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Merge pull request #12863 from peppy/fix-editor-blueprint-wrong-beatmap
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commit
d8a2b85acb
@ -36,7 +36,8 @@ namespace osu.Game.Rulesets.Edit
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[Resolved(canBeNull: true)]
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[Resolved(canBeNull: true)]
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protected EditorClock EditorClock { get; private set; }
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protected EditorClock EditorClock { get; private set; }
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private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
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[Resolved]
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private EditorBeatmap beatmap { get; set; }
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private Bindable<double> startTimeBindable;
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private Bindable<double> startTimeBindable;
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@ -58,10 +59,8 @@ namespace osu.Game.Rulesets.Edit
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(IBindable<WorkingBeatmap> beatmap)
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private void load()
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{
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{
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this.beatmap.BindTo(beatmap);
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startTimeBindable = HitObject.StartTimeBindable.GetBoundCopy();
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startTimeBindable = HitObject.StartTimeBindable.GetBoundCopy();
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startTimeBindable.BindValueChanged(_ => ApplyDefaultsToHitObject(), true);
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startTimeBindable.BindValueChanged(_ => ApplyDefaultsToHitObject(), true);
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}
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}
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@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Edit
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/// Invokes <see cref="Objects.HitObject.ApplyDefaults(ControlPointInfo,BeatmapDifficulty, CancellationToken)"/>,
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/// Invokes <see cref="Objects.HitObject.ApplyDefaults(ControlPointInfo,BeatmapDifficulty, CancellationToken)"/>,
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/// refreshing <see cref="Objects.HitObject.NestedHitObjects"/> and parameters for the <see cref="HitObject"/>.
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/// refreshing <see cref="Objects.HitObject.NestedHitObjects"/> and parameters for the <see cref="HitObject"/>.
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/// </summary>
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/// </summary>
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protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.Value.Beatmap.ControlPointInfo, beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty);
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protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty);
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false;
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@ -33,8 +33,12 @@ namespace osu.Game.Tests.Visual
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs(new EditorClock());
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dependencies.CacheAs(new EditorClock());
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var playable = Beatmap.Value.GetPlayableBeatmap(Beatmap.Value.BeatmapInfo.Ruleset);
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dependencies.CacheAs(new EditorBeatmap(playable));
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return dependencies;
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return dependencies;
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}
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}
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