackgroundDependencyLoader] @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Catch.Tests new CatchInputManager(rulesets.GetRuleset(2)) { RelativeSizeAxes = Axes.Both, - Child = new CatcherArea + Child = new Catcher { RelativePositionAxes = Axes.Both, RelativeSizeAxes = Axes.Both, diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs index 2b6f9bbf5a..38f3273055 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs @@ -1,10 +1,12 @@ // Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +using System; using osu.Framework.Graphics; using osu.Game.Rulesets.UI; using OpenTK; using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; @@ -15,11 +17,15 @@ namespace osu.Game.Rulesets.Catch.UI { protected override Container Content => content; private readonly Container content; - private readonly CatcherArea catcherArea; + + private readonly Container catcherContainer; + private readonly Catcher catcher; public CatchPlayfield() : base(Axes.Y) { + Container explodingFruitContainer; + Reversed.Value = true; Size = new Vector2(1); @@ -33,16 +39,34 @@ namespace osu.Game.Rulesets.Catch.UI { RelativeSizeAxes = Axes.Both, }, - catcherArea = new CatcherArea + explodingFruitContainer = new Container { RelativeSizeAxes = Axes.Both, + }, + catcherContainer = new Container { + RelativeSizeAxes = Axes.X, Anchor = Anchor.BottomLeft, Origin = Anchor.TopLeft, - Height = 0.3f + Height = 180, + Child = catcher = new Catcher + { + ExplodingFruitTarget = explodingFruitContainer, + RelativePositionAxes = Axes.Both, + Origin = Anchor.TopCentre, + X = 0.5f, + } } }; } + protected override void Update() + { + base.Update(); + catcher.Size = new Vector2(catcherContainer.DrawSize.Y); + } + + public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2; + public override void Add(DrawableHitObject h) { h.Depth = (float)h.HitObject.StartTime; @@ -50,7 +74,7 @@ namespace osu.Game.Rulesets.Catch.UI base.Add(h); var fruit = (DrawableFruit)h; - fruit.CheckPosition = catcherArea.CheckIfWeCanCatch; + fruit.CheckPosition = CheckIfWeCanCatch; } public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement) @@ -59,7 +83,7 @@ namespace osu.Game.Rulesets.Catch.UI { Vector2 screenPosition = judgedObject.ScreenSpaceDrawQuad.Centre; Remove(judgedObject); - catcherArea.Add(judgedObject, screenPosition); + catcher.Add(judgedObject, screenPosition); } } } diff --git a/osu.Game.Rulesets.Catch/UI/Catcher.cs b/osu.Game.Rulesets.Catch/UI/Catcher.cs new file mode 100644 index 0000000000..87fe95ed2f --- /dev/null +++ b/osu.Game.Rulesets.Catch/UI/Catcher.cs @@ -0,0 +1,193 @@ +// Copyright (c) 2007-2017 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Input.Bindings; +using osu.Framework.MathUtils; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using OpenTK; + +namespace osu.Game.Rulesets.Catch.UI +{ + public class Catcher : Container, IKeyBindingHandler + { + private Texture texture; + + private Container caughtFruit; + + public Container ExplodingFruitTarget; + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + texture = textures.Get(@"Play/Catch/fruit-catcher-idle"); + + Children = new Drawable[] + { + createCatcherSprite(), + caughtFruit = new Container + { + Anchor = Anchor.TopCentre, + Origin = Anchor.BottomCentre, + } + }; + } + + private int currentDirection; + + private bool dashing; + + protected bool Dashing + { + get { return dashing; } + set + { + if (value == dashing) return; + + dashing = value; + + if (dashing) + Schedule(addAdditiveSprite); + } + } + + private void addAdditiveSprite() + { + if (!dashing) return; + + var additive = createCatcherSprite(); + + additive.RelativePositionAxes = Axes.Both; + additive.Blending = BlendingMode.Additive; + additive.Position = Position; + additive.Scale = Scale; + + ((Container)Parent).Add(additive); + + additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire(); + + Scheduler.AddDelayed(addAdditiveSprite, 50); + } + + private Sprite createCatcherSprite() => new Sprite + { + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fit, + Texture = texture, + OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly. + }; + + public