From d9cb37a53db592e2d6b539e204167ea1085aebca Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 13 Jun 2023 02:15:08 +0900 Subject: [PATCH] Avoid tracking hit events altogether during migration --- osu.Game/Database/StandardisedScoreMigrationTools.cs | 2 ++ osu.Game/Rulesets/Scoring/ScoreProcessor.cs | 7 ++++++- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/osu.Game/Database/StandardisedScoreMigrationTools.cs b/osu.Game/Database/StandardisedScoreMigrationTools.cs index ec08168f7c..c06502b521 100644 --- a/osu.Game/Database/StandardisedScoreMigrationTools.cs +++ b/osu.Game/Database/StandardisedScoreMigrationTools.cs @@ -21,6 +21,8 @@ namespace osu.Game.Database var ruleset = score.Ruleset.CreateInstance(); var processor = ruleset.CreateScoreProcessor(); + processor.TrackHitEvents = false; + var beatmap = new Beatmap(); HitResult maxRulesetJudgement = ruleset.GetHitResults().First().result; diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index 87f2b1e5ee..f29e3533a0 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -30,6 +30,11 @@ namespace osu.Game.Rulesets.Scoring private const double accuracy_cutoff_c = 0.7; private const double accuracy_cutoff_d = 0; + /// + /// Whether should be populated during application of results. + /// + internal bool TrackHitEvents = true; + /// /// Invoked when this was reset from a replay frame. /// @@ -226,7 +231,7 @@ namespace osu.Game.Rulesets.Scoring ApplyScoreChange(result); - if (!IsSimulating) + if (!IsSimulating && TrackHitEvents) { hitEvents.Add(CreateHitEvent(result)); lastHitObject = result.HitObject;