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Change class xmldoc a bit
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@ -12,7 +12,8 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Screens.Edit.Compose
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namespace osu.Game.Screens.Edit.Compose
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{
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{
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/// <summary>
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/// <summary>
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/// Buffers events from the many <see cref="HitObjectContainer"/>s in a nested <see cref="Playfield"/> hierarchy.
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/// Buffers events from the many <see cref="HitObjectContainer"/>s in a nested <see cref="Playfield"/> hierarchy
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/// to ensure correct ordering of events.
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/// </summary>
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/// </summary>
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internal class HitObjectUsageEventBuffer : IDisposable
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internal class HitObjectUsageEventBuffer : IDisposable
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{
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{
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