bool OnPressed(CatchAction action) + { + switch (action) + { + case CatchAction.MoveLeft: + currentDirection--; + return true; + case CatchAction.MoveRight: + currentDirection++; + return true; + case CatchAction.Dash: + Dashing = true; + return true; + } + + return false; + } + + public bool OnReleased(CatchAction action) + { + switch (action) + { + case CatchAction.MoveLeft: + currentDirection++; + return true; + case CatchAction.MoveRight: + currentDirection--; + return true; + case CatchAction.Dash: + Dashing = false; + return true; + } + + return false; + } + + /// + /// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable. + /// + private const double base_speed = 1.0 / 512; + + protected override void Update() + { + base.Update(); + + if (currentDirection == 0) return; + + double dashModifier = Dashing ? 1 : 0.5; + + Scale = new Vector2(Math.Sign(currentDirection), 1); + X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * base_speed * dashModifier, 0, 1); + } + + public void Add(DrawableHitObject fruit, Vector2 absolutePosition) + { + fruit.RelativePositionAxes = Axes.None; + fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0); + + fruit.Anchor = Anchor.TopCentre; + fruit.Origin = Anchor.BottomCentre; + fruit.Scale *= 0.7f; + fruit.LifetimeEnd = double.MaxValue; + + float distance = fruit.DrawSize.X / 2 * fruit.Scale.X; + + while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance)) + { + fruit.X += RNG.Next(-5, 5); + fruit.Y -= RNG.Next(0, 5); + } + + caughtFruit.Add(fruit); + + if (((CatchBaseHit)fruit.HitObject).LastInCombo) + explode(); + } + + private void explode() + { + var fruit = caughtFruit.ToArray(); + + foreach (var f in fruit) + { + var originalX = f.X * Scale.X; + + if (ExplodingFruitTarget != null) + { + f.Anchor = Anchor.TopLeft; + f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget); + + caughtFruit.Remove(f); + + ExplodingFruitTarget.Add(f); + } + + f.MoveToY(f.Y - 50, 250, Easing.OutSine) + .Then() + .MoveToY(f.Y + 50, 500, Easing.InSine); + + f.MoveToX(f.X + originalX * 6, 1000); + f.FadeOut(750); + + f.Expire(); + } + } + } +} diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs deleted file mode 100644 index 2930dbb7cc..0000000000 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ /dev/null @@ -1,229 +0,0 @@ -// Copyright (c) 2007-2017 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; -using osu.Framework.Input.Bindings; -using osu.Framework.MathUtils; -using osu.Game.Rulesets.Catch.Objects; -using osu.Game.Rulesets.Objects.Drawables; -using OpenTK; - -namespace osu.Game.Rulesets.Catch.UI -{ - public class CatcherArea : Container - { - private Catcher catcher; - private Container explodingFruitContainer; - - public void Add(DrawableHitObject fruit, Vector2 screenPosition) => catcher.AddToStack(fruit, screenPosition); - - public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2; - - [BackgroundDependencyLoader] - private void load() - { - Children = new Drawable[] - { - explodingFruitContainer = new Container - { - RelativeSizeAxes = Axes.Both, - }, - catcher = new Catcher - { - RelativePositionAxes = Axes.Both, - ExplodingFruitTarget = explodingFruitContainer, - Origin = Anchor.TopCentre, - X = 0.5f, - } - }; - } - - protected override void Update() - { - base.Update(); - - catcher.Size = new Vector2(DrawSize.Y); - } - - private class Catcher : Container, IKeyBindingHandler - { - private Texture texture; - - private Container caughtFruit; - - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - texture = textures.Get(@"Play/Catch/fruit-catcher-idle"); - - Children = new Drawable[] - { - createCatcherSprite(), - caughtFruit = new Container - { - Anchor = Anchor.TopCentre, - Origin = Anchor.BottomCentre, - } - }; - } - - private int currentDirection; - - private bool dashing; - - public Container ExplodingFruitTarget; - - protected bool Dashing - { - get { return dashing; } - set - { - if (value == dashing) return; - - dashing = value; - - if (dashing) - Schedule(addAdditiveSprite); - } - } - - private void addAdditiveSprite() - { - if (!dashing) return; - - var additive = createCatcherSprite(); - - additive.RelativePositionAxes = Axes.Both; - additive.Blending = BlendingMode.Additive; - additive.Position = Position; - additive.Scale = Scale; - - ((CatcherArea)Parent).Add(additive); - - additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire(); - - Scheduler.AddDelayed(addAdditiveSprite, 50); - } - - private Sprite createCatcherSprite() => new Sprite - { - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, - Texture = texture, - OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly. - }; - - public bool OnPressed(CatchAction action) - { - switch (action) - { - case CatchAction.MoveLeft: - currentDirection--; - return true; - case CatchAction.MoveRight: - currentDirection++; - return true; - case CatchAction.Dash: - Dashing = true; - return true; - } - - return false; - } - - public bool OnReleased(CatchAction action) - { - switch (action) - { - case CatchAction.MoveLeft: - currentDirection++; - return true; - case CatchAction.MoveRight: - currentDirection--; - return true; - case CatchAction.Dash: - Dashing = false; - return true; - } - - return false; - } - - /// - /// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable. - /// - private const double base_speed = 1.0 / 512; - - protected override void Update() - { - base.Update(); - - if (currentDirection == 0) return; - - double dashModifier = Dashing ? 1 : 0.5; - - Scale = new Vector2(Math.Sign(currentDirection), 1); - X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * base_speed * dashModifier, 0, 1); - } - - public void AddToStack(DrawableHitObject fruit, Vector2 absolutePosition) - { - fruit.RelativePositionAxes = Axes.None; - fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0); - - fruit.Anchor = Anchor.TopCentre; - fruit.Origin = Anchor.BottomCentre; - fruit.Scale *= 0.7f; - fruit.LifetimeEnd = double.MaxValue; - - float distance = fruit.DrawSize.X / 2 * fruit.Scale.X; - - while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance)) - { - fruit.X += RNG.Next(-5, 5); - fruit.Y -= RNG.Next(0, 5); - } - - caughtFruit.Add(fruit); - - if (((CatchBaseHit)fruit.HitObject).LastInCombo) - explode(); - } - - private void explode() - { - var fruit = caughtFruit.ToArray(); - - foreach (var f in fruit) - { - var originalX = f.X * Scale.X; - - if (ExplodingFruitTarget != null) - { - f.Anchor = Anchor.TopLeft; - f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget); - - caughtFruit.Remove(f); - - ExplodingFruitTarget.Add(f); - } - - f.MoveToY(f.Y - 50, 250, Easing.OutSine) - .Then() - .MoveToY(f.Y + 50, 500, Easing.InSine); - - f.MoveToX(f.X + originalX * 6, 1000); - f.FadeOut(750); - - f.Expire(); - } - } - } - } -} diff --git a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj index 787825d482..718ae32a17 100644 --- a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj +++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj @@ -59,7 +59,7 @@ - + From 3338024c17b6febbf5aa47acc41b021e1f25c83c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 2 Oct 2017 22:12:53 +0800 Subject: [PATCH 4/5] Fix incorrect whitespace --- osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs b/osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs index 45ab8ac300..5be07e94c0 100644 --- a/osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs +++ b/osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs @@ -12,8 +12,8 @@ namespace osu.Game.Rulesets.Catch.Tests { public TestCaseCatchPlayer() : base(typeof(CatchRuleset)) { - } + protected override Beatmap CreateBeatmap() { var beatmap = new Beatmap(); From 37393ab2c946bfb236e7ae0514efcf895ffcec4a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 2 Oct 2017 22:24:22 +0800 Subject: [PATCH 5/5] Move brace --- osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs index 38f3273055..c4033b562d 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs @@ -43,7 +43,8 @@ namespace osu.Game.Rulesets.Catch.UI { RelativeSizeAxes = Axes.Both, }, - catcherContainer = new Container { + catcherContainer = new Container + { RelativeSizeAxes = Axes.X, Anchor = Anchor.BottomLeft, Origin = Anchor.TopLeft,