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Merge pull request #17188 from peppy/fix-carousel-item-interaction-when-not-visible
Fix beatmap carousel panels accepting input while marked as not-visible
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@ -17,6 +17,9 @@ namespace osu.Game.Screens.Select.Carousel
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public override bool IsPresent => base.IsPresent || Item?.Visible == true;
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public override bool HandlePositionalInput => Item?.Visible == true;
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public override bool PropagatePositionalInputSubTree => Item?.Visible == true;
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public readonly CarouselHeader Header;
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/// <summary>
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