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remove particular condition on convert nerf (#31196)
Co-authored-by: James Wilson <tsunyoku@gmail.com>
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@ -113,9 +113,6 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
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// For maps with relax, multiple inputs are more likely to be abused.
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if (isRelax)
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starRating *= 0.60;
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// For maps with either relax or low colour variance and high stamina requirement, multiple inputs are more likely to be abused.
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else if (colourRating < 2 && staminaRating > 8)
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starRating *= 0.80;
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}
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HitWindows hitWindows = new TaikoHitWindows();
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