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Implement CommentRepliesButton
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Overlays.Comments.Buttons;
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using osu.Framework.Graphics;
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using osu.Framework.Allocation;
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using osu.Game.Overlays;
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using osu.Framework.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneCommentRepliesButton : OsuTestScene
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{
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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public TestSceneCommentRepliesButton()
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{
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Child = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 10),
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Children = new Drawable[]
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{
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new TestButton
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{
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Action = () => { }
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},
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new LoadRepliesButton
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{
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Action = () => { }
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},
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new ShowRepliesButton(1)
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{
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Action = () => { }
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},
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new ShowRepliesButton(2)
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{
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Action = () => { }
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}
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}
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};
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}
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private class TestButton : CommentRepliesButton
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{
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protected override string GetText() => "sample text";
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}
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}
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}
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100
osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
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100
osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.Comments.Buttons
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{
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public abstract class CommentRepliesButton : OsuHoverContainer
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{
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protected override IEnumerable<Drawable> EffectTargets => new[] { background };
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protected ChevronIcon Icon;
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private Box background;
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public CommentRepliesButton()
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{
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AutoSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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Add(new CircularContainer
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{
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AutoSizeAxes = Axes.Both,
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Masking = true,
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new Container
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{
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding
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{
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Vertical = 5,
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Horizontal = 10,
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},
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(15, 0),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
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Text = GetText()
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},
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Icon = new ChevronIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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}
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}
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}
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}
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}
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});
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IdleColour = colourProvider.Background2;
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HoverColour = colourProvider.Background1;
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}
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protected abstract string GetText();
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protected class ChevronIcon : SpriteIcon
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{
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public ChevronIcon()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Size = new Vector2(7.5f);
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Icon = FontAwesome.Solid.ChevronDown;
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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Colour = colourProvider.Foreground1;
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}
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}
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}
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}
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10
osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
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10
osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
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@ -0,0 +1,10 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Overlays.Comments.Buttons
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{
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public class LoadRepliesButton : CommentRepliesButton
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{
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protected override string GetText() => "load replies";
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}
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}
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19
osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
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19
osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
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@ -0,0 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Humanizer;
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namespace osu.Game.Overlays.Comments.Buttons
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{
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public class ShowRepliesButton : CommentRepliesButton
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{
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private readonly int count;
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public ShowRepliesButton(int count)
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{
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this.count = count;
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}
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protected override string GetText() => "reply".ToQuantity(count);
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}
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}
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