diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs index ff006efdd6..669fd62e45 100644 --- a/osu.Game/Input/Bindings/GlobalActionContainer.cs +++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs @@ -7,7 +7,6 @@ using System.Linq; using osu.Framework.Graphics; using osu.Framework.Input; using osu.Framework.Input.Bindings; -using osu.Game.Graphics.UserInterface; namespace osu.Game.Input.Bindings { @@ -56,11 +55,8 @@ namespace osu.Game.Input.Bindings new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed), }; - /// - /// Make sure that the handles global input first, and that handles global input last. - /// protected override IEnumerable KeyBindingInputQueue => - (handler == null ? base.KeyBindingInputQueue : base.KeyBindingInputQueue.Prepend(handler)).OrderBy(d => d is BackButton); + handler == null ? base.KeyBindingInputQueue : base.KeyBindingInputQueue.Prepend(handler); } public enum GlobalAction