From d9ea8d64d4855feda54c3512b054344c86352d2e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 12 Jun 2021 00:05:49 +0900 Subject: [PATCH] Remove weird local sample logic in `ChangelogOverlay` --- osu.Game/Overlays/ChangelogOverlay.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/osu.Game/Overlays/ChangelogOverlay.cs b/osu.Game/Overlays/ChangelogOverlay.cs index e7d68853ad..67d83980ef 100644 --- a/osu.Game/Overlays/ChangelogOverlay.cs +++ b/osu.Game/Overlays/ChangelogOverlay.cs @@ -25,8 +25,6 @@ namespace osu.Game.Overlays public readonly Bindable Current = new Bindable(); - private Sample sampleBack; - private List builds; protected List Streams; @@ -41,8 +39,6 @@ namespace osu.Game.Overlays { Header.Build.BindTarget = Current; - sampleBack = audio.Samples.Get(@"UI/generic-select-soft"); - Current.BindValueChanged(e => { if (e.NewValue != null) @@ -108,7 +104,6 @@ namespace osu.Game.Overlays else { Current.Value = null; - sampleBack?.Play(); } return true;