diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlip.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlip.cs index 1f2f2c4784..e2de6ccc3d 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlip.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlip.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Taiko.Mods foreach (var obj in taikoBeatmap.HitObjects) { if (obj is Hit hit) - hit.Type = hit.Type == HitType.Centre ? HitType.Rim : HitType.Centre; + hit.Type = hit.Type == HitType.Centre ? HitType.Rim : HitType.Centre; } } }