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Implement CommentRepliesButton

This commit is contained in:
Andrei Zavatski 2020-07-11 07:47:17 +03:00
parent 789c921af1
commit da249abd19
4 changed files with 183 additions and 0 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays.Comments.Buttons;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneCommentRepliesButton : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
public TestSceneCommentRepliesButton()
{
Child = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new TestButton
{
Action = () => { }
},
new LoadRepliesButton
{
Action = () => { }
},
new ShowRepliesButton(1)
{
Action = () => { }
},
new ShowRepliesButton(2)
{
Action = () => { }
}
}
};
}
private class TestButton : CommentRepliesButton
{
protected override string GetText() => "sample text";
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Comments.Buttons
{
public abstract class CommentRepliesButton : OsuHoverContainer
{
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
protected ChevronIcon Icon;
private Box background;
public CommentRepliesButton()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Add(new CircularContainer
{
AutoSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new Container
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding
{
Vertical = 5,
Horizontal = 10,
},
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(15, 0),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
Text = GetText()
},
Icon = new ChevronIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
}
}
}
}
}
});
IdleColour = colourProvider.Background2;
HoverColour = colourProvider.Background1;
}
protected abstract string GetText();
protected class ChevronIcon : SpriteIcon
{
public ChevronIcon()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(7.5f);
Icon = FontAwesome.Solid.ChevronDown;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Colour = colourProvider.Foreground1;
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Overlays.Comments.Buttons
{
public class LoadRepliesButton : CommentRepliesButton
{
protected override string GetText() => "load replies";
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Humanizer;
namespace osu.Game.Overlays.Comments.Buttons
{
public class ShowRepliesButton : CommentRepliesButton
{
private readonly int count;
public ShowRepliesButton(int count)
{
this.count = count;
}
protected override string GetText() => "reply".ToQuantity(count);
}
